Vicious Mind Weapon Enchants

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Revision as of 21:28, 7 October 2020 by Uzu (talk | contribs) (Not Implemented Stamp.)
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Vicious Mind Weapon Enchants.png Enchant Group 1.png Enchant Group 2.png Enchant Group 3.png Enchant Group 4.png Enchant Group 5.png

Max value for X:

  • Atk/Matk + 50
  • Atk/Matk + 15%
  • Aspd + 5
  • Increases magical/physical damage on any property monsters/race targets by 20%.
  • Pierces 30% of DEF/MDEF on any race targets when performing a physical/magical attack.
  • Pierces 30% of DEF/MDEF on Normal/Boss protocol targets when performing a physical/magical attack.
  • Reduces the global delay of skills by 20%.
  • Increases long-ranged damage on targets by 20%.
  • Reduces SP cost of skills by 5%.
  • Stats + 10
  • Increases critical damage on targets by 20%.
  • Crit + 15
  • Increases the recovery rate of recovery skills by 20%.
  • Reduces variable casting time of skills by 20%.