Dragon Tail
Jump to navigation
Jump to search
Dragon Tail | |
---|---|
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 50 + (Skill Level × 10) |
Cast Time: | [1 + (Skill Level × 0.2)] seconds |
Cast Delay: | 2 seconds |
Cooldown: | 5 seconds |
Target: | Self |
Area of Effect: | 21x21 |
Property: | Neutral |
Catalyst: | 1 Dragon Tail Missile |
Weapon: | Grenade Launcher |
Prerequisites | |
(Rebel) Crimson Marker Lv. 1, Howling Mine Lv. 3 |
Dragon Tail (Alt: Dragon Tail) is an Expanded 2nd class offensive skill available as Rebel.
Effect
Launches missiles at all targets on the screen that's marked by your Crimson Marker.
If there is no target afflicted with Crimson Marker, the skill will fail to activate.
Level | Damage (ATK) | Cast Time (Var) | SP Cost |
---|---|---|---|
1 | 5,000% | 1.2s | 60 |
2 | 6,000% | 1.4s | 70 |
3 | 7,000% | 1.6s | 80 |
4 | 8,500% | 1.8s | 90 |
5 | 9,000% | 2.0s | 100 |
External
Bestowed from
- Rebellion's Scarf [1] - Level 1; When using Crimson Marker, autocast on target when performing a physical attack, if the user has a Grenade Launcher equipped.
Enhanced by
- Probation Grenade Launcher - Increases damage by 20%
- Avenger [2] - If upgrade level is +7 or higher, increases damage by 15%.
Gunslinger • Rebel | |
---|---|
1st Class Skills |
Bull's Eye • Chain Action • Coin Fling • Coin Flip • Cracker • Crowd Control Shot • Desperado • Disarm • Full Blast • Gatling Fever • Gunslinger Mine • Gunslinger's Panic • Increase Accuracy • Last Stand • Magical Bullet • Single Action • Snake Eyes • Spread Shot • Tracking • Trigger Happy Shot • Triple Action • Wounding Shot |
2nd Class Skills |
Anti-Material Blast • Binding Trap • Crimson Marker • Dragon Tail • Eternal Chain • Fallen Angel • Fire Dance • Fire Rain • Flicker • God's Hammer • Hit Barrel • Howling Mine • Mass Spiral • Platinum Altar • Quick Draw Shot • Rich's Coin • Round Trip • Shattering Storm • Slug Shot • Vanishing Buster |
Quests | Gunslinger Job Change Guide • Gunslinger Weapon Quests • Rebel Job Change Guide |
Weapons | Gun (Bullets) |