Call Spirits: Difference between revisions

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|type=Active
|type=Active
|levels=5, fixed
|levels=5, fixed
|prereqs=([[Monk]] & [[Super Novice]]) [[Iron Fists]] Lv. 2
|prereqs=[[Iron Fists]] Lv. 2
|spcost=8
|spcost=8
|cast_fix=0.5 second
|cast_fix=0.5 second
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|target=Self
|target=Self
}}
}}
'''Call Spirits''' (Alt: ''Summon Spirit Sphere'') is a 2<sup>nd</sup> class active skill available as [[Monk]], [[Champion]] and [[Super Novice Expansion Quest|expanded]] [[Super Novice]].
'''Call Spirits''' (Alt: ''Summon Spirit Sphere'') is a 2<sup>nd</sup> class active skill available as a [[Monk]].


==Effect==
==Effect==
Summons one [[Spirit Sphere]] that will orbit the user. Each sphere increases [[ATK]] by 3.
Summons one [[Spirit Sphere]] that will orbit the user. Each sphere increases [[ATK]] by 3.


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*The Cast Time cannot be interrupted.
*The Cast Time cannot be interrupted.
*This skill is required to use many of the [[Monk]] skills, as many require [[Spirit Sphere]]s to perform.
*This skill is required to use many of the [[Monk]] skills, as many require [[Spirit Sphere]]s to perform.
==External==
===Bestowed from===
*{{item|id=4569 Chen Card}} - Level 2; Usable
===Enhanced by===
*{{item|id=19329 Devil's Hand}} - If upgrade level is +10 or higher, reduces variable casting time by 50%, if [[Lightning Ride]] is at maximum level.
*{{item|id=22145 Tengu Shoes}} - For every level known of [[Gentle Touch-Energy Gain]], reduces variable casting time by 10%.




{{Navbox Monk}}
{{Navbox Monk}}
{{Navbox SuperNovice|state=collapsed}}
[[Category:Spirit Sphere Skills]]
[[Category:Spirit Sphere Skills]]

Revision as of 14:07, 23 August 2020

Call Spirits.png Call Spirits
Call Spirits Info.gif
Type: Active Skill
Levels: 5, fixed
SP Cost: 8
Fixed Cast Time: 0.5 second
Variable Cast Time: 0.5 second
Duration: 10 minutes
Target: Self
Prerequisites
Iron Fists Lv. 2

Call Spirits (Alt: Summon Spirit Sphere) is a 2nd class active skill available as a Monk.

Effect

Summons one Spirit Sphere that will orbit the user. Each sphere increases ATK by 3.

Level Sphere Limit
1 1
2 2
3 3
4 4
5 5

Notes

  • The Cast Time cannot be interrupted.
  • This skill is required to use many of the Monk skills, as many require Spirit Spheres to perform.