Finger Offensive: Difference between revisions
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|spcost=10 | |spcost=10 | ||
|time=([[Spirit Sphere]]s + 1) seconds | |time=([[Spirit Sphere]]s + 1) seconds | ||
|delay=0. | |delay=0.3 seconds | ||
|cooldown=1 second | |||
|target=Enemy | |target=Enemy | ||
|range=9 | |range=9 | ||
Line 16: | Line 17: | ||
==Effect== | ==Effect== | ||
Throws the [[Spirit Sphere]]s at a single target that will inflict ranged [[ATK|physical damage]]. The more [[Spirit Sphere]]s the user has, the longer Cast Time this skill has. | Throws the [[Spirit Sphere]]s at a single target that will inflict ranged [[ATK|physical damage]]. The more [[Spirit Sphere]]s the user has, the longer Cast Time this skill has. | ||
Consumes 1 [[Spirit Sphere]] per cast. Casting it on a [[Root|rooted]] enemy will increase damage by 50%. | |||
{|class=wikitablec | {|class=wikitablec | ||
Line 21: | Line 23: | ||
|- | |- | ||
!1 | !1 | ||
| | |800%||5||2s | ||
|- | |- | ||
!2 | !2 | ||
| | |1000%||5||3s | ||
|- | |- | ||
!3 | !3 | ||
| | |1200%||5||4s | ||
|- | |- | ||
!4 | !4 | ||
| | |1400%||5||5s | ||
|- | |- | ||
!5 | !5 | ||
| | |1600%||5||6s | ||
|} | |} | ||
===Notes=== | ===Notes=== | ||
*The Cast Time cannot be interrupted. | *The Cast Time cannot be interrupted. | ||
*The amount of usable [[Spirit Sphere]]s per skill level is not mandatory | *The amount of usable [[Spirit Sphere]]s per skill level is not mandatory. | ||
{{Navbox Monk}} | {{Navbox Monk}} | ||
[[Category:Spirit Sphere Skills]] | [[Category:Spirit Sphere Skills]] |
Revision as of 20:07, 28 June 2020
Finger Offensive | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 10 |
Cast Time: | (Spirit Spheres + 1) seconds |
Cast Delay: | 0.3 seconds |
Cooldown: | 1 second |
Target: | Enemy |
Range: | 9 cells |
Spirit Spheres: | 1 ~ 5 |
Prerequisites | |
(Monk) Occult Impaction Lv. 3 |
Throw Spirit Sphere (Alt: Finger Offensive) is a 2nd class offensive skill available as Monk and Champion.
Effect
Throws the Spirit Spheres at a single target that will inflict ranged physical damage. The more Spirit Spheres the user has, the longer Cast Time this skill has. Consumes 1 Spirit Sphere per cast. Casting it on a rooted enemy will increase damage by 50%.
Level | Damage (ATK) | Usable Spheres | Max Cast Time |
---|---|---|---|
1 | 800% | 5 | 2s |
2 | 1000% | 5 | 3s |
3 | 1200% | 5 | 4s |
4 | 1400% | 5 | 5s |
5 | 1600% | 5 | 6s |
Notes
- The Cast Time cannot be interrupted.
- The amount of usable Spirit Spheres per skill level is not mandatory.