Rising Dragon/Restart: Difference between revisions
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==Applications== | ==Applications== | ||
*[[Explosion Spirits]] only requires 5 Spirit Spheres. Having at least 10 Spirit Spheres before casting [[Explosion | *[[Explosion Spirits]] only requires 5 Spirit Spheres. Having at least 10 Spirit Spheres before casting [[Explosion Spirits]] allows to use [[Asura Strike]] immediately. | ||
*A successful [[Asura Strike]] will end the [[Explosion Spirits]] status from this skill, but the other effects will still be active. If the player wishes to use [[Explosion | *A successful [[Asura Strike]] will end the [[Explosion Spirits]] status from this skill, but the other effects will still be active. If the player wishes to use [[Explosion Spirits]] again while the this skill is active, simply activate [[Explosion Spirits]] normally. | ||
{{Navbox Monk}} | {{Navbox Monk}} | ||
[[Category:Spirit Sphere Skills]] | [[Category:Spirit Sphere Skills]] |
Revision as of 00:14, 14 August 2024
Rising Dragon/Restart | |
---|---|
Type: | Supportive Skill |
Levels: | 10 |
SP Cost: | 120 |
Cast Time: | None |
Cast Delay: | None |
Cooldown: | 30 seconds |
Duration: | [15 + (Skill Level × 15)] seconds |
Target: | Self |
Status Icon: | |
Prerequisites | |
(Champion) Zen Lv. 1 |
Rising Dragon (Alt: Rising Dragon) is a supportive skill available as Champion.
Effect
Places a temporary buff on the user that extends the limit of Spirit Spheres the user can have, increases Max HP and Max SP, and applies all the effects of Explosion Spirits. Uses 120 SP regardless of the skill level and maintaining it active will drain HP.
Level | Sphere Limit | Duration |
---|---|---|
1 | 6 | 120s |
2 | 7 | 140s |
3 | 8 | 160s |
4 | 9 | 180s |
5 | 10 | 200s |
6 | 11 | 220s |
7 | 12 | 240s |
8 | 13 | 260s |
9 | 14 | 280s |
10 | 15 | 300s |
Notes
- The Explosion Spirits status from this skill does not stack with normal Explosion Spirits. When this skill expires, the Explosion Spirits status will immediately stop, regardless of normal Explosion Spirits.
- When this skill is cast, the maximum amount of Spirit Spheres is instantly summoned. When this skill expires, the number of Spirit Spheres fall back to a normal maximum of 5.
- If the user's HP is insufficient for maintaining this skill active, it will cancel.
- Spirit Recovery bypasses the SP Recovery penalty from the Explosion Spirits status.
Applications
- Explosion Spirits only requires 5 Spirit Spheres. Having at least 10 Spirit Spheres before casting Explosion Spirits allows to use Asura Strike immediately.
- A successful Asura Strike will end the Explosion Spirits status from this skill, but the other effects will still be active. If the player wishes to use Explosion Spirits again while the this skill is active, simply activate Explosion Spirits normally.