Biochemist: Difference between revisions

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{{Infobox Job
#REDIRECT [[Creator]]
|jobBase=Alchemist
|jobType=2-2 Transcendent
|Race=[[Human]]
|changesAt=[[Juno]]
|skills=4
|skillPoints=27
|questSkills=0
|str=4
|agi=6
|vit=3
|int=7
|dex=14
|luk=11}}
 
== Overview ==
 
[[Image: BC.PNG‎|thumb]]
 
With knowledge comes understanding, and with understanding comes mastery. The Biochemist's unyielding dedication to research and experimentation have raised them to the summit of scientific knowledge. Now that their proficiency with potions and chemicals is unmatched, they are on the verge of manipulating the very laws of nature!
 
'''Biochemist'''s (Alt: ''Creator'') are a much stronger class than the [[Alchemist|Alchemists]], provided there are sufficient funds and SP for the new skill [[Acid Bomb]] (often abbreviated to "AB" or "AD" as it is known as Acid Demonstration on some other official servers.). While [[Alchemist|Alchemists]] were more of a melee class, Biochemists have the option to level with a skill other than [[Cart Revolution]] and [[Mammonite]]. Many invest a great amount of their stat points into [[INT]] instead of [[AGI]], and level with [[Acid Bomb]] or magic attacks from weapons (i.e. [[Fire Bolt]] through the weapon Fireblend) and [[Homunculus_System|Homunculi]] instead.
 
Biochemists are a popular class in iRO because of the amount of damage they can deal to MVPs in particular, as well as because their third job class [[Geneticist]] is a handy and capable character in [[War of Emperium]].
 
== Job Change Guide==
 
{{Transcendent Job Change}}
 
*Note: After becoming a Biochemist, if the player knew [[Bioethics]] in their prior life, they can regain it by speaking to the Job Change NPC in Valhalla a second time.
 
== Builds ==
 
=== MVP Killer Build ===
 
* STR: 70-90
* AGI: 1
* VIT: 1-50
* INT: 30-70
* DEX: 30-50
* LUK: 1
 
:''See [[Geneticist#Builds|Geneticist Builds]] for build strategies to work towards. See [[Alchemist#Builds|Alchemist Builds]] for leveling strategies for just the Biochemist leveling stages. Leveling a Biochemist is similar to a regular pre-trans Alchemist, but with a few new skill additions.''
 
'''New Skills Overview:'''
 
[[Acid Bomb]] is one of the best (if not the best) MVP killing skills in the game, even when compared with third class skills. Biochemists can use this skill to kill MVPs even at a low level for high EXP reward without penalty, provided the player has enough damage resistance gear or a friend to tank the MVPs with.
 
[[Full Chemical Protection]] is extremely useful in all areas of gameplay, and can be used to protect both the Biochemist's equipment as well as any party mate's.
 
== Tactics ==
==== Leveling ====
 
* [[Acid Bomb]] while expensive yields good exp-rates against MVP monsters. Try to get a [[Priest]] to cast [[Lex Aeterna]] on the MVP first, though, to save some money on the consumable items required for the skill.
* An [[AGI]] build can solo maps such as Juno field 4, which has a lot of the low HP Harpy monster. Veins Field 3 for Magmarings is also a good spot.
* A more supportive Biochemist might find a place in a party with other players using the [[Aid Potion]] skill.
 
==== MVP ====
 
The cost of [[Acid Bomb]] is overcome by the zeny gained from [[MVP|MVPing]] while solo or in small parties. A Biochemist will usually beat the competition on almost any [[MVP]]. It is highly recommended to pair up with a [[Priest]] or preferably an [[Arch Bishop]] when working on MVP monsters, as most MVP monsters are balanced for combat with third job characters in mind. [[Arch Bishop]]s are particularly helpful, as their skill [[Sacrament]] will significantly improve the cast time of [[Acid Bomb]]. Having a dedicated tanker (usually a [[Sura]]) will help a lot as well, and the Biochemist may opt for more DPS equipment rather than damage reduction equipment.
 
==== PvP ====
 
[[Acid Bomb]] will deal a lot of damage to some players in [[PvP]], particularly those not wearing a lot of demi-human or ranged reduction. A player fully geared with a "WoE Set" will often take very low damage from acid bomb, however. It is not recommended to PVP on a character below 3rd job, as much of your competition will likewise be 3rd job characters.
 
==== WoE ====
 
A Biochemist has access to [[Full Chemical Protection]] which is useful to allies in [[War of Emperium]].
 
== Equipment ==
 
=== Eden Group Equipments Quests ===
 
:''Main article: [[Eden Group Equipments Quests]]''
 
Most transcendent characters will have already completed some Eden Equipment quests already and can reuse the equipment. If the character has not done the quest yet, they can do it as a transcendent character as well. The One Handed Sword is a good weapon and generally a good choice for an Alchemist and their future classes' use.
 
=== General Equipment Recommendations ===
 
:''Main article: [[Equipment]]''
 
The Equipment article lists some general all purpose equipment that is useful through the PVM phase and also for endgame use as well.
 
=== Third Class Compatible Equipment ===
 
:''Main article: [[Geneticist#Equipment|Geneticist Equipment]]''
 
It is recommended to look at the Equipment recommendations for the Third Class job to see what equipment to strive for, rather than to spend a lot of money on a piece of equipment that will not be used in the future as a third class. However, some equipment may have a high level requirement, or are [[transcendent]] only.
 
=== Weapons ===
 
After considering what requirement skills have (some skills can only be used with certain weapon types), the Weapon Search tool within the iRO Wiki DB site is very helpful. Generally, for physical classes (both melee and ranged), something with high [[ATK]] is best. For magic classes, something with high [[MATK]] is best.
 
Link to the iRO Wiki DB Weapon Search: http://db.irowiki.org/db/weapon-search/
 
A Biochemist built for [[Acid Bomb]] should aim for equipment that adds ranged Damage icnreases, but failing that anything that adds [[MATK]]/[[INT]] or [[ATK]]/[[STR]]. Defensive equipment versus MVP monsters is also vital.
 
* {{item |id=1530 Mjolnir}} (+50 [[DEX]], high ATK godlike item weapon. This is a powerful [[War of Emperium]] reward.)
* {{item |id=13413 Twin Edge of Naght Sieger}} [3] (Fairly high ATK for a one handed sword, and has 3 card slots for {{item |id=4094 Archer Skeleton}} cards.)
* {{item |id=1377 Hurricane Fury}} [1] (Extremely high ATK weapon)
* {{item |id=1387 Giant Axe}} [1] (Those who cannot afford the above weapons can settle for the Giant Axe. It has a very high attack power.}}
 
=== Headgear ===
* {{item |id=5363 Abysmal Knight Helm}} [1] (Slotted and adds protection versus boss monsters.)
* {{item |id=18522 Evil Marching Hat}} [1] (Slotted and adds noticeable damage to [[Acid Bomb]].)
 
=== Garment ===
* {{item |id=2576 Heroic Backpack}} [1] (Can add ranged damage, MATK, and ATK. This is the best garment)
* {{item |id=2554 Nidhoggur's Shadow Garb}} [1] (A very defensive garment which will serve you well)
* {{item |id=2586 WoE Manteau}} [1] (Best garment to use in WoE by leaps and bounds.)
 
=== Footgear ===
* {{item |id=2423 Variant Shoes}} (Max HP/SP +20% if you leave these at +0.)
* {{item |id=2433 Diabolus Boots}} [1] (Suitable increase to max HP.)
* {{item |id=2410 Sleipnir}} (+25 INT and +20% HP/SP. This is a powerful [[War of Emperium]] reward.)
* {{item |id=2483 WoE Greaves}} [1] (Best footwear to use in WoE by leaps and bounds.)
 
=== Armor ===
* {{item |id=2357 Valkyrian Armor}} [1] (+1 [[STR]]/[[AGI]]/[[VIT]]/[[INT]]/[[DEX]]/[[LUK]], slotted armor).
* {{item |id=2374 Diabolus Robe}} [1] (offers some delay reduction for the after-cast delay on [[Acid Bomb]])
* {{item |id=2375 Diabolus Armor}} [1] (Good DEF, STR +2, HP +150. handy if you can't afford any of the above gears.)
* {{item |id=15051 Bakonawa Scale Armor}} (Could be useful, as it reduces damage from boss (MVP) monsters. no card slot limits its use.)
* {{item |id=15046 WoE Plate}} [1] (Best armor to use in WoE by leaps and bounds.)
 
=== Shield ===
* {{item |id=2115 Valkyrja's Shield}} [1] (This is the best shield for MVPing/WoE by far.)
* {{item |id=2168 Immune Shield}} [1] (Can be useful in MVP/WoE due to the neutral reduction.)
* {{item |id=4253 Alice Card}} (Definitely a must-have for MVPing.)
 
=== Other ===
* {{item |id=18599 Black Devil's Mask}} (One of the best mid gears, all stats +2)
* {{item |id=2788 Bradium Earring}} [1] (A good slotted accessory for boosting MATK)
* {{item |id=2789 Bradium Ring}} [1] (Conversely to the earring, this one increases physical damage)
* {{item |id=2630 Brisingamen}} (+6 [[STR]]/[[AGI]]/[[VIT]], +10 [[LUK]]/[[INT]], godlike item accessory. This is a powerful [[War of Emperium]] reward)
 
=== Potion Brewer Set ===
====Headgear====
{{Item List |id=18565 |item=St. Patrick's Hat |slot= 1}}
{{Item List |id=18599 |item=Black Devil's Mask}}
{{Item List |id=5596 |item=Four Leaf Clover}}
'''King Poring Hat'''
 
====Weapon====
{{Item List |id=1137 |item=Excalibur}}
====Shield====
{{Item List |id=2102 |item=Guard |slots= 1}}
{{Item List |id=4277 |item=Zealotus Card}}
====Armor====
{{Item List |id=2357 |item=Valkyrian Armor |slots= 1}}
{{Item List |id=4233 |item=Baby Leopard Card}}
 
====Garment====
{{Item List |id=2589 |item=Fallen Angel Wing |slots= 1}}
 
====Shoes====
{{Item List |id=2407 |item=Crystal Pumps}}
 
====Accessories====
{{Item List |id=2873 |item=Cat Hand Glove |slots= 1}}
{{Item List |id=2677 |item=Spiritual Ring}}
{{Item List |id=4064 |item=Zerom Card}}
 
== Class Data ==
=== Skills ===
 
''Below are listed the skills that are unique to the Biochemist class. For more information about Alchemist skills, click [[Alchemist#Skills|here]].''
 
 
{| class="wikitablec sortable"
|-
! Skill !! Description !! Levels !! Type
|-
| {{Skill List |skill=Acid Bomb}}
|| Consume 1 {{item |id=7135 Bottle Grenade}} and 1 {{item |id=7136 Acid Bottle}} to hurl the contents of both items at a targeted enemy to inflict an amount of damage affected by this skill's level, the caster's [[ATK]] and [[MATK]], and the target's [[VIT]]. || 10
|style="background:#ffcccc"| Offensive
|-
| {{Skill List |skill=Aid Condensed Potion}}
|| Uses a condensed potion to heal all of the caster's [[party]] members, [[guild]], or an allied guild within a 7x7 cell area around a targeted spot. Level affects color of potion used. || 10
|style="background:#ccffff"| Supportive
|-
| {{Skill List |skill=Cultivate Plant}}
|| Attempt to create a random type of Mushroom (Lv.1) or Plant (Lv.2) with a 50% success rate. Disabled in [[WoE]]. || 2
|style="background:#ccffcc"| Active
|-
| {{Skill List |skill=Full Chemical Protection}}
|| Protects the armor, weapon, helmet and shield of a party member from being damaged or stripped for the skill's duration. || 5
|style="background:#ccffff"| Supportive
|}
 
=== Unimplemented Skills ===
 
{{skill|Alchemy}}
{{skill|Potion Synthesis}}
=== Job Bonuses ===
 
{|class="wikitable" style="text-align:center"
!Stat\Amount || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13 || +14
|-
! STR
| 6 || 31 || 53 || 66 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
|-
! AGI
| 5 || 18 || 27 || 38 || 54 || 67 ||  ||  ||  ||  ||  ||  ||  ||
|-
! VIT
| 9 || 33 || 61 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
|-
! INT
| 7 || 13 || 22 || 30 || 46 || 59 || 68  ||  ||  ||  ||  ||  ||  ||
|-
! DEX
| 1 || 10 || 15 || 23 || 35 || 41 || 42 || 43 || 47 || 49 || 56 || 57 || 63 || 70
|-
! LUK
| 3 || 8 || 20 || 25 || 34 || 45 || 51 || 52 || 60 || 64 || 69 ||  ||  || 
|}
 
=== ASPD ===
''[[ASPD]] values do not change after [[transcendent|transcending]]. See [[Alchemist#ASPD|Alchemist (ASPD)]].''
 
== External Links ==
 
{{Navbox Alchemist}}
{{Navbox_Classes}}

Latest revision as of 21:15, 6 August 2022

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