MVP Cards
Headgear Compound
Card | Effect |
---|---|
![]() |
INT +3 |
![]() |
Increases Variable Cast Time by 100%, and reduces SP Recovery by 100%, but the wearer's attacks will ignore the MDEF of Normal monsters.
Drains 2,000 SP when the compounded headgear is unequipped. |
![]() |
MaxHP -50%
Enables use of Level 1 Berserk. |
![]() |
Nullify the Gemstone requirement of certain skills at the cost of increasing SP Consumption by 25% when using skills. |
![]() |
VIT +3
Gain immunity to the Stun status. |
![]() |
Reduce SP Consumption of skills by 30%. |
![]() |
DEX +2
Ignores 30% of Boss monster's Magic Defense Rate when inflicting magic attacks against them. |
![]() |
Increases effectiveness of Healing skills by 30% when they are cast by the wearer.
Increases SP consumption by 15%. |
Armor Compound
Card | Effect |
---|---|
![]() |
MDEF -20
Gains immunity against Frozen status. |
![]() |
MaxHP + 12%.
When physically attacking, has a chance to cast Water Ball Level 5. |
![]() |
Has 50% chance of Freezing an enemy when the user receives Physical Damage. |
![]() |
Adds a chance of autocasting Level 1 Assumptio on the wearer each time the wearer is attacked by physical or magical attacks. |
![]() |
Reflect 30% of all melee physical damage back to the enemy which inflicted it. |
![]() |
VIT +3
Adds immunity to the Knockback effect. |
![]() |
MaxHP +100%
Reduce physical and magical defense by 50%. |
Weapon Compound
Card | Effect |
---|---|
![]() |
Hit -10
Endow a weapon with damage that will splash 9 cells around the character with each attack. |
![]() |
Adds a chance to restore 20 SP every second for 7 seconds when attacking enemy. |
![]() |
Nullify reduction in damage inflicted on monsters resulting from monster's size. |
![]() |
Add the chance of auto casting Coma on an enemy when dealing physical damage.
Add the chance of auto casting Stun, Curse, Silence, Poison or Bleeding in random when attacking the enemy. |
![]() |
Adds a 10% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer dealing physical attacks. |
![]() |
ATK +10%.
Adds a chance of autocast Level 1 Dispell with each physical attack. |
![]() |
Ignore normal monster's defense when attacking.
Disable natural HP regeneration and drain 666 HP every 10 seconds. |
![]() |
Adds a 5% chance of absorbing 20% of the physical damage inflicted on an enemy by the wearer as HP.
Reduces HP Recovery by 100%. |
![]() |
Add the chance of auto casting Level 1 Storm Gust on enemy when doing Physical Attack.
Has 20% chance of Frozen an enemy when attacking. |
![]() |
ATK +20%
Add the chance of auto casting Level 10 Magnum Break on enemy when doing Physical Attack. |
Shield Compound
Card | Effect |
---|---|
![]() |
MDEF +250
Decreases physical defense by 90%. |
![]() |
Reduces damage taken from Wind and Ghost property by 20%.
Increases damage taken from Fire and Shadow property by 20%. |
![]() |
DEF +1
Receive 25% less damage from Small size monsters. |
![]() |
DEF +1
Receive 25% less damage from Medium size monsters. |
![]() |
DEF+1
Receive 25% less damage from Large size monsters. |
Garment Compound
Card | Effect |
---|---|
![]() |
Enables use of Level 3 Cloaking. |
![]() |
FLEE +10.
Enables use of Level 1 Hiding and Level 1 Raid. |
![]() |
ASPD + 3%, Variable Cast Time - 3%.
For every 3 refine levels, physical/magical damage against Demi-Human monsters + 3%. |
Footgear Compound
Card | Effect |
---|---|
![]() |
All Stats +1
Add the chance of casting Level 10 Kyrie Eleison around the user when reciving Physical Damage. |
![]() |
Add the chance of auto casting Level 5 Meteor Storm skill on an enemy when the user receives Physical Damage.
If the user is equipped with an item compounded to the [Dark Illusion Card], adds MaxHP and MaxSP +20%. |
![]() |
MaxHP -25%
Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped. |
![]() |
MaxHP - 10%, CRI + 15.
Every refine level of the compounded gear: CRI + 1, Critical Damage + 1%. |
Accessory Compound
Card | Effect |
---|---|
![]() |
Enable faster Attack Speed so long as the accessory to which this card is compounded is equipped. |
![]() |
Enable faster Movement Speed so long as the Accessory to which this card is compounded is equipped. |
![]() |
Enable full HP and SP restoration when resurrected.
Increase effectiveness of healing skills and healing items by 20%. |
![]() |
HIT +100 |