Difference between revisions of "Steal"

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The below changelogs contain changes to this skill.
 
The below changelogs contain changes to this skill.
  
* 2020-09-05 Changelog
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* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-10-06.md 2020-10-06 Changelog]
  
 
{{Navbox Thief}}
 
{{Navbox Thief}}

Latest revision as of 01:51, 6 October 2020

Steal.png Steal
Steal Info.gif
Type: Active Skill
Levels: 10
SP Cost: 10
Cast Delay: 1 second
Target: Monster
Range: Melee
Prerequisites
None

Steal (Alt: Steal) is a 1st class active skill available as Thief.

Effect

Attempts to pinch an item from a targeted monster.

Level Success Rate
1 8%
2 14%
3 20%
4 26%
5 32%
6 38%
7 44%
8 50%
9 56%
10 62%
Purported Success Rate: [Item_Drop_Rate × (2 + SkillLvl x 6 + (User_DEX − Target_DEX) / 2)]%

Notes

  • Only items dropped by monsters can be stolen.
  • A successful attempt will not affect what is dropped when the monster dies.
  • Counter-intuitively, this skill cannot be used while in stealth. All robberies must be done out in the open.
  • After success, it is not possible to steal again from the same target.
  • Boss monsters cannot be stolen from.
  • Cards can not be stolen.
  • Equipment with Random Options can be stolen.

External

Bestowed from

Changelogs

The below changelogs contain changes to this skill.