Finger Offensive: Difference between revisions

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|spcost=10
|spcost=10
|time=([[Spirit Sphere]]s + 1) seconds
|time=([[Spirit Sphere]]s + 1) seconds
|delay=0.2 seconds or None
|delay=0.3 seconds
|cooldown=1 second
|target=Enemy
|target=Enemy
|range=9
|range=9
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==Effect==
==Effect==
Throws the [[Spirit Sphere]]s at a single target that will inflict ranged [[ATK|physical damage]]. The more [[Spirit Sphere]]s the user has, the longer Cast Time this skill has.
Throws the [[Spirit Sphere]]s at a single target that will inflict ranged [[ATK|physical damage]]. The more [[Spirit Sphere]]s the user has, the longer Cast Time this skill has.
Consumes 1 [[Spirit Sphere]] per cast. Casting it on a [[Root|rooted]] enemy will increase damage by 50%.


{|class=wikitablec
{|class=wikitablec
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|-
|-
!1
!1
|150%||1||2s
|800%||5||2s
|-
|-
!2
!2
|200%||2||3s
|1000%||5||3s
|-
|-
!3
!3
|250%||3||4s
|1200%||5||4s
|-
|-
!4
!4
|300%||4||5s
|1400%||5||5s
|-
|-
!5
!5
|350%||5||6s
|1600%||5||6s
|}
|}


===Notes===
===Notes===
*The Cast Time cannot be interrupted.
*The Cast Time cannot be interrupted.
*The amount of usable [[Spirit Sphere]]s per skill level is not mandatory. For example: If a [[Monk]] uses level 5 Throw Spirit Sphere with 2 [[Spirit Sphere]]s available, the Cast Time will be 3 seconds and each sphere will inflict 350% damage, resulting in 700% [[ATK|physical damage]].
*The amount of usable [[Spirit Sphere]]s per skill level is not mandatory.




{{Navbox Monk}}
{{Navbox Monk}}
[[Category:Spirit Sphere Skills]]
[[Category:Spirit Sphere Skills]]

Revision as of 20:07, 28 June 2020

Finger Offensive.png Finger Offensive
Finger Offensive Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 10
Cast Time: (Spirit Spheres + 1) seconds
Cast Delay: 0.3 seconds
Cooldown: 1 second
Target: Enemy
Range: 9 cells
Spirit Spheres: 1 ~ 5
Prerequisites
(Monk) Occult Impaction Lv. 3

Throw Spirit Sphere (Alt: Finger Offensive) is a 2nd class offensive skill available as Monk and Champion.

Effect

Throws the Spirit Spheres at a single target that will inflict ranged physical damage. The more Spirit Spheres the user has, the longer Cast Time this skill has. Consumes 1 Spirit Sphere per cast. Casting it on a rooted enemy will increase damage by 50%.

Level Damage (ATK) Usable Spheres Max Cast Time
1 800% 5 2s
2 1000% 5 3s
3 1200% 5 4s
4 1400% 5 5s
5 1600% 5 6s

Notes

  • The Cast Time cannot be interrupted.
  • The amount of usable Spirit Spheres per skill level is not mandatory.