MVP Cards: Difference between revisions

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
No edit summary
 
(8 intermediate revisions by 2 users not shown)
Line 7: Line 7:
| {{Item List|id=4330|item=Evil Snake Lord Card|simple=yes}} || [[INT]] +3
| {{Item List|id=4330|item=Evil Snake Lord Card|simple=yes}} || [[INT]] +3
Immune to [[Blind]] and [[Curse]] state.
Immune to [[Blind]] and [[Curse]] state.
|-
| {{Item List|id=4365|item=High Wizard Card|simple=yes}} || Increases [[Variable Cast Time]] by 100%, and reduces [[SP]] Recovery by 100%, but the wearer's attacks will ignore the [[MDEF]] of Normal monsters.
Drains 2,000 [[SP]] when the compounded headgear is unequipped.
|-
| {{Item List|id=4357|item=Lord Knight Card|simple=yes}} || MaxHP -50%
Enables use of Level 1 [[Berserk]].
|-
|-
| {{Item List|id=4132|item=Mistress Card|simple=yes}} || Nullify the Gemstone requirement of certain skills at the cost of increasing [[SP]] Consumption by 25% when using skills.
| {{Item List|id=4132|item=Mistress Card|simple=yes}} || Nullify the Gemstone requirement of certain skills at the cost of increasing [[SP]] Consumption by 25% when using skills.
Line 64: Line 70:
| {{Item List|id=4276|item=Lord of The Dead Card|simple=yes}} || Add the chance of auto casting [[Coma]] on an enemy when dealing physical damage.
| {{Item List|id=4276|item=Lord of The Dead Card|simple=yes}} || Add the chance of auto casting [[Coma]] on an enemy when dealing physical damage.
Add the chance of auto casting [[Stun]], [[Curse]], [[Silence]], [[Poison]] or [[Bleeding]] in random when attacking the enemy.
Add the chance of auto casting [[Stun]], [[Curse]], [[Silence]], [[Poison]] or [[Bleeding]] in random when attacking the enemy.
|-
| {{Item List|id=4361|item= MasterSmith Card|simple=yes}} || Adds a 10% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer dealing physical attacks.
|-
|-
| {{Item List|id=4407|item=Randgris Card|simple=yes}} || ATK +10%.
| {{Item List|id=4407|item=Randgris Card|simple=yes}} || ATK +10%.
Line 69: Line 77:
Compounded weapon is indestructible, but it can still be destroyed by failed upgrade attempts.
Compounded weapon is indestructible, but it can still be destroyed by failed upgrade attempts.
|-
|-
| {{Item List|id=4236|item=Samurai Spector Card|simple=yes}} || Ignore normal monster's defense when attacking.
| {{Item List|id=4263|item=Samurai Spector Card|simple=yes}} || Ignore normal monster's defense when attacking.
Disable natural [[HP]] regeneration and drain 666 [[HP]] every 10 seconds.<br>
Disable natural [[HP]] regeneration and drain 666 [[HP]] every 10 seconds.<br>
Drain 999 [[HP]] as the weapon is unequipped.
Drain 999 [[HP]] as the weapon is unequipped.
|-
| {{Item List|id=4367|item=Sniper Card|simple=yes}} || Adds a 5% chance of absorbing 20% of the physical damage inflicted on an enemy by the wearer as [[HP]].
Reduces [[HP]] Recovery by 100%.
|-
|-
| {{Item List|id=4318|item=Stormy Knight Card|simple=yes}} || Add the chance of auto casting Level 1 [[Storm Gust]] on enemy when doing Physical Attack.
| {{Item List|id=4318|item=Stormy Knight Card|simple=yes}} || Add the chance of auto casting Level 1 [[Storm Gust]] on enemy when doing Physical Attack.
Line 132: Line 143:
| {{Item List|id=4123|item=Eddga Card|simple=yes}} || MaxHP -25%
| {{Item List|id=4123|item=Eddga Card|simple=yes}} || MaxHP -25%
Enable effect of the [[Endure]] skill so long as the Footgear to which this card is compounded is equipped.
Enable effect of the [[Endure]] skill so long as the Footgear to which this card is compounded is equipped.
|-
| {{Item List|id=27164|item=Faceworm Queen Card|simple=yes}} || MaxHP - 10%, CRI + 15.
Every refine level of the compounded gear: CRI + 1, Critical Damage + 1%.
|}
|}



Latest revision as of 14:37, 11 August 2024

Headgear Compound

Headgear Cards:
Card Effect
4330.png Evil Snake Lord Card INT +3

Immune to Blind and Curse state.

4365.png High Wizard Card Increases Variable Cast Time by 100%, and reduces SP Recovery by 100%, but the wearer's attacks will ignore the MDEF of Normal monsters.

Drains 2,000 SP when the compounded headgear is unequipped.

4357.png Lord Knight Card MaxHP -50%

Enables use of Level 1 Berserk.

4132.png Mistress Card Nullify the Gemstone requirement of certain skills at the cost of increasing SP Consumption by 25% when using skills.
4143.png Orc Hero Card VIT +3

Gain immunity to the Stun status.

4148.png Pharaoh Card Reduce SP Consumption of skills by 30%.
4374.png Vesper Card DEX +2

Ignores 30% of Boss monster's Magic Defense Rate when inflicting magic attacks against them.

4372.png White Lady Card Increases effectiveness of Healing skills by 30% when they are cast by the wearer.

Increases SP consumption by 15%.

Armor Compound

Armor Cards:
Card Effect
4386.png Detardeurus Card MDEF -20

Gains immunity against Frozen status.
Adds a chance of autocasting Level 1 Land Protector each time the wearer is magically attacked.

4534.png Giant Octopus Card MaxHP + 12%.

When physically attacking, has a chance to cast Water Ball Level 5.

4324.png Hatii Card Has 50% chance of Freezing an enemy when the user receives Physical Damage.
4363.png High Priest Card Adds a chance of autocasting Level 1 Assumptio on the wearer each time the wearer is attacked by physical or magical attacks.
4135.png Orc Lord Card Reflect 30% of all melee physical damage back to the enemy which inflicted it.
4342.png RSX-0806 Card VIT +3

Adds immunity to the Knockback effect.
Compounded armor is indestructible, but it can still be destroyed by failed upgrade attempts.

4302.png Tao Gunka Card MaxHP +100%

Reduce physical and magical defense by 50%.

Weapon Compound

Weapon Cards:
Card Effect
4147.png Baphomet Card Hit -10

Endow a weapon with damage that will splash 9 cells around the character with each attack.

4134.png Dracula Card Adds a chance to restore 20 SP every second for 7 seconds when attacking enemy.
4137.png Drake Card Nullify reduction in damage inflicted on monsters resulting from monster's size.
4276.png Lord of The Dead Card Add the chance of auto casting Coma on an enemy when dealing physical damage.

Add the chance of auto casting Stun, Curse, Silence, Poison or Bleeding in random when attacking the enemy.

4361.png MasterSmith Card Adds a 10% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer dealing physical attacks.
4407.png Randgris Card ATK +10%.

Adds a chance of autocast Level 1 Dispell with each physical attack.
Compounded weapon is indestructible, but it can still be destroyed by failed upgrade attempts.

4263.png Samurai Spector Card Ignore normal monster's defense when attacking.

Disable natural HP regeneration and drain 666 HP every 10 seconds.
Drain 999 HP as the weapon is unequipped.

4367.png Sniper Card Adds a 5% chance of absorbing 20% of the physical damage inflicted on an enemy by the wearer as HP.

Reduces HP Recovery by 100%.

4318.png Stormy Knight Card Add the chance of auto casting Level 1 Storm Gust on enemy when doing Physical Attack.

Has 20% chance of Frozen an enemy when attacking.
Add the chance to Stone Curse, Poison, Blind or Confusion enemies hit with Meteor Storm.

4305.png Turtle General Card ATK +20%

Add the chance of auto casting Level 10 Magnum Break on enemy when doing Physical Attack.

Shield Compound

Shield Cards:
Card Effect
4128.png Golden Thiefbug Card MDEF +250

Decreases physical defense by 90%.

4146.png Maya Card Reduces damage taken from Wind and Ghost property by 20%.

Increases damage taken from Fire and Shadow property by 20%.
Reduces damage taken from Demi-Human and Brute race enemies by 30%.

4207.png Mysteltainn Card DEF +1

Receive 25% less damage from Small size monsters.

4254.png Ogretooth Card DEF +1

Receive 25% less damage from Medium size monsters.

4250.png Executioner Card DEF+1

Receive 25% less damage from Large size monsters.

Garment Compound

Garment Cards:
Card Effect
4359.png Assassin Cross Card Enables use of Level 3 Cloaking.
4525.png Kraken Card FLEE +10.

Enables use of Level 1 Hiding and Level 1 Raid.
Raid has a chance to cause Bleeding status.

Footgear Compound

Footgear Cards:
Card Effect
4236.png Amon Ra Card All Stats +1

Add the chance of casting Level 10 Kyrie Eleison around the user when reciving Physical Damage.
The chance of casting the skill is increased if the user has 99 INT points.

4168.png Dark Lord Card Add the chance of auto casting Level 5 Meteor Storm skill on an enemy when the user receives Physical Damage.

If the user is equipped with an item compounded to the [Dark Illusion Card], adds MaxHP and MaxSP +20%.

4123.png Eddga Card MaxHP -25%

Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped.

27164.png Faceworm Queen Card MaxHP - 10%, CRI + 15.

Every refine level of the compounded gear: CRI + 1, Critical Damage + 1%.

Accessory Compound

Accessory Cards:
Card Effect
4142.png Doppelganger Card Enable faster Attack Speed so long as the accessory to which this card is compounded is equipped.
4131.png Moonlight Flower Card Enable faster Movement Speed so long as the Accessory to which this card is compounded is equipped.
4144.png Osiris Card Enable full HP and SP restoration when resurrected.

Increase effectiveness of healing skills and healing items by 20%.

4121.png Phreeoni Card HIT +100