Demon: Difference between revisions
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* {{item |id=4406 Skeggiold Card}}: Increases magical damage on Demon race targets by 2%. | * {{item |id=4406 Skeggiold Card}}: Increases magical damage on Demon race targets by 2%. | ||
* {{item |id=4111 Strouf Card}}: Increase damage on Demon monsters by 20%. | * {{item |id=4111 Strouf Card}}: Increase damage on Demon monsters by 20%. | ||
Latest revision as of 16:31, 7 July 2021
Demon (also translated as Devil) is a race of monster. Notably they are one of the two races to ignore all Hiding related skills, which include Cloaking, Stalk, Stealth, and Hiding iteself. The skill Blessing lowers their Flee and Hit when cast on them.
Cards
The following cards concern the Demon race. See each item description for further details.
- Ancient Worm Card: Receive 10% more Experience Points from Demon monsters. Receive 20% more damage from Demon monsters.
- Diabolic Card: Gain 5 SP each time a Demon monster is killed by Physical Melee attack. Drain 5 SP as the weapon is unequipped.
- Fur Seal Card (Acolyte Types Only): Accuracy +10, Flee Rate +3. If worn by Acolyte Class characters, it adds Critical +9 on Demon and Undead monsters.
- Gloom Under Night Card: Increases physical damage on Demon race targets by 40%.
- Khalitzburg Card: Reduce damage from Demon monsters by 30%.
- Medusa Card: Gain immunity to the Stone status. Reduce damage from Demon monsters by 15%.
- Panzer Goblin Card: Inflict 10% more damage with Critical Attack. Critical +7 on Demon monsters.
- Raydric Archer Card: Add the chance of gaining 'Box of Resentment' each time a Demon monster is killed.
- Skeggiold Card: Increases magical damage on Demon race targets by 2%.
- Strouf Card: Increase damage on Demon monsters by 20%.