Parry

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Parry.png Parry
Parry Info.gif
Type: Active Skill
Levels: 10, selectable
SP Cost: 50
Cast Delay: ASPD
Duration: [10 + (Skill Level × 5)] seconds
Target: Self
Weapon: Two Handed Sword
Status Icon: I Parry.png
Prerequisites
(Swordman) Provoke Lv. 5, Two-Handed Sword Mastery Lv. 10, (Knight) Twohand Quicken Lv. 3

Parry (Alt: Parrying) is a Transcendent 2nd class active skill available as a Lord Knight.

Effect

Allows the user to block physical attacks with the equipped two-handed sword by chance temporarily.

Level Chance of Effect Duration
1 23% 15s
2 26% 20s
3 29% 25s
4 32% 30s
5 35% 35s
6 38% 40s
7 41% 45s
8 44% 50s
9 47% 55s
10 50% 60s

Notes

  • The player will be forced to pause momentarily whenever this skill blocks damage. For example, if the user is attacking a monster while this skill is activated and they guard an attack, they will stop attacking the monster for a brief period of time.
  • If the user was standing still or running when this skill blocked an attack, they will still be penalized with a short period of time until they can attack or use skills.
  • Has the same properties as Auto Guard for blocking damage, such as how an attack following Lex Aeterna will remove its effect if blocked.
  • If this skill blocks an attack while its user is casting an interruptible skill, the skill will be interrupted.
  • If this skill blocks an attack while the user is running, they will appear to stop quickly while the blocking animation plays, causing awful position lag. They are not actually stopped: the flinch caused from this skill blocking an attack stops a player from being able to attack for a short time, but does not immobilize them even if it appears so.
  • This skill will not block High Speed Cart Ram, Soul Destroyer or Acid Bomb at all.
  • This skill works even if a player is under the effect of status such as frozen or stone cursed.