Dragon Tail
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Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 20 + (Skill Level × 3) |
Cast Time: | [1 + (Skill Level × 0.2)] seconds |
Cast Delay: | 2 seconds |
Cooldown: | 5 seconds |
Target: | Enemy |
Property: | Neutral |
Catalyst: | 1 Dragon Tail Missile |
Weapon: | Grenade Launcher |
Prerequisites | |
(Rebel) Crimson Marker Lv. 1, Howling Mine Lv. 3 |
Dragon Tail (Alt: Dragon Tail) is an Expanded 2nd class offensive skill available as Rebel.
Effect
Launches missiles at the target and close to him. Does extra damage if marked with Crimson Marker.
Level | Damage (ATK) | Marked Damage | SP Cost |
---|---|---|---|
1 | 700% | 1400% | 23 |
2 | 900% | 1800% | 26 |
3 | 1100% | 2200% | 29 |
4 | 1300% | 2600% | 32 |
5 | 1500% | 3000% | 35 |
6 | 1700% | 3400% | 38 |
7 | 1900% | 3800% | 41 |
8 | 2100% | 4200% | 44 |
9 | 2300% | 4600% | 47 |
10 | 2500% | 5000% | 50 |
Gunslinger • Rebel | |
---|---|
1st Class Skills |
Bull's Eye • Chain Action • Coin Fling • Coin Flip • Cracker • Crowd Control Shot • Desperado • Disarm • Full Blast • Gatling Fever • Gunslinger Mine • Gunslinger's Panic • Increase Accuracy • Last Stand • Magical Bullet • Single Action • Snake Eyes • Spread Shot • Tracking • Trigger Happy Shot • Triple Action • Wounding Shot |
2nd Class Skills |
Anti-Material Blast • Binding Trap • Crimson Marker • Dragon Tail • Eternal Chain • Fallen Angel • Fire Dance • Fire Rain • Flicker • God's Hammer • Hit Barrel • Howling Mine • Mass Spiral • Platinum Altar • Quick Draw Shot • Rich's Coin • Round Trip • Shattering Storm • Slug Shot • Vanishing Buster |
Quests | Gunslinger Job Change Guide • Gunslinger Weapon Quests • Rebel Job Change Guide |
Weapons | Gun (Bullets) |