Absorb Spirits: Difference between revisions

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 13: Line 13:


==Effect==
==Effect==
Absorbs all [[Spirit Sphere]]s the user/target has to regain 7 SP per sphere, and will fail if the user/target does not have [[Spirit Sphere]]s. Versus [[monster]]s, each cast has a 10% chance to regain SP equal to twice the target's level.
Absorbs all [[Spirit Sphere]]s the user/target has to regain 7 SP per sphere, and will fail if the user/target does not have [[Spirit Sphere]]s. Versus [[monster]]s, each cast has a 20% chance to regain SP equal to twice the target's level.


==Applications==
==Applications==

Revision as of 19:36, 23 August 2020

Absorb Spirits.png Absorb Spirits
Absorb Spirits Info.gif
Type: Active Skill
Levels: 1
SP Cost: 5
Cast Time: 2 seconds
Target: Self or Enemy
Range: 9 cells
Prerequisites
Call Spirits Lv. 5

Absorb Spirits (Alt: Spiritual Sphere Absorption) is a 2nd class active skill available as a Monk.

Effect

Absorbs all Spirit Spheres the user/target has to regain 7 SP per sphere, and will fail if the user/target does not have Spirit Spheres. Versus monsters, each cast has a 20% chance to regain SP equal to twice the target's level.

Applications

  • This skill can be used as a quick SP recovery skill. This skill can be used during the 10 seconds of SP brought from Asura Strike as well.

Notes

  • This skill will not disrupt the execution of any skill in mid-cast that requires Spirit Spheres.