Difference between revisions of "Chain Crush Combo"

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==Effect==
 
==Effect==
Performs an intense combo at the current target. This skill can only be used immediately after [[Raging Thrust]] or [[Glacier Fist]] and can be followed up with [[Guillotine Fist]] if the user is in [[Fury]] status and has at least 1 [[Spirit Sphere]] after this skill. Each cast uses two [[Spirit Sphere]]s.
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Performs an intense combo at the current target. This skill can be used immediately after [[Triple Attack]], [[Combo Chain]], [[Raging Thrust]] or [[Glacier Fist]] and can be followed up with [[Guillotine Fist]] if the user is in [[Fury]] status and has at least 1 [[Spirit Sphere]] after this skill. Each cast uses one [[Spirit Sphere]].
  
 
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Revision as of 16:03, 10 May 2022

Chain Crush Combo.png Chain Crush Combo
Chain Crush Combo Info.gif
Type: Offensive Skill
Levels: 10, selectable
SP Cost: 2 + (Skill Level × 2)
Cast Delay: none
Target: Enemy (via Combo)
Range: Melee
Spirit Spheres: 2
Prerequisites
(Champion) Glacier Fist Lv. 2

Chain Crush Combo (Alt: Chain Crush Combo) is a transcendent 2nd class offensive skill available as Champion. This can be either the fourth or the fifth skill of the "combo skills" group.

Effect

Performs an intense combo at the current target. This skill can be used immediately after Triple Attack, Combo Chain, Raging Thrust or Glacier Fist and can be followed up with Guillotine Fist if the user is in Fury status and has at least 1 Spirit Sphere after this skill. Each cast uses one Spirit Sphere.

Level Hits Inflicted Damage (ATK) Cast Delay SP Cost
1 1 230% 0.8s 4
2 460% 6
3 2 690% 8
4 920% 10
5 3 1150% 12
6 1380% 1.0s 14
7 4 1610% 16
8 1840% 18
9 5 2070% 20
10 2300% 22