Shatter Storm
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Shatter Storm | |
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Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 45 + (Skill Level × 5) |
Fixed Cast Time: | 1 second |
Variable Cast Time: | [3.5 − (Skill Level × 0.5)] seconds |
Cast Delay: | 2 seconds |
Cooldown: | (Skill Level + 5) seconds |
Target: | Enemy |
Range: | 9 cells |
Area of Effect: | 5x5 |
Ammunition: | 1 Bullet |
Weapon: | Shotgun |
Coins: | 3 |
Prerequisites | |
(Gunslinger) Crowd Control Shot Lv. 1, Disarm Lv. 1 |
Shatter Storm (Alt: Shatter Storm) is an Expanded 2nd class offensive skill available as Rebel.
Effect
Sprays heavy gunfire into a single target to inflict ranged physical damage to all enemies around the target. It has a chance of breaking enemies' equipment, which is affected by the user's DEX and enemies' AGI. Each use consumes three coins.
Level | Base Damage (ATK) | Eq. Break Limit | Cast Time (Fix + Var) | Cooldown | SP Cost |
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1 | 1,100% | 2 | (1 + 3.0)s | 6s | 50 |
2 | 1,200% | (1 + 2.5)s | 7s | 55 | |
3 | 1,300% | 3 | (1 + 2.0)s | 8s | 60 |
4 | 1,400% | 4 | (1 + 1.5)s | 9s | 65 |
5 | 1,500% | 5 | (1 + 1.0)s | 10s | 70 |
Damage (ATK) = [Base_Damage × Base_Level ÷ 100]%
Gunslinger • Rebel | |
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1st Class Skills |
Bull's Eye • Chain Action • Coin Fling • Coin Flip • Cracker • Crowd Control Shot • Desperado • Disarm • Full Blast • Gatling Fever • Gunslinger Mine • Gunslinger's Panic • Increase Accuracy • Last Stand • Magical Bullet • Single Action • Snake Eyes • Spread Shot • Tracking • Trigger Happy Shot • Triple Action • Wounding Shot |
2nd Class Skills |
Anti-Material Blast • Binding Trap • Crimson Marker • Dragon Tail • Eternal Chain • Fallen Angel • Fire Dance • Fire Rain • Flicker • God's Hammer • Hit Barrel • Howling Mine • Mass Spiral • Platinum Altar • Quick Draw Shot • Rich's Coin • Round Trip • Shattering Storm • Slug Shot • Vanishing Buster |
Quests | Gunslinger Job Change Guide • Gunslinger Weapon Quests • Rebel Job Change Guide |
Weapons | Gun (Bullets) |