Glast Heim: Difference between revisions

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== Fever Dungeons ==
== Fever Dungeons ==


Glast Heim boasts 4 different [[Fever Dungeons|Fever_System#Fever_Fields_&_Fever_Dungeons]].
Glast Heim boasts 4 different [[Fever_System#Fever_Fields_&_Fever_Dungeons|Fever Dungeons]].


=== Chivalry 2 (gl_knt02) ===
=== Chivalry 2 (gl_knt02) ===
This Fever Dungeon features access to a set of new items, a new MVP and 2 brand-new mobs!


WIP
{| class="wikitablec" style="text-align: center;"
! MVP
|-
|| {{monster | id=1268 Bloody Knight}}
|}
 
{| class="wikitablec" style="text-align: center;"
! Monsters
|-
|| {{monster | id=20172 Contaminated Raydric}}
|-
|| {{monster | id=20173 Contaminated Archer}}
|}
 
==== Equipment ====
 
* {{Item List | id=21039 | item=Royal Knight's Greatsword}}
* {{Item List | id=26016 | item=Royal Knight's Lance}}
* {{Item List | id=15281 | item=Khalitzburg's Armor}}
* {{Item List | id=26140 | item=Witch's Broom}}


=== Staircase (gl_step) ===
=== Staircase (gl_step) ===


The ghosts in this Fever dungeon are divided into two factions: Flame Ghosts vs Ice Ghosts. Killing one of a certain type of ghost increases the counter to spawn that type's Boss and ''decreases'' the counter to spawn the opposing type's Boss at the same time. For example, killing 1 Ice Ghost increases the Ice Ghost Boss spawn counter by 1, and decreases the Flame Ghost Boss spawn counter by 1.
The ghosts in this Fever dungeon are divided into two factions: Flame Ghosts vs Ice Ghosts. Killing one of a certain type of ghost increases the counter to spawn that type's Boss and ''decreases'' the counter to spawn the opposing type's Boss at the same time. For example, killing 1 Ice Ghost increases the Ice Ghost Boss spawn counter by 1, and decreases the Flame Ghost Boss spawn counter by 1.
* '''Killing 1000 of either faction will result in a boss version of said Faction to spawn'''
* The boss will de-spawn after 15 minutes have passed (same de-spawn timer as [[Champion Monsters]]), so be sure to kill it quickly!


==== Blue Flame Staff ====
==== Blue Flame Staff ====
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===== Crafting =====
===== Crafting =====


The main motivation for visiting this map is to gather the materials to craft the Blue Flame Staff. Once you've gathered the materials, speak with Altos at {{Navi|gl_step|110|127}} to craft the Blue Flame Staff.
The main motivation for visiting this map is to gather the materials to craft the {{Item List |id=2049|item=Blue Flame Staff |simple=yes}}. Once you've gathered the materials, speak with Altos at {{Navi|gl_step|110|127}} to craft the Blue Flame Staff.


The ingredients are:
The ingredients are:
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===== Enchanting =====
===== Enchanting =====


The Blue Flame Staff can be enchanted up to two times (2x). Different chances are given depending on the level of the enchant, and two of the same enchant can be given. It costs '''1 Mythril''' both to enchant and to reset the enchantment.
The Blue Flame Staff can be enchanted up to two times (2x). Different chances are given depending on the level of the enchant, and two of the same enchant can be given. It costs '''1 Mythril''' both to enchant and to reset the enchantment. The enchant success rate is 100%. Sarah {{Navi|gl_step|177|133}} can help perform this enchantment.


{| class="wikitable"
{| class="wikitable"
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! Enchant !! Description
! Enchant !! Description
|-
|-
| Incantation 1 || MATK +5, -3% Variable Cast Time (VCT)
| Spell 1 || MATK +5, -3% Variable Cast Time (VCT)
|-
|-
| Incantation 2 || MATK +10, -3% Variable Cast Time (VCT)
| Spell 2 || MATK +10, -3% Variable Cast Time (VCT)
|-
|-
| Incantation 3 || MATK +15, -3% Variable Cast Time (VCT)
| Spell 3 || MATK +15, -3% Variable Cast Time (VCT)
|-
|-
| Incantation 4 || MATK +20, -3% Variable Cast Time (VCT)
| Spell 4 || MATK +20, -3% Variable Cast Time (VCT)
|-
|-
| Incantation 5 || MATK +30, -5% Variable Cast Time (VCT)
| Spell 5 || MATK +30, -5% Variable Cast Time (VCT)
|-
|-
| Spell 1 || MATK +6, -4% Variable Cast Time (VCT)
| Spell1 || MATK +6, -4% Variable Cast Time (VCT)
|-
|-
| Spell 2 || MATK +9, -6% Variable Cast Time (VCT)
| Spell2 || MATK +9, -6% Variable Cast Time (VCT)
|-
|-
| Spell 3 || MATK +12, -8% Variable Cast Time (VCT)
| Spell3 || MATK +12, -8% Variable Cast Time (VCT)
|-
|-
| Spell 4 || MATK +15, -10% Variable Cast Time (VCT)
| Spell4 || MATK +15, -10% Variable Cast Time (VCT)
|-
|-
| MATK 1 || MATK +1%, -1% Fixed Cast Time (FCT)
| MATK 1 || MATK +1%, -1% Fixed Cast Time (FCT)
Line 100: Line 122:


=== Underprison 2 (gl_prison01) ===
=== Underprison 2 (gl_prison01) ===
This Fever Dungeon features access to a few new items and a revamped MVP!
{| class="wikitablec" style="text-align: center;"
! MVP
|-
|| {{monster | id=1200 Zealotus}}
|}
==== Equipment & Weapons ====


WIP
* {{Item List | id=28619 | item=Prisoner's Diary}}
* {{Item List | id=15040 | item=Prison Uniform}}
* {{Item List | id=28032 | item=Prison Watcher}}
* {{Item List | id=13487 | item=Guardian's Sword}}
* {{Item List | id=13076 | item=Raksasa Dagger}}
* {{Item List | id=2913 | item=Thief Handcuffs}}
* {{Item List | id=5121 | item=Zealotus Mask}}


=== Cave 1 (gl_dun01) ===
=== Cave 1 (gl_dun01) ===
This Fever Dungeon features a revamped mob list, 2 new monsters and access to a new headgear:
{| class="wikitablec" style="text-align: center;"
! Monsters
|-
|| {{monster | id=1206 Anolian}}
|-
|| {{monster | id=1253 Gargoyle}}
|-
|| {{monster | id=1194 Arclouze}}
|-
|| {{monster | id=1207 Sting}}
|-
|| {{monster | id=1035 Hunter Fly}}
|-
|| {{monster | id=20171 Contaminated Sting}}
|-
|| {{monster | id=20170 Contaminated Gargoyle}}
|}
==== Headgear ====
* {{Item List | id=5509 | item=Sting Hat}}
==== Weapons ====
* {{Item List | id=13313 | item=Huuma Swirling Petal}}
* {{Item List | id=13314 | item=Huuma Fluttering Snow}}
==== Accessories ====
* {{Item List | id=490001 | item=Fox Armguard}}
<!--
Fever Mode:
Boss monsters spawn normally. Sting and Arclouze with stars in front of their names count towards a 10,000 kill goal, which once reached, enables "Fever Mode".


WIP
"Fever Mode" spawns Sting and Arclouze in significantly greater quantities (without stars). These spawns are easier to kill then their starred counterparts. Fever Mode lasts for 30 minutes.
-->


== Regional Quests ==
== Regional Quests ==


See '''[[Regional_Quests#Glast_Heim|Glast Heim Regional Quests]]''' for information about the possible Regional Quests found in Glast Heim.
See '''[[Regional_Quests#Glast_Heim|Glast Heim Regional Quests]]''' for information about the possible Regional Quests found in Glast Heim.

Latest revision as of 11:16, 20 December 2022

General Info

Glast Heim is located 2 West, 1 North and 1 West of Geffen. The area offers many challenges and rewards, including challenging Fever Dungeons, enticing equipment and weapons, and a large variety of Regional Quests.

Story

The Ruins of what was once the capital of Rune Kingdom, whose warriors were so powerful that other nations thought of them as Super Entities. Legends say that the king of that kingdom was seeking more power from the sacred tomes hidden deep inside of the Ancient Tower of Geffenia, so he sent Assassins to steal it from there. Little did he know that by reading the tomes he unleashed evil powers over his kingdom; so powerful that it damned every soul into infinite torment.

The king's name was lost, now he is only known as the Dark Lord, and what is left from Glast Heim citizens are now fearsome monsters feasting on the flesh and souls of wanderers.

Lately some adventurers reported hearing explosions from inside the Ruins, no body knows what happened exactly.

Guide

Full Map for Glast Heim

Fever Dungeons

Glast Heim boasts 4 different Fever Dungeons.

Chivalry 2 (gl_knt02)

This Fever Dungeon features access to a set of new items, a new MVP and 2 brand-new mobs!

MVP
Bloody Knight
Monsters
Contaminated Raydric
Contaminated Archer

Equipment

21039.png Royal Knight's Greatsword
26016.png Royal Knight's Lance
15281.png Khalitzburg's Armor
26140.png Witch's Broom

Staircase (gl_step)

The ghosts in this Fever dungeon are divided into two factions: Flame Ghosts vs Ice Ghosts. Killing one of a certain type of ghost increases the counter to spawn that type's Boss and decreases the counter to spawn the opposing type's Boss at the same time. For example, killing 1 Ice Ghost increases the Ice Ghost Boss spawn counter by 1, and decreases the Flame Ghost Boss spawn counter by 1.

  • Killing 1000 of either faction will result in a boss version of said Faction to spawn
  • The boss will de-spawn after 15 minutes have passed (same de-spawn timer as Champion Monsters), so be sure to kill it quickly!

Blue Flame Staff

Crafting

The main motivation for visiting this map is to gather the materials to craft the 2049.png Blue Flame Staff. Once you've gathered the materials, speak with Altos at gl_step110127 to craft the Blue Flame Staff.

The ingredients are:

26139.png 1 Glacial Staff
26138.png 1 Hellfire Staff
25430.png 5 Mythril
23686.png 5 Essence of Blue Flame
Enchanting

The Blue Flame Staff can be enchanted up to two times (2x). Different chances are given depending on the level of the enchant, and two of the same enchant can be given. It costs 1 Mythril both to enchant and to reset the enchantment. The enchant success rate is 100%. Sarah gl_step177133 can help perform this enchantment.

Enchant Description
Spell 1 MATK +5, -3% Variable Cast Time (VCT)
Spell 2 MATK +10, -3% Variable Cast Time (VCT)
Spell 3 MATK +15, -3% Variable Cast Time (VCT)
Spell 4 MATK +20, -3% Variable Cast Time (VCT)
Spell 5 MATK +30, -5% Variable Cast Time (VCT)
Spell1 MATK +6, -4% Variable Cast Time (VCT)
Spell2 MATK +9, -6% Variable Cast Time (VCT)
Spell3 MATK +12, -8% Variable Cast Time (VCT)
Spell4 MATK +15, -10% Variable Cast Time (VCT)
MATK 1 MATK +1%, -1% Fixed Cast Time (FCT)
MATK 2 MATK +2%, -1% Fixed Cast Time (FCT)
MATK 3 MATK +3%, -1% Fixed Cast Time (FCT)
INT+1 INT + 1
INT+2 INT + 2
INT+3 INT + 3
INT+4 INT + 4
VIT+1 VIT + 1
VIT+2 VIT + 2
VIT+3 VIT + 3
VIT+4 VIT + 4
MHP+100 MaxHP + 100
MHP+200 MaxHP + 200
MHP+300 MaxHP + 300
SP+50 MaxSP + 50
SP+100 MaxSP + 100

Underprison 2 (gl_prison01)

This Fever Dungeon features access to a few new items and a revamped MVP!

MVP
Zealotus

Equipment & Weapons

28619.png Prisoner's Diary
15040.png Prison Uniform
28032.png Prison Watcher
13487.png Guardian's Sword
13076.png Raksasa Dagger
2913.png Thief Handcuffs
5121.png Zealotus Mask

Cave 1 (gl_dun01)

This Fever Dungeon features a revamped mob list, 2 new monsters and access to a new headgear:

Monsters
Anolian
Gargoyle
Arclouze
Sting
Hunter Fly
Contaminated Sting
Contaminated Gargoyle

Headgear

5509.png Sting Hat

Weapons

13313.png Huuma Swirling Petal
13314.png Huuma Fluttering Snow

Accessories

490001.png Fox Armguard

Regional Quests

See Glast Heim Regional Quests for information about the possible Regional Quests found in Glast Heim.