Perfect Hit: Difference between revisions

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Line 11: Line 11:
*{{Item List|id=1418|item=Gungnir|simple=yes|slots=2}}: +25
*{{Item List|id=1418|item=Gungnir|simple=yes|slots=2}}: +25
==Armor==
==Armor==
*{{Item List|id=15417|item=Armor of Purple Thread|simple=yes|slots=1}}: +5
 
**If upgrade level is +7 or higher, additional + 5
**If upgrade level is +8 or higher, additional + 10
**If upgrade level is +9 or higher, additional + 10
==Accessory==
==Accessory==
*{{Item List|id=28575|item=Verus Core|simple=yes|slots=1}}: +20


==Card Sets==
==Card Sets==
Line 22: Line 18:
*[[Card_Sets#Mummy_Card_Set|Mummy Card Set]]: +20
*[[Card_Sets#Mummy_Card_Set|Mummy Card Set]]: +20
==Equipment Sets==
==Equipment Sets==
*[[Equipment_Sets#Phreeoni_Wings_.26_Phreeoni_Card_Set|Phreeoni Wings & Phreeoni Card Set]]: +50

Latest revision as of 15:56, 13 October 2020

Description

  • Perfect Hit allows the player's physical attack to always hit by a chance in % corresponding to the Perfect Hit value, basically ignoring accuracy check.
  • Every character starts with a value of 5. (need verification, from 95% max flee)
  • Since this is basically a normal hit, even with 100 Perfect Hit any physical (non-skill) attacks against a character with 100 Perfect Dodge value will still miss. (need verification)

Modifiers

Headgear

Weapon

Armor

Accessory

Card Sets

Equipment Sets