Chain Combo: Difference between revisions

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(2 intermediate revisions by one other user not shown)
Line 3: Line 3:
|type=Offensive
|type=Offensive
|levels=5, selectable
|levels=5, selectable
|prereqs=([[Monk]]) [[Raging Trifecta Blow]] Lv. 5  
|prereqs=([[Monk]]) [[Triple Attack]] Lv. 5  
|spcost=(Skill Level + 10)
|spcost=4 + Skill Level
|delay=1.3 – [([[Stats#AGI|AGI]] × 0.004) − ([[Stats#DEX|DEX]] × 0.002)] seconds
|target=Enemy ([[Monk#Combo|via Combo]])
|target=Enemy ([[Monk#Combo|via Combo]])
|range=Melee
|range=Melee
Line 12: Line 11:
__TOC__
__TOC__
==Effect==
==Effect==
Inflicts four hits while spinning the current target. This skill can only be used immediately after [[Triple Attack]] or during Level 4 [[Root]] status and can be followed up with [[Raging Thrust]].
Inflicts four hits while spinning the current target. This skill can only be used immediately after [[Triple Attack]] or during Level 4 [[Blade Stop]] status and can be followed up with [[Combo Finish]]. [[Knuckle]] type weapon hits 6 times and doubles the skill damage.
[[Knuckle]] type weapon hits 6 times and doubles the skill damage.


{|class="wikitablec"
{|class="wikitablec"
Line 35: Line 33:


==Applications==
==Applications==
*A smart way to use combos is to use Quickspell 2 (<code>/q2</code>) and then put [[Raging Quadruple Blow]] & [[Raging Thrust]] in the F7 & F8 hotkey slot. This allows scrolling the mouse wheel up or down to activate the skills; this effectively allows the user to repeat the skills until they trigger while being less distracting than pushing on keyboard hotkeys. It's recommended to deactivate skill fail messages (<code>/skillfail</code>) because it can generate a lot of "Skill Failed" messages.
*A smart way to use combos is to use Quickspell 2 (<code>/q2</code>) and then put [[Chain Combo]] & [[Combo Finish]] in the F7 & F8 hotkey slot. This allows scrolling the mouse wheel up or down to activate the skills; this effectively allows the user to repeat the skills until they trigger while being less distracting than pushing on keyboard hotkeys. It's recommended to deactivate skill fail messages (<code>/skillfail</code>) because it can generate a lot of "Skill Failed" messages.


==Notes==
==Notes==

Latest revision as of 18:23, 23 August 2024

Chain Combo.png Chain Combo
Chain Combo Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 4 + Skill Level
Target: Enemy (via Combo)
Range: Melee
Prerequisites
(Monk) Triple Attack Lv. 5

Chain Combo (Alt: Raging Quadruple Blow) is a 2nd class offensive skill available as a Monk. This is the second skill of the "combo skills" group.

Effect

Inflicts four hits while spinning the current target. This skill can only be used immediately after Triple Attack or during Level 4 Blade Stop status and can be followed up with Combo Finish. Knuckle type weapon hits 6 times and doubles the skill damage.

Level Damage (ATK) SP Cost
1 300% 5
2 350% 6
3 400% 7
4 450% 8
5 500% 9

Applications

  • A smart way to use combos is to use Quickspell 2 (/q2) and then put Chain Combo & Combo Finish in the F7 & F8 hotkey slot. This allows scrolling the mouse wheel up or down to activate the skills; this effectively allows the user to repeat the skills until they trigger while being less distracting than pushing on keyboard hotkeys. It's recommended to deactivate skill fail messages (/skillfail) because it can generate a lot of "Skill Failed" messages.

Notes

  • The user can target a different monster with this skill if he/she is quick enough to be able to target another monster, as if to do a normal attack, and hit the hotkey during the delay time of Triple Attack.

Changelogs

The below changelogs contain changes to this skill.