Stave Crasher: Difference between revisions

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{{Not_Implemented}}
{{Skill Info
{{Skill Info
|class=High Wizard
|class=Wizard
|class2=Super Novice
|type=Offensive
|type=Offensive
|levels=1
|levels=1
|prereqs=([[High Wizard]] & [[Super Novice Expansion Quest|Expanded]] [[Super Novice]]) [[Increase SP Recovery]] Lv. 1
|prereqs=([[Mage]]) [[Increase SP Recovery]] Lv. 1
|spcost=8
|spcost=8
|time=0.3 seconds
|cast_fix=0.03 seconds
|cast_var=0.12 seconds
|delay=0.3 seconds
|delay=0.3 seconds
|target=Enemy
|target=Enemy
|range=9
|range=9
}}
}}
'''Stave Crasher''' (Alt: ''Magic Crasher'') is a [[Transcendent]] 2<sup>nd</sup> class offensive skill available as [[High Wizard]] and [[Super Novice Expansion Quest|expanded]] [[Super Novice]].
'''Stave Crasher''' (Alt: ''Magic Crasher'') is an offensive skill available as [[Wizard]].
==Effect==
==Effect==
Combines [[ATK|attack]] and [[MATK|magic]] to strike a single target from distance and inflict ranged {{tooltip|physical damage|NOT magic damage. Therefore it does not ignore the accuracy check.}}. As such, all features from physical damage are applied to this skill.
Inflicts neutral property damage to strike a single target from distance and inflict ranged {{tooltip|physical damage|NOT magic damage Therefore it does not ignore the accuracy check.}} equal to MATK of the caster and the target's DEF. As such, all features from physical damage are applied to this skill.
 
==Trivia==
*This is the only [[transcendent]] skill a [[Super Novice]] is capable to learn.
 


{{Navbox Wizard}}
{{Navbox Wizard}}
{{Navbox SuperNovice}}

Latest revision as of 16:50, 23 August 2024

Stave Crasher.png Stave Crasher
Stave Crasher Info.gif
Type: Offensive Skill
Levels: 1
SP Cost: 8
Fixed Cast Time: 0.03 seconds
Variable Cast Time: 0.12 seconds
Cast Delay: 0.3 seconds
Target: Enemy
Range: 9 cells
Prerequisites
(Mage) Increase SP Recovery Lv. 1

Stave Crasher (Alt: Magic Crasher) is an offensive skill available as Wizard.

Effect

Inflicts neutral property damage to strike a single target from distance and inflict ranged physical damage equal to MATK of the caster and the target's DEF. As such, all features from physical damage are applied to this skill.