Random Options

From Ragnarok Project Zero wiki
Revision as of 13:33, 26 July 2020 by Njosefbeck (talk | contribs)
Jump to navigation Jump to search

Dropped weapon options

Monster level 1-20

Melee
Option Values
STR 1 ~ 3
AGI 1 ~ 3
VIT 1 ~ 3
DEX 1 ~ 3
LUK 1 ~ 3
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 10 ~ 20
ATK (%) 1 ~ 5
ASPD (flat) 1
ASPD (%) 5 ~ 10
HIT 5 ~ 20
FLEE 5 ~ 20
CRIT 3 ~ 6
Ranged
Option Values
AGI 1 ~ 3
VIT 1 ~ 3
DEX 1 ~ 3
LUK 1 ~ 3
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 10 ~ 20
ATK (%) 1 ~ 5
ASPD (flat) 1
ASPD (%) 5 ~ 10
HIT 5 ~ 20
FLEE 5 ~ 20
CRIT 3 ~ 6
Ranged attack (%) 3 ~ 5
Magic
Option Values
AGI 1 ~ 3
VIT 1 ~ 3
INT 1 ~ 3
DEX 1 ~ 3
LUK 1 ~ 3
MaxHP 100 ~ 300
MaxSP 20 ~ 60
MATK 10 ~ 20
FLEE 5 ~ 20
Increase received heals (%) 3 ~ 5
Variable cast time reduction (%) 3 ~ 5
MATK against Water monsters (%) 5 ~ 10
MATK against Earth monsters (%) 5 ~ 10
MATK against Fire monsters (%) 5 ~ 10
MATK against Wind monsters (%) 5 ~ 10

Monster level 21-40

Melee
Option Values
STR 1 ~ 4
AGI 1 ~ 4
VIT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 20 ~ 50
ATK (%) 5 ~ 10
ASPD (flat) 1 ~ 2
ASPD (%) 7 ~ 15
HIT 10 ~ 30
FLEE 10 ~ 30
CRIT 5 ~ 10
Critical damage (%) 10 ~ 20
Increase received heals (%) 10 ~ 20
ATK against Small monsters 5 ~ 15
ATK against Medium monsters 5 ~ 15
ATK against Large monsters 5 ~ 15
Ranged
Option Values
AGI 1 ~ 4
VIT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 20 ~ 50
ATK (%) 5 ~ 10
ASPD (flat) 1 ~ 2
ASPD (%) 10 ~ 30
HIT 10 ~ 30
FLEE 10 ~ 30
CRIT 5 ~ 10
Critical damage (%) 10 ~ 20
Ranged damage (%) 3 ~ 5
Increase received heals (%) 10 ~ 20
ATK against Small monsters 5 ~ 15
ATK against Medium monsters 5 ~ 15
ATK against Large monsters 5 ~ 15
Magic
Option Values
AGI 1 ~ 4
VIT 1 ~ 4
INT 1 ~ 4
DEX 1 ~ 4
LUK 1 ~ 4
MaxHP 100 ~ 300
MaxSP 20 ~ 60
MATK 20 ~ 50
MATK (%) 5 ~ 10
FLEE 10 ~ 30
Increase received heals (%) 10 ~ 30
Variable cast time reduction (%) 5 ~ 10
MATK against Water monsters (%) 10 ~ 15
MATK against Earth monsters (%) 10 ~ 15
MATK against Fire monsters (%) 10 ~ 15
MATK against Wind monsters (%) 10 ~ 15
MATK against Small monsters (%) 5 ~ 15
MATK against Medium monsters (%) 5 ~ 15
MATK against Large monsters (%) 5 ~ 15

Monster level 41-60 (2 Options)

Option 1

Melee
Option Values
STR 1 ~ 5
AGI 1 ~ 5
VIT 1 ~ 5
DEX 1 ~ 5
LUK 1 ~ 5
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 20 ~ 50
ATK (%) 5 ~ 10
ASPD (flat) 1 ~ 2
ASPD (%) 7 ~ 15
HIT 10 ~ 30
FLEE 10 ~ 30
CRIT 5 ~ 10
Critical damage (%) 10 ~ 20
Increase received heals (%) 10 ~ 20
ATK against Small monsters 10 ~ 20
ATK against Medium monsters 10 ~ 20
ATK against Large monsters 10 ~ 20
Ranged
Option Values
AGI 1 ~ 5
VIT 1 ~ 5
DEX 1 ~ 5
LUK 1 ~ 5
MaxHP 100 ~ 300
MaxSP 20 ~ 60
ATK 20 ~ 50
ATK (%) 5 ~ 10
ASPD (flat) 1 ~ 2
ASPD (%) 7 ~ 15
HIT 10 ~ 30
FLEE 10 ~ 30
CRIT 5 ~ 10
Critical damage (%) 10 ~ 20
Increase received heals (%) 10 ~ 20
Ranged physical attack damage (%) 5 ~ 10
ATK against Small monsters 10 ~ 20
ATK against Medium monsters 10 ~ 20
ATK against Large monsters 10 ~ 20
Magic
Option Values
AGI 1 ~ 5
VIT 1 ~ 5
INT 1 ~ 5
DEX 1 ~ 5
LUK 1 ~ 5
MaxHP 100 ~ 300
MaxSP 20 ~ 60
MATK 20 ~ 50
MATK (%) 5 ~ 10
FLEE 10 ~ 30
Increase received heals (%) 10 ~ 20
Increase healing skills (%) 10 ~ 20
Variable cast time reduction (%) 5 ~ 10
MATK against Small monsters (%) 10 ~ 20
MATK against Medium monsters (%) 10 ~ 20
MATK against Large monsters (%) 10 ~ 20

Option 2

Melee / Ranged
Option Values
Increase physical damage to neutral element monsters (%) 10 ~ 20
Increase physical damage to water element monsters (%) 10 ~ 20
Increase physical damage to earth element monsters (%) 10 ~ 20
Increase physical damage to fire element monsters (%) 10 ~ 20
Increase physical damage to wind element monsters (%) 10 ~ 20
Increase physical damage to poison element monsters (%) 10 ~ 20
Increase physical damage to holy element monsters (%) 10 ~ 20
Increase physical damage to dark element monsters (%) 10 ~ 20
Increase physical damage to ghost element monsters (%) 10 ~ 20
Increase physical damage to undead element monsters (%) 10 ~ 20
Increase physical damage to formless race monsters (%) 10 ~ 20
Increase physical damage to undead race monsters (%) 10 ~ 20
Increase physical damage to brute race monsters (%) 10 ~ 20
Increase physical damage to plant race monsters (%) 10 ~ 20
Increase physical damage to insect race monsters (%) 10 ~ 20
Increase physical damage to fish race monsters (%) 10 ~ 20
Increase physical damage to demon race monsters (%) 10 ~ 20
Increase physical damage to demi-human race monsters (%) 10 ~ 20
Increase physical damage to angel race monsters (%) 10 ~ 20
Increase physical damage to dragon race monsters (%) 10 ~ 20
Indestructable weapon Applied
Magic
Option Values
Increase magic damage to neutral element monsters (%) 10 ~ 20
Increase magic damage to water element monsters (%) 10 ~ 20
Increase magic damage to earth element monsters (%) 10 ~ 20
Increase magic damage to fire element monsters (%) 10 ~ 20
Increase magic damage to wind element monsters (%) 10 ~ 20
Increase magic damage to poison element monsters (%) 10 ~ 20
Increase magic damage to holy element monsters (%) 10 ~ 20
Increase magic damage to dark element monsters (%) 10 ~ 20
Increase magic damage to ghost element monsters (%) 10 ~ 20
Increase magic damage to undead element monsters (%) 10 ~ 20
Increase magic damage to formless race monsters (%) 10 ~ 20
Increase magic damage to undead race monsters (%) 10 ~ 20
Increase magic damage to brute race monsters (%) 10 ~ 20
Increase magic damage to plant race monsters (%) 10 ~ 20
Increase magic damage to insect race monsters (%) 10 ~ 20
Increase magic damage to fish race monsters (%) 10 ~ 20
Increase magic damage to demon race monsters (%) 10 ~ 20
Increase magic damage to demi-human race monsters (%) 10 ~ 20
Increase magic damage to angel race monsters (%) 10 ~ 20
Increase magic damage to dragon race monsters (%) 10 ~ 20
Indestructable weapon Applied

Monster level 61-99 (2 Options)

Option 1

Melee
Option Values
STR 1 ~ 6
AGI 1 ~ 6
VIT 1 ~ 6
DEX 1 ~ 6
LUK 1 ~ 6
MaxHP 100 ~ 500
MaxSP 20 ~ 100
ATK 20 ~ 60
ATK (%) 5 ~ 12
ASPD (flat) 1 ~ 2
ASPD (%) 7 ~ 18
HIT 10 ~ 35
FLEE 10 ~ 35
CRIT 5 ~ 12
Critical damage (%) 10 ~ 24
Increase received heals (%) 10 ~ 24
ATK against Small monsters 10 ~ 25
ATK against Medium monsters 10 ~ 25
ATK against Large monsters 10 ~ 25
Ranged
Option Values
AGI 1 ~ 6
VIT 1 ~ 6
DEX 1 ~ 6
LUK 1 ~ 6
MaxHP 100 ~ 500
MaxSP 20 ~ 100
ATK 20 ~ 60
ATK (%) 5 ~ 12
ASPD (flat) 1 ~ 2
ASPD (%) 7 ~ 18
HIT 10 ~ 35
FLEE 10 ~ 35
CRIT 5 ~ 12
Critical damage (%) 10 ~ 24
Increase received heals (%) 10 ~ 24
Ranged physical attack damage (%) 5 ~ 15
ATK against Small monsters 10 ~ 25
ATK against Medium monsters 10 ~ 25
ATK against Large monsters 10 ~ 25
Magic
Option Values
AGI 1 ~ 6
VIT 1 ~ 6
INT 1 ~ 6
DEX 1 ~ 6
LUK 1 ~ 6
MaxHP 100 ~ 500
MaxSP 20 ~ 100
MATK 20 ~ 60
MATK (%) 5 ~ 12
FLEE 10 ~ 35
Increase received heals (%) 10 ~ 24
Increase healing skills (%) 10 ~ 24
Variable cast time reduction (%) 5 ~ 12
MATK against Small monsters (%) 10 ~ 25
MATK against Medium monsters (%) 10 ~ 25
MATK against Large monsters (%) 10 ~ 25

Option 2

Melee / Ranged
Option Values
Increase physical damage to neutral element monsters (%) 10 ~ 25
Increase physical damage to water element monsters (%) 10 ~ 25
Increase physical damage to earth element monsters (%) 10 ~ 25
Increase physical damage to fire element monsters (%) 10 ~ 25
Increase physical damage to wind element monsters (%) 10 ~ 25
Increase physical damage to poison element monsters (%) 10 ~ 25
Increase physical damage to holy element monsters (%) 10 ~ 25
Increase physical damage to dark element monsters (%) 10 ~ 25
Increase physical damage to ghost element monsters (%) 10 ~ 25
Increase physical damage to undead element monsters (%) 10 ~ 25
Increase physical damage to formless race monsters (%) 10 ~ 25
Increase physical damage to undead race monsters (%) 10 ~ 25
Increase physical damage to brute race monsters (%) 10 ~ 25
Increase physical damage to plant race monsters (%) 10 ~ 25
Increase physical damage to insect race monsters (%) 10 ~ 25
Increase physical damage to fish race monsters (%) 10 ~ 25
Increase physical damage to demon race monsters (%) 10 ~ 25
Increase physical damage to demi-human race monsters (%) 10 ~ 25
Increase physical damage to angel race monsters (%) 10 ~ 25
Increase physical damage to dragon race monsters (%) 10 ~ 25
Indestructable weapon Applied
Magic
Option Values
Increase magic damage to neutral element monsters (%) 10 ~ 25
Increase magic damage to water element monsters (%) 10 ~ 25
Increase magic damage to earth element monsters (%) 10 ~ 25
Increase magic damage to fire element monsters (%) 10 ~ 25
Increase magic damage to wind element monsters (%) 10 ~ 25
Increase magic damage to poison element monsters (%) 10 ~ 25
Increase magic damage to holy element monsters (%) 10 ~ 25
Increase magic damage to dark element monsters (%) 10 ~ 25
Increase magic damage to ghost element monsters (%) 10 ~ 25
Increase magic damage to undead element monsters (%) 10 ~ 25
Increase magic damage to formless race monsters (%) 10 ~ 25
Increase magic damage to undead race monsters (%) 10 ~ 25
Increase magic damage to brute race monsters (%) 10 ~ 25
Increase magic damage to plant race monsters (%) 10 ~ 25
Increase magic damage to insect race monsters (%) 10 ~ 25
Increase magic damage to fish race monsters (%) 10 ~ 25
Increase magic damage to demon race monsters (%) 10 ~ 25
Increase magic damage to demi-human race monsters (%) 10 ~ 25
Increase magic damage to angel race monsters (%) 10 ~ 25
Increase magic damage to dragon race monsters (%) 10 ~ 25
Indestructable weapon Applied