Slug Shot: Difference between revisions

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|levels=5
|levels=5
|prereqs=([[Rebel]]) [[Vanishing Buster]] Lv. 3
|prereqs=([[Rebel]]) [[Vanishing Buster]] Lv. 3
|spcost=76 + (Skill Level × 4)
|spcost=40 + (Skill Level × 2)
|cast_fix= 1 second
|cast_fix= 1 second
|cast_var=(Skill Level + 4) seconds
|cast_var=1 second
|cooldown=5 seconds
|cooldown=5 seconds
|target=Enemy
|target=Enemy
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'''Slug Shot''' (Alt: ''Fundamental Destruction'') is an Expanded 2<sup>nd</sup> class offensive skill available as [[Rebel]].  
'''Slug Shot''' (Alt: ''Fundamental Destruction'') is an Expanded 2<sup>nd</sup> class offensive skill available as [[Rebel]].  
==Effect==
==Effect==
Shoots a heavy projectile at a single target to inflict devastating ranged [[ATK|physical damage]]. The accuracy of the shot decreases for every cell after the first 3 cells from the target. Monsters hit by this skill will be [[Status Effects#Stun|stunned]].
Shoots a heavy projectile at a single target to inflict devastating ranged [[ATK|physical damage]]. The accuracy of the shot decreases for every cell after the first 3 cells from the target. Monsters hit by this skill will be [[Status Effects#Knockback|knockback]] 6 tiles.


{|class=wikitablec
{|class=wikitablec
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|-
|-
!1
!1
|10||(1 + 5)s||2,000%||1,200%||80
|10%||(1 + 1)s||2,000%||1,200%||40
|-
|-
!2
!2
|9||(1 + 6)s||4,000%||2,400%||84
|9%||(1 + 1)s||4,000%||2,400%||42
|-
|-
!3
!3
|8||(1 + 7)s||6,000%||3,600%||88
|8%||(1 + 1)s||6,000%||3,600%||44
|-
|-
!4
!4
|7||(1 + 8)s||8,000%||4,800%||92
|7%||(1 + 1)s||8,000%||4,800%||46
|-
|-
!5
!5
|6||(1 + 9)s||10,000%||6,000%||96
|6%||(1 + 1)s||10,000%||6,000%||48
|}
|}



Latest revision as of 23:35, 9 April 2025

Slug Shot.png Slug Shot
No Image Info.gif
Type: Offensive Skill
Levels: 5
SP Cost: 40 + (Skill Level × 2)
Fixed Cast Time: 1 second
Variable Cast Time: 1 second
Cooldown: 5 seconds
Target: Enemy
Range: 9 cells
Property: Neutral
Status: Stun
Catalyst: 1 Slug Bullet
Weapon: Shotgun
Prerequisites
(Rebel) Vanishing Buster Lv. 3

Slug Shot (Alt: Fundamental Destruction) is an Expanded 2nd class offensive skill available as Rebel.

Effect

Shoots a heavy projectile at a single target to inflict devastating ranged physical damage. The accuracy of the shot decreases for every cell after the first 3 cells from the target. Monsters hit by this skill will be knockback 6 tiles.

Level Acc. Penalty/cell Cast Time (Fix + Var) Base Damage (Player) Base Damage (Monster) SP Cost
1 10% (1 + 1)s 2,000% 1,200% 40
2 9% (1 + 1)s 4,000% 2,400% 42
3 8% (1 + 1)s 6,000% 3,600% 44
4 7% (1 + 1)s 8,000% 4,800% 46
5 6% (1 + 1)s 10,000% 6,000% 48

Damage(Small) = [Base Damage x 2]%

Damage(Medium) = [Base Damage x 3]%

Damage(Large) = [Base Damage x 4]%

Notes

  • Each cast consumes a Slug Bullet.
  • Total damage modifier when hitting Large type Monster is 24,000%.