Tracking: Difference between revisions

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!1
!1
|300%||1.2s||15
|300%||0.6s||15
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!2
!2
|400%||1.4s||20
|400%||0.7s||20
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!3
!3
|500%||1.6s||25
|500%||0.8s||25
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!4
!4
|600%||1.8s||30
|600%||0.9s||30
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!5
!5
|700%||2.0s||35
|700%||1s||35
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!6
!6
|800%||2.2s||40
|800%||1.1s||40
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!7
!7
|900%||2.4s||45
|900%||1.2s||45
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!8
!8
|1,000%||2.6s||50
|1,000%||1.3s||50
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!9
!9
|1,100%||2.8s||55
|1,100%||1.4s||55
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!10
!10
|1,200%||3.0s||60
|1,200%||1.5s||60
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Latest revision as of 21:16, 9 April 2025

Tracking.png Tracking
Tracking Info.gif
Type: Offensive Skill
Levels: 10
SP Cost: 10 + (Skill Level × 5)
Cast Time: [1 + (Skill Level × 0.2)] seconds
Target: Enemy
Range: 10 cells
Ammunition: 1 Bullet
Weapon: Pistol or Rifle
Prerequisites
(Gunslinger) Single Action Lv. 5

Tracking (Alt: Tracking) is an Expanded class offensive skill available as Gunslinger.

Effect

Carefully aims at a single target and performs a devastating shot to inflict massive ranged physical damage.

Level Damage (ATK) Cast Time SP Cost
1 300% 0.6s 15
2 400% 0.7s 20
3 500% 0.8s 25
4 600% 0.9s 30
5 700% 1s 35
6 800% 1.1s 40
7 900% 1.2s 45
8 1,000% 1.3s 50
9 1,100% 1.4s 55
10 1,200% 1.5s 60

Notes