MVP Cards: Difference between revisions
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| {{Item List|id=4330|item=Evil Snake Lord Card|simple=yes}} || [[INT]] +3 | | {{Item List|id=4330|item=Evil Snake Lord Card|simple=yes}} || [[INT]] +3 | ||
Immune to [[Blind]] and [[Curse]] state. | Immune to [[Blind]] and [[Curse]] state. | ||
|- | |||
| {{Item List|id=4556|item=Fenrir Card|simple=yes}} || MATK +50<br> | |||
Every refine increase MATK +5.<br> | |||
Reduce fixed cast time by 50%. | |||
|- | |||
| {{Item List|id=4365|item=High Wizard Card|simple=yes}} || Increases [[Variable Cast Time]] by 100%, and reduces [[SP]] Recovery by 100%, but the wearer's attacks will ignore the [[MDEF]] of Normal monsters. | |||
Drains 2,000 [[SP]] when the compounded headgear is unequipped. | |||
|- | |||
| {{Item List|id=4357|item=Lord Knight Card|simple=yes}} || MaxHP -50% | |||
Enables use of Level 1 [[Berserk]]. | |||
|- | |- | ||
| {{Item List|id=4132|item=Mistress Card|simple=yes}} || Nullify the Gemstone requirement of certain skills at the cost of increasing [[SP]] Consumption by 25% when using skills. | | {{Item List|id=4132|item=Mistress Card|simple=yes}} || Nullify the Gemstone requirement of certain skills at the cost of increasing [[SP]] Consumption by 25% when using skills. | ||
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|- | |- | ||
| {{Item List|id=4534|item=Giant Octopus Card|simple=yes}} || MaxHP + 12%. | | {{Item List|id=4534|item=Giant Octopus Card|simple=yes}} || MaxHP + 12%. | ||
When physically attacking, has a chance to cast [[ | When physically attacking, has a chance to cast [[Water Ball]] Level 5. | ||
|- | |- | ||
| {{Item List|id=4324|item=Hatii Card|simple=yes}} || Has 50% chance of [[Freezing]] an enemy when the user receives Physical Damage. | | {{Item List|id=4324|item=Hatii Card|simple=yes}} || Has 50% chance of [[Freezing]] an enemy when the user receives Physical Damage. | ||
|- | |||
| {{Item List|id=4363|item=High Priest Card|simple=yes}} || Adds a chance of autocasting Level 1 [[Assumptio]] on the wearer each time the wearer is attacked by physical or magical attacks. | |||
|- | |- | ||
| {{Item List|id=4135|item=Orc Lord Card|simple=yes}} || Reflect 30% of all melee physical damage back to the enemy which inflicted it. | | {{Item List|id=4135|item=Orc Lord Card|simple=yes}} || Reflect 30% of all melee physical damage back to the enemy which inflicted it. | ||
|- | |- | ||
| {{Item List|id=4342|item=RSX-0806 Card|simple=yes}} || VIT +3 | | {{Item List|id=4342|item=RSX-0806 Card|simple=yes}} || [[VIT]] +3 | ||
Adds immunity to the Knockback effect.<br> | Adds immunity to the Knockback effect.<br> | ||
Compounded armor is indestructible, but it can still be destroyed by failed upgrade attempts. | Compounded armor is indestructible, but it can still be destroyed by failed upgrade attempts. | ||
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! Effect | ! Effect | ||
|- | |- | ||
| {{Item List|id=4147|item=Baphomet Card|simple=yes}} || Hit -10 | | {{Item List|id=4147|item=Baphomet Card|simple=yes}} || [[Hit]] -10 | ||
Endow a weapon with damage that will splash 9 cells around the character with each attack. | Endow a weapon with damage that will splash 9 cells around the character with each attack. | ||
|- | |- | ||
| {{Item List|id=4134|item=Dracula Card|simple=yes}} || Adds a chance to restore 20 SP every second for 7 seconds when attacking enemy. | | {{Item List|id=4134|item=Dracula Card|simple=yes}} || Adds a chance to restore 20 [[SP]] every second for 7 seconds when attacking enemy. | ||
|- | |- | ||
| {{Item List|id=4137|item=Drake Card|simple=yes}} || Nullify reduction in damage inflicted on monsters resulting from monster's size. | | {{Item List|id=4137|item=Drake Card|simple=yes}} || Nullify reduction in damage inflicted on monsters resulting from monster's size. | ||
|- | |- | ||
| {{Item List|id=4276|item=Lord of The Dead Card|simple=yes}} || Add the chance of auto casting Coma on an enemy when dealing physical damage. | | {{Item List|id=4276|item=Lord of The Dead Card|simple=yes}} || Add the chance of auto casting [[Coma]] on an enemy when dealing physical damage. | ||
Add the chance of auto casting Stun, Curse, Silence, Poison or Bleeding in random when attacking the enemy. | Add the chance of auto casting [[Stun]], [[Curse]], [[Silence]], [[Poison]] or [[Bleeding]] in random when attacking the enemy. | ||
|- | |||
| {{Item List|id=4361|item= MasterSmith Card|simple=yes}} || Adds a 10% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer dealing physical attacks. | |||
|- | |- | ||
| {{Item List|id=4407|item=Randgris Card|simple=yes}} || ATK +10%. | | {{Item List|id=4407|item=Randgris Card|simple=yes}} || ATK +10%. | ||
Adds a chance of autocast Level 1 Dispell with each physical attack.<br> | Adds a chance of autocast Level 1 [[Dispell]] with each physical attack.<br> | ||
Compounded weapon is indestructible, but it can still be destroyed by failed upgrade attempts. | |||
|- | |- | ||
| {{Item List|id= | | {{Item List|id=4263|item=Samurai Spector Card|simple=yes}} || Ignore normal monster's defense when attacking. | ||
Disable natural HP regeneration and drain 666 HP every 10 seconds.<br> | Disable natural [[HP]] regeneration and drain 666 [[HP]] every 10 seconds.<br> | ||
Drain 999 HP as the weapon is unequipped. | Drain 999 [[HP]] as the weapon is unequipped. | ||
|- | |- | ||
| {{Item List|id= | | {{Item List|id=4367|item=Sniper Card|simple=yes}} || Adds a 5% chance of absorbing 20% of the physical damage inflicted on an enemy by the wearer as [[HP]]. | ||
Reduces [[HP]] Recovery by 100%. | |||
|- | |- | ||
| {{Item List|id=4305|item=Turtle General Card|simple=yes}} || ATK +20% | | {{Item List|id=4318|item=Stormy Knight Card|simple=yes}} || Add the chance of auto casting Level 1 [[Storm Gust]] on enemy when doing Physical Attack. | ||
Add the chance of auto casting Level 10 Magnum Break on enemy when doing Physical Attack. | Has 20% chance of [[Frozen]] an enemy when attacking.<br> | ||
Add the chance to [[Stone Curse]], [[Poison]], [[Blind]] or [[Confusion]] enemies hit with [[Meteor Storm]]. | |||
|- | |||
| {{Item List|id=4305|item=Turtle General Card|simple=yes}} || [[ATK]] +20% | |||
Add the chance of auto casting Level 10 [[Magnum Break]] on enemy when doing Physical Attack. | |||
|} | |} | ||
== Shield Compound == | == Shield Compound == | ||
{| class=wikitable style="text-align: center; width: 50%" | {| class=wikitable style="text-align: center; width: 50%" | ||
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| {{Item List|id=4359|item=Assassin Cross Card|simple=yes}} || Enables use of Level 3 [[Cloaking]]. | | {{Item List|id=4359|item=Assassin Cross Card|simple=yes}} || Enables use of Level 3 [[Cloaking]]. | ||
|- | |||
| {{Item List|id=27168|item=Irene High Elder Card|simple=yes}} || ASPD + 3%, Variable Cast Time - 3%. | |||
For every 3 refine levels, physical/magical damage against [[Demi-Human]] monsters + 3%.<br> | |||
When equipped with {{Item List|id=15429|item=Memorial Soldier Armor|simple=yes}}, {{Item List|id=470039|item=Memorial Soldier Greaves|simple=yes}}, and {{Item List|id=480042|item=Memorial Soldier Pauldron|simple=yes}}<br> | |||
or with {{Item List|id=450134|item=High Elder Robe|simple=yes}}, {{Item List|id=470040|item=High Elder Shoes|simple=yes}}, and {{Item List|id=480043|item=High Elder Pauldron|simple=yes}}<br> | |||
Physical/Magical damage received from Sara's Memory and Faceworm Nest monsters - 15%. | |||
|- | |- | ||
| {{Item List|id=4525|item=Kraken Card|simple=yes}} || FLEE +10. | | {{Item List|id=4525|item=Kraken Card|simple=yes}} || FLEE +10. | ||
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| {{Item List|id=4123|item=Eddga Card|simple=yes}} || MaxHP -25% | | {{Item List|id=4123|item=Eddga Card|simple=yes}} || MaxHP -25% | ||
Enable effect of the [[Endure]] skill so long as the Footgear to which this card is compounded is equipped. | Enable effect of the [[Endure]] skill so long as the Footgear to which this card is compounded is equipped. | ||
|- | |||
| {{Item List|id=27164|item=Faceworm Queen Card|simple=yes}} || MaxHP - 10%, CRI + 15. | |||
Every refine level of the compounded gear: CRI + 1, Critical Damage + 1%. | |||
|} | |} | ||
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Increase effectiveness of healing skills and healing items by 20%. | Increase effectiveness of healing skills and healing items by 20%. | ||
|- | |- | ||
| {{Item List|id=4121|item=Phreeoni Card|simple=yes}} || HIT +100 | | {{Item List|id=4121|item=Phreeoni Card|simple=yes}} || [[HIT]] +100 | ||
|} | |} |
Latest revision as of 12:37, 18 December 2024
Headgear Compound
Card | Effect |
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INT +3 |
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MATK +50 Every refine increase MATK +5. |
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Increases Variable Cast Time by 100%, and reduces SP Recovery by 100%, but the wearer's attacks will ignore the MDEF of Normal monsters.
Drains 2,000 SP when the compounded headgear is unequipped. |
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MaxHP -50%
Enables use of Level 1 Berserk. |
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Nullify the Gemstone requirement of certain skills at the cost of increasing SP Consumption by 25% when using skills. |
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VIT +3
Gain immunity to the Stun status. |
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Reduce SP Consumption of skills by 30%. |
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DEX +2
Ignores 30% of Boss monster's Magic Defense Rate when inflicting magic attacks against them. |
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Increases effectiveness of Healing skills by 30% when they are cast by the wearer.
Increases SP consumption by 15%. |
Armor Compound
Card | Effect |
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MDEF -20
Gains immunity against Frozen status. |
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MaxHP + 12%.
When physically attacking, has a chance to cast Water Ball Level 5. |
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Has 50% chance of Freezing an enemy when the user receives Physical Damage. |
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Adds a chance of autocasting Level 1 Assumptio on the wearer each time the wearer is attacked by physical or magical attacks. |
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Reflect 30% of all melee physical damage back to the enemy which inflicted it. |
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VIT +3
Adds immunity to the Knockback effect. |
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MaxHP +100%
Reduce physical and magical defense by 50%. |
Weapon Compound
Card | Effect |
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Hit -10
Endow a weapon with damage that will splash 9 cells around the character with each attack. |
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Adds a chance to restore 20 SP every second for 7 seconds when attacking enemy. |
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Nullify reduction in damage inflicted on monsters resulting from monster's size. |
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Add the chance of auto casting Coma on an enemy when dealing physical damage.
Add the chance of auto casting Stun, Curse, Silence, Poison or Bleeding in random when attacking the enemy. |
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Adds a 10% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer dealing physical attacks. |
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ATK +10%.
Adds a chance of autocast Level 1 Dispell with each physical attack. |
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Ignore normal monster's defense when attacking.
Disable natural HP regeneration and drain 666 HP every 10 seconds. |
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Adds a 5% chance of absorbing 20% of the physical damage inflicted on an enemy by the wearer as HP.
Reduces HP Recovery by 100%. |
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Add the chance of auto casting Level 1 Storm Gust on enemy when doing Physical Attack.
Has 20% chance of Frozen an enemy when attacking. |
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ATK +20%
Add the chance of auto casting Level 10 Magnum Break on enemy when doing Physical Attack. |
Shield Compound
Card | Effect |
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MDEF +250
Decreases physical defense by 90%. |
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Reduces damage taken from Wind and Ghost property by 20%.
Increases damage taken from Fire and Shadow property by 20%. |
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DEF +1
Receive 25% less damage from Small size monsters. |
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DEF +1
Receive 25% less damage from Medium size monsters. |
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DEF+1
Receive 25% less damage from Large size monsters. |
Garment Compound
Card | Effect |
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Enables use of Level 3 Cloaking. |
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ASPD + 3%, Variable Cast Time - 3%.
For every 3 refine levels, physical/magical damage against Demi-Human monsters + 3%. |
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FLEE +10.
Enables use of Level 1 Hiding and Level 1 Raid. |
Footgear Compound
Card | Effect |
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All Stats +1
Add the chance of casting Level 10 Kyrie Eleison around the user when reciving Physical Damage. |
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Add the chance of auto casting Level 5 Meteor Storm skill on an enemy when the user receives Physical Damage.
If the user is equipped with an item compounded to the [Dark Illusion Card], adds MaxHP and MaxSP +20%. |
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MaxHP -25%
Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped. |
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MaxHP - 10%, CRI + 15.
Every refine level of the compounded gear: CRI + 1, Critical Damage + 1%. |
Accessory Compound
Card | Effect |
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Enable faster Attack Speed so long as the accessory to which this card is compounded is equipped. |
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Enable faster Movement Speed so long as the Accessory to which this card is compounded is equipped. |
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Enable full HP and SP restoration when resurrected.
Increase effectiveness of healing skills and healing items by 20%. |
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HIT +100 |