Difference between revisions of "Absorb Spirits"

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|prereqs=[[Call Spirits]] Lv. 5
 
|prereqs=[[Call Spirits]] Lv. 5
 
|spcost=5
 
|spcost=5
|time=2 seconds
+
|cast_fix=0.5s
 
|target=Self or {{Tooltip|Enemy|Must hold Shift}}
 
|target=Self or {{Tooltip|Enemy|Must hold Shift}}
 
|range_x=9
 
|range_x=9

Latest revision as of 18:35, 23 August 2024

Absorb Spirits.png Absorb Spirits
Absorb Spirits Info.gif
Type: Active Skill
Levels: 1
SP Cost: 5
Fixed Cast Time: 0.5s
Target: Self or Enemy
Range: 9 cells
Prerequisites
Call Spirits Lv. 5

Absorb Spirits (Alt: Spiritual Sphere Absorption) is a 2nd class active skill available as a Monk.

Effect

Absorbs all Spirit Spheres the user/target has to regain 7 SP per sphere, and will fail if the user/target does not have Spirit Spheres. Versus monsters, each cast has a 20% chance to regain SP equal to twice the target's level.

Applications

  • This skill can be used as a quick SP recovery skill. This skill can be used during the 10 seconds of SP brought from Asura Strike as well.

Notes

  • This skill will not disrupt the execution of any skill in mid-cast that requires Spirit Spheres.