Combo Finish: Difference between revisions

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
imported>Yurei
 
No edit summary
 
(9 intermediate revisions by 4 users not shown)
Line 4: Line 4:
|type=Offensive
|type=Offensive
|levels=5, selectable
|levels=5, selectable
|prereqs=([[Monk]]) [[Raging Quadruple Blow]] Lv. 3
|prereqs=([[Monk]]) [[Chain Combo]] Lv. 3
|spcost=(Skill Level + 10)
|spcost=2 + Skill Level
|delay=1.3 – [([[Stats#AGI|AGI]] × 0.004) − ([[Stats#DEX|DEX]] × 0.002)] seconds
|delay=ASPD based
|target=Enemy ([[Monk#Combo|via Combo]])
|target=Enemy ([[Monk#Combo|via Combo]])
|range=Melee
|range=Melee
Line 12: Line 12:
|cf_value=1
|cf_value=1
}}
}}
'''Raging Thrust''' (Alt: ''Combo Finish'') is a 2<sup>nd</sup> class offensive skill available as [[Monk]] and [[Champion]]. This is the third skill of the "combo skills" group.
'''Combo Finish''' (Alt: ''Raging Thrust'') is a 2<sup>nd</sup> class offensive skill available as a [[Monk]]. This is the third skill of the "combo skills" group.


==Effect==
==Effect==
Performs a brutal, finishing strike at the current target. This skill can only be used immediately after [[Raging Quadruple Blow]] and can be followed up with [[Chain Crush Combo]], [[Glacier Fist]] or [[Guillotine Fist]] if the user is in [[Fury]] status and has 4 [[Spirit Sphere]]s after this skill. Each cast uses a [[Spirit Sphere]].
Performs a brutal, finishing strike at the current target. This skill can only be used immediately after [[Chain Combo]] and can be followed up with [[Asura Strike]] if the user is in [[Explosion Spirits]] status and has 1 [[Spirit Sphere]] after this skill. Each cast uses a [[Spirit Sphere]]. This skill's damage is also increased by the character's STR. The formula is: STR * 5% Attack ratio.


{|class=wikitablec
{|class=wikitablec
Line 21: Line 21:
|-
|-
!1
!1
|500%||11
|600%||3
|-
|-
!2
!2
|550%||12
|750%||4
|-
|-
!3
!3
|600%||13
|900%||5
|-
|-
!4
!4
|650%||14
|1050%||6
|-
|-
!5
!5
|700%||15
|1200%||7
|}
|}


===Notes===
===Notes===
*The user can target a different monster with this skill if he/she is quick enough to be able to target another monster as if to do a normal attack, and hit the hotkey during the delay time of [[Raging Quadruple Blow]].
*The user can target a different monster with this skill if they are quick enough to be able to target another monster as if to do a normal attack, and hit the hotkey during the delay time of [[Chain Combo]].
*This skill's damage is also increased by the character's STR. The formula is: STR * 5% Attack ratio.


==Applications==
==Applications==
*A smart way to use combos is to use Quickspell 2 (<code>/q2</code>) and then put [[Raging Quadruple Blow]] & [[Raging Thrust]] in the F7 & F8 hotkey slot. This allows scrolling the mouse wheel up or down to activate the skills; this effectively allows the user to repeat the skills until they trigger while being less distracting than pushing on keyboard hotkeys. It's recommended to deactivate skill fail messages (<code>/skillfail</code>) because it can generate a lot of "Skill Failed" messages.
*A smart way to use combos is to use Quickspell 2 (<code>/q2</code>) and then put [[Chain Combo]] & [[Combo Finish]] in the F7 & F8 hotkey slot. This allows scrolling the mouse wheel up or down to activate the skills; this effectively allows the user to repeat the skills until they trigger while being less distracting than pushing on keyboard hotkeys. It's recommended to deactivate skill fail messages (<code>/skillfail</code>) because it can generate a lot of "Skill Failed" messages.


==External==
==Changelogs==
===Enhanced via===
*{{Item |id=1822 Combo Battle Glove}} - Increases damage by 20%


The below changelogs contain changes to this skill.
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-11-17.md 2020-11-17 Changelog]
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog]


{{Navbox Monk}}
{{Navbox Monk}}
[[Category:Spirit Sphere Skills]]
[[Category:Spirit Sphere Skills]]

Latest revision as of 18:23, 23 August 2024

Combo Finish.png Combo Finish
Combo Finish Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 2 + Skill Level
Cast Delay: ASPD based
Target: Enemy (via Combo)
Range: Melee
Spirit Spheres: 1
Prerequisites
(Monk) Chain Combo Lv. 3

Combo Finish (Alt: Raging Thrust) is a 2nd class offensive skill available as a Monk. This is the third skill of the "combo skills" group.

Effect

Performs a brutal, finishing strike at the current target. This skill can only be used immediately after Chain Combo and can be followed up with Asura Strike if the user is in Explosion Spirits status and has 1 Spirit Sphere after this skill. Each cast uses a Spirit Sphere. This skill's damage is also increased by the character's STR. The formula is: STR * 5% Attack ratio.

Level Damage (ATK) SP Cost
1 600% 3
2 750% 4
3 900% 5
4 1050% 6
5 1200% 7

Notes

  • The user can target a different monster with this skill if they are quick enough to be able to target another monster as if to do a normal attack, and hit the hotkey during the delay time of Chain Combo.
  • This skill's damage is also increased by the character's STR. The formula is: STR * 5% Attack ratio.

Applications

  • A smart way to use combos is to use Quickspell 2 (/q2) and then put Chain Combo & Combo Finish in the F7 & F8 hotkey slot. This allows scrolling the mouse wheel up or down to activate the skills; this effectively allows the user to repeat the skills until they trigger while being less distracting than pushing on keyboard hotkeys. It's recommended to deactivate skill fail messages (/skillfail) because it can generate a lot of "Skill Failed" messages.

Changelogs

The below changelogs contain changes to this skill.