https://wiki.playragnarokzero.com/w/api.php?action=feedcontributions&user=Vaahn&feedformat=atomRagnarok Project Zero wiki - User contributions [en]2024-03-29T00:29:43ZUser contributionsMediaWiki 1.35.9https://wiki.playragnarokzero.com/w/index.php?title=Lighthalzen&diff=13986Lighthalzen2022-08-12T20:20:15Z<p>Vaahn: /* The Regenschrim Laboratory */</p>
<hr />
<div>{{Not_Implemented}}<br />
=Lighthalzen=<br />
<br />
[[Image:Lighthalzen.jpg|center]]<br />
<br />
<br />
The city of Lighthalzen is nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic. Teleporting or Fly-winging is prohibited in town. The fastest way to access the city <br />
(besides a [[Priest]] with a memo) is via the [[Airship]]. <br />
<br />
=Story=<br />
<br />
[[Image:Lighthalzen1.png|center]]<br />
<br />
Five hundred years ago, Zenit Zerter Lighthal, one of the leading scientists at the time, founded the Lighthal Laboratory. The research facility is set on a remote valley in the Schwartzwald Republic . Later on, when the [[Rekenber Corporation]] gained ownership of the facility, they bought all the nearby villages and began construction of the great city known today as Lighthalzen.<br />
<br />
The city-state of Lighthalzen is divided into two districts, the residential district on the south side of the city and the commercial district on the north side. The residential district's main attraction is the world-renowned Rekenber Hotel, located in the center of the district. The commercial district contains an airship landing strip, the Lighthalzen Bank, various trading posts, and the [[Alchemist]] Guild House. More importantly, it houses the [[Rekenber Corporation]] Headquarters.<br />
<br />
The [[Rekenber Corporation]] is the biggest corporation in the Schwartzwald Republic . It is undeniably the driving force behind Lighthalzen, having great influence and responsibility over the city. The Corporation has spearheaded numerous researches and technological breakthroughs for years. These include the development of the Strahlenstein steam engine, which is being used for numerous tasks all throughout Schwartzwald, and the Airship, which has become a major form of interregional transportation in Midgard. But one of their most famous and controversial work is their research on the secrets of life, which resulted in the development of the Guardians – Midgard's first artificial life forms - said to be much stronger than any human being.<br />
<br />
=City Travel Guide=<br />
<br />
[[Image:Lighthalzen2.png|center]]<br />
<br />
Almost all of the inhabitants of Lighthalzen are employees of the [[Rekenber Corporation]]. Some work for the [[Alchemist]] Guild, while others are traders and businessmen hoping to seek fortune within the city. For security reasons, the company strictly regulates movement of people within the city. Visitors without sufficient identification will be denied access inside Lighthalzen. Despite this, the Rekenber Corporation still has a good reputation among the residents of Lighthalzen, for they have bought prosperity to their city.<br />
<br />
Also on the outskirts of Lighthalzen is the slums area, where less fortunate citizens of Schwartzwald reside. The area started out as the remnants of the small villages bought out by the Rekenber Corp., but as more people poured in, the area gradually expanded. Although the Rekenber Corporation has an employment program for the residents of the slum area, and even donates 5% of its profits for social welfare programs, they prohibit the citizens of Lighthalzen from venturing into the slums.<br />
<br />
[[Image:lhz_guide.gif]]<br />
<br />
=Quests=<br />
<br />
Quests added with the Lighthalzen update<br />
<br />
<br />
=The Regenschrim Laboratory=<br />
<br />
[[Image:Bio3.jpg|center|500px]]<br />
<br />
[[Image:Bio3dark.jpg|center|500px]]<br />
<br />
A biology experiment laboratory. Many so called "doppelgangers" of the many different job classes in Ragnarok Online live here, an example being the 1st class character monsters on floors one and two. It is said that the monsters in this dungeon are actually the angry spirits of humans who were experimented on, and had their bodies dumped in the bottom level.<br />
<br />
Finally, the truth of Regenschirm Laboratory revealed.<br />
<br />
Many years have passed after the discovery of the Regenschirm Laboratory by Schwarzward Republic's president and the Rekenber Group... One adventurer heard rumors from his friend about "a niche filled with weird noise." Out of extreme curiosity, he decided to venture into that place. Soon enough, he escaped from that place with his body wrecked. However, from his dying body were lots of strange loot with uncanny power within. This rumor spread widely and a lot of adventurers made their way to the Niche. No one returned after their departure and only creepy rumors linger.<br />
<br />
Soon after, people started to referring to that place as the "Tomb of the Fallen."<br />
<br />
See the [[Biolabs Entrance Quest]] for access. <br />
<br />
===First Floor===<br />
<br />
'''Lobby and Office Rooms'''<br />
<br />
Regenschirm researchers have access to 3 high-tech research rooms and a conference room and are also provided with accommodations and leisure facilities. To be invited to conduct research in the Regenschirm Laboratory or to participate in projects spearheaded by the Rekenber Corporation, thus earning recognition as one of the best in their field, is almost every scientist's dream.<br />
<br />
===Second Floor===<br />
<br />
'''Life Experimentation Laboratory'''<br />
<br />
The second floor of the Regenschirm Laboratory is a highly restricted area dedicated to the clandestine, controversial research involving the secretes of life. Even high-ranking Regenschirm employees cannot enter this area without receiving special clearance from Regenschirm's security. Adventurers that manage to infiltrate the Life Experimentation laboratory will discover an array of strange devices and the shockingly inhumane prison for test subjects.<br />
<br />
<br />
===Third Floor===<br />
<br />
[[Image:Biolabs f2.png|center]]<br />
<br />
'''Life Experimentation Laboratory's Disposal Facility'''<br />
<br />
This floor of of the Regenschirm Laboratory is an isolated facility where scientists can safely dispose of hazardous materials and waste products from their experiments. However, the remains of norman bodies from the experiments performed in the Life Experimentation Laboratory have also been dumped here. It's said that the Disposal Facility is haunted by the angry spirits of all who have died there.<br />
<br />
The enemies here resemble the 2-1 branch of transcended characters:<br />
*(Assassin Cross) {{monster|id=1635 Eremes Guile}} / (MVP) {{monster|id=1647 Assassin Cross Eremes}}<br />
*(High Priest) {{monster|id=1637 Margaretha Sorin}} / (MVP) {{monster|id=1649 High Priest Margaretha}}<br />
*(High Wizard) {{monster|id=1639 Kathryne Keyron}} / (MVP) {{monster|id=1651 High Wizard Kathryne}}<br />
*(Lord Knight) {{monster|id=1634 Seyren Windsor}} / (MVP) {{monster|id=1646 Lord Knight Seyren}}<br />
*(Master Smith) {{monster|id=1636 Howard Alt-Eisen}} / (MVP) {{monster|id=1648 Master Smith Howard}}<br />
*(Sniper) {{monster|id=1638 Cecil Damon}} / (MVP) {{monster|id=1650 Sniper Cecil}}<br />
<br />
Also located on level 3 of the Lighthalzen Biolabs are the "mini-boss" versions of the 2-1 transcendent classes. These monsters look the same as others of their class, but their name is slightly different. For example, a normal monster might be called "Cecil Damon". Its mini-boss version will be called "Sniper Cecil", a pairing of the class-name and the character's name. Additionally, there will be a random MVP on the map at any time which will resemble any of the mini bosses, but will be even harder, and summon an entourage of the mini-boss versions of its colleagues at any time. Killing these boss monsters requires a high-level party.<br />
<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Lighthalzen&diff=13985Lighthalzen2022-08-12T20:19:37Z<p>Vaahn: /* The Regenschrim Laboratory */</p>
<hr />
<div>{{Not_Implemented}}<br />
=Lighthalzen=<br />
<br />
[[Image:Lighthalzen.jpg|center]]<br />
<br />
<br />
The city of Lighthalzen is nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic. Teleporting or Fly-winging is prohibited in town. The fastest way to access the city <br />
(besides a [[Priest]] with a memo) is via the [[Airship]]. <br />
<br />
=Story=<br />
<br />
[[Image:Lighthalzen1.png|center]]<br />
<br />
Five hundred years ago, Zenit Zerter Lighthal, one of the leading scientists at the time, founded the Lighthal Laboratory. The research facility is set on a remote valley in the Schwartzwald Republic . Later on, when the [[Rekenber Corporation]] gained ownership of the facility, they bought all the nearby villages and began construction of the great city known today as Lighthalzen.<br />
<br />
The city-state of Lighthalzen is divided into two districts, the residential district on the south side of the city and the commercial district on the north side. The residential district's main attraction is the world-renowned Rekenber Hotel, located in the center of the district. The commercial district contains an airship landing strip, the Lighthalzen Bank, various trading posts, and the [[Alchemist]] Guild House. More importantly, it houses the [[Rekenber Corporation]] Headquarters.<br />
<br />
The [[Rekenber Corporation]] is the biggest corporation in the Schwartzwald Republic . It is undeniably the driving force behind Lighthalzen, having great influence and responsibility over the city. The Corporation has spearheaded numerous researches and technological breakthroughs for years. These include the development of the Strahlenstein steam engine, which is being used for numerous tasks all throughout Schwartzwald, and the Airship, which has become a major form of interregional transportation in Midgard. But one of their most famous and controversial work is their research on the secrets of life, which resulted in the development of the Guardians – Midgard's first artificial life forms - said to be much stronger than any human being.<br />
<br />
=City Travel Guide=<br />
<br />
[[Image:Lighthalzen2.png|center]]<br />
<br />
Almost all of the inhabitants of Lighthalzen are employees of the [[Rekenber Corporation]]. Some work for the [[Alchemist]] Guild, while others are traders and businessmen hoping to seek fortune within the city. For security reasons, the company strictly regulates movement of people within the city. Visitors without sufficient identification will be denied access inside Lighthalzen. Despite this, the Rekenber Corporation still has a good reputation among the residents of Lighthalzen, for they have bought prosperity to their city.<br />
<br />
Also on the outskirts of Lighthalzen is the slums area, where less fortunate citizens of Schwartzwald reside. The area started out as the remnants of the small villages bought out by the Rekenber Corp., but as more people poured in, the area gradually expanded. Although the Rekenber Corporation has an employment program for the residents of the slum area, and even donates 5% of its profits for social welfare programs, they prohibit the citizens of Lighthalzen from venturing into the slums.<br />
<br />
[[Image:lhz_guide.gif]]<br />
<br />
=Quests=<br />
<br />
Quests added with the Lighthalzen update<br />
<br />
<br />
=The Regenschrim Laboratory=<br />
<br />
[[Image:Bio3.jpg|center|600px]]<br />
<br />
[[Image:Bio3dark.jpg|center|600px]]<br />
<br />
A biology experiment laboratory. Many so called "doppelgangers" of the many different job classes in Ragnarok Online live here, an example being the 1st class character monsters on floors one and two. It is said that the monsters in this dungeon are actually the angry spirits of humans who were experimented on, and had their bodies dumped in the bottom level.<br />
<br />
Finally, the truth of Regenschirm Laboratory revealed.<br />
<br />
Many years have passed after the discovery of the Regenschirm Laboratory by Schwarzward Republic's president and the Rekenber Group... One adventurer heard rumors from his friend about "a niche filled with weird noise." Out of extreme curiosity, he decided to venture into that place. Soon enough, he escaped from that place with his body wrecked. However, from his dying body were lots of strange loot with uncanny power within. This rumor spread widely and a lot of adventurers made their way to the Niche. No one returned after their departure and only creepy rumors linger.<br />
<br />
Soon after, people started to referring to that place as the "Tomb of the Fallen."<br />
<br />
See the [[Biolabs Entrance Quest]] for access. <br />
<br />
===First Floor===<br />
<br />
'''Lobby and Office Rooms'''<br />
<br />
Regenschirm researchers have access to 3 high-tech research rooms and a conference room and are also provided with accommodations and leisure facilities. To be invited to conduct research in the Regenschirm Laboratory or to participate in projects spearheaded by the Rekenber Corporation, thus earning recognition as one of the best in their field, is almost every scientist's dream.<br />
<br />
===Second Floor===<br />
<br />
'''Life Experimentation Laboratory'''<br />
<br />
The second floor of the Regenschirm Laboratory is a highly restricted area dedicated to the clandestine, controversial research involving the secretes of life. Even high-ranking Regenschirm employees cannot enter this area without receiving special clearance from Regenschirm's security. Adventurers that manage to infiltrate the Life Experimentation laboratory will discover an array of strange devices and the shockingly inhumane prison for test subjects.<br />
<br />
<br />
===Third Floor===<br />
<br />
[[Image:Biolabs f2.png|center]]<br />
<br />
'''Life Experimentation Laboratory's Disposal Facility'''<br />
<br />
This floor of of the Regenschirm Laboratory is an isolated facility where scientists can safely dispose of hazardous materials and waste products from their experiments. However, the remains of norman bodies from the experiments performed in the Life Experimentation Laboratory have also been dumped here. It's said that the Disposal Facility is haunted by the angry spirits of all who have died there.<br />
<br />
The enemies here resemble the 2-1 branch of transcended characters:<br />
*(Assassin Cross) {{monster|id=1635 Eremes Guile}} / (MVP) {{monster|id=1647 Assassin Cross Eremes}}<br />
*(High Priest) {{monster|id=1637 Margaretha Sorin}} / (MVP) {{monster|id=1649 High Priest Margaretha}}<br />
*(High Wizard) {{monster|id=1639 Kathryne Keyron}} / (MVP) {{monster|id=1651 High Wizard Kathryne}}<br />
*(Lord Knight) {{monster|id=1634 Seyren Windsor}} / (MVP) {{monster|id=1646 Lord Knight Seyren}}<br />
*(Master Smith) {{monster|id=1636 Howard Alt-Eisen}} / (MVP) {{monster|id=1648 Master Smith Howard}}<br />
*(Sniper) {{monster|id=1638 Cecil Damon}} / (MVP) {{monster|id=1650 Sniper Cecil}}<br />
<br />
Also located on level 3 of the Lighthalzen Biolabs are the "mini-boss" versions of the 2-1 transcendent classes. These monsters look the same as others of their class, but their name is slightly different. For example, a normal monster might be called "Cecil Damon". Its mini-boss version will be called "Sniper Cecil", a pairing of the class-name and the character's name. Additionally, there will be a random MVP on the map at any time which will resemble any of the mini bosses, but will be even harder, and summon an entourage of the mini-boss versions of its colleagues at any time. Killing these boss monsters requires a high-level party.<br />
<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Lighthalzen&diff=13984Lighthalzen2022-08-12T20:19:19Z<p>Vaahn: </p>
<hr />
<div>{{Not_Implemented}}<br />
=Lighthalzen=<br />
<br />
[[Image:Lighthalzen.jpg|center]]<br />
<br />
<br />
The city of Lighthalzen is nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic. Teleporting or Fly-winging is prohibited in town. The fastest way to access the city <br />
(besides a [[Priest]] with a memo) is via the [[Airship]]. <br />
<br />
=Story=<br />
<br />
[[Image:Lighthalzen1.png|center]]<br />
<br />
Five hundred years ago, Zenit Zerter Lighthal, one of the leading scientists at the time, founded the Lighthal Laboratory. The research facility is set on a remote valley in the Schwartzwald Republic . Later on, when the [[Rekenber Corporation]] gained ownership of the facility, they bought all the nearby villages and began construction of the great city known today as Lighthalzen.<br />
<br />
The city-state of Lighthalzen is divided into two districts, the residential district on the south side of the city and the commercial district on the north side. The residential district's main attraction is the world-renowned Rekenber Hotel, located in the center of the district. The commercial district contains an airship landing strip, the Lighthalzen Bank, various trading posts, and the [[Alchemist]] Guild House. More importantly, it houses the [[Rekenber Corporation]] Headquarters.<br />
<br />
The [[Rekenber Corporation]] is the biggest corporation in the Schwartzwald Republic . It is undeniably the driving force behind Lighthalzen, having great influence and responsibility over the city. The Corporation has spearheaded numerous researches and technological breakthroughs for years. These include the development of the Strahlenstein steam engine, which is being used for numerous tasks all throughout Schwartzwald, and the Airship, which has become a major form of interregional transportation in Midgard. But one of their most famous and controversial work is their research on the secrets of life, which resulted in the development of the Guardians – Midgard's first artificial life forms - said to be much stronger than any human being.<br />
<br />
=City Travel Guide=<br />
<br />
[[Image:Lighthalzen2.png|center]]<br />
<br />
Almost all of the inhabitants of Lighthalzen are employees of the [[Rekenber Corporation]]. Some work for the [[Alchemist]] Guild, while others are traders and businessmen hoping to seek fortune within the city. For security reasons, the company strictly regulates movement of people within the city. Visitors without sufficient identification will be denied access inside Lighthalzen. Despite this, the Rekenber Corporation still has a good reputation among the residents of Lighthalzen, for they have bought prosperity to their city.<br />
<br />
Also on the outskirts of Lighthalzen is the slums area, where less fortunate citizens of Schwartzwald reside. The area started out as the remnants of the small villages bought out by the Rekenber Corp., but as more people poured in, the area gradually expanded. Although the Rekenber Corporation has an employment program for the residents of the slum area, and even donates 5% of its profits for social welfare programs, they prohibit the citizens of Lighthalzen from venturing into the slums.<br />
<br />
[[Image:lhz_guide.gif]]<br />
<br />
=Quests=<br />
<br />
Quests added with the Lighthalzen update<br />
<br />
<br />
=The Regenschrim Laboratory=<br />
<br />
[[Image:Bio3.jpg|center|800px]]<br />
<br />
[[Image:Bio3dark.jpg|center|800px]]<br />
<br />
A biology experiment laboratory. Many so called "doppelgangers" of the many different job classes in Ragnarok Online live here, an example being the 1st class character monsters on floors one and two. It is said that the monsters in this dungeon are actually the angry spirits of humans who were experimented on, and had their bodies dumped in the bottom level.<br />
<br />
Finally, the truth of Regenschirm Laboratory revealed.<br />
<br />
Many years have passed after the discovery of the Regenschirm Laboratory by Schwarzward Republic's president and the Rekenber Group... One adventurer heard rumors from his friend about "a niche filled with weird noise." Out of extreme curiosity, he decided to venture into that place. Soon enough, he escaped from that place with his body wrecked. However, from his dying body were lots of strange loot with uncanny power within. This rumor spread widely and a lot of adventurers made their way to the Niche. No one returned after their departure and only creepy rumors linger.<br />
<br />
Soon after, people started to referring to that place as the "Tomb of the Fallen."<br />
<br />
See the [[Biolabs Entrance Quest]] for access. <br />
<br />
===First Floor===<br />
<br />
'''Lobby and Office Rooms'''<br />
<br />
Regenschirm researchers have access to 3 high-tech research rooms and a conference room and are also provided with accommodations and leisure facilities. To be invited to conduct research in the Regenschirm Laboratory or to participate in projects spearheaded by the Rekenber Corporation, thus earning recognition as one of the best in their field, is almost every scientist's dream.<br />
<br />
===Second Floor===<br />
<br />
'''Life Experimentation Laboratory'''<br />
<br />
The second floor of the Regenschirm Laboratory is a highly restricted area dedicated to the clandestine, controversial research involving the secretes of life. Even high-ranking Regenschirm employees cannot enter this area without receiving special clearance from Regenschirm's security. Adventurers that manage to infiltrate the Life Experimentation laboratory will discover an array of strange devices and the shockingly inhumane prison for test subjects.<br />
<br />
<br />
===Third Floor===<br />
<br />
[[Image:Biolabs f2.png|center]]<br />
<br />
'''Life Experimentation Laboratory's Disposal Facility'''<br />
<br />
This floor of of the Regenschirm Laboratory is an isolated facility where scientists can safely dispose of hazardous materials and waste products from their experiments. However, the remains of norman bodies from the experiments performed in the Life Experimentation Laboratory have also been dumped here. It's said that the Disposal Facility is haunted by the angry spirits of all who have died there.<br />
<br />
The enemies here resemble the 2-1 branch of transcended characters:<br />
*(Assassin Cross) {{monster|id=1635 Eremes Guile}} / (MVP) {{monster|id=1647 Assassin Cross Eremes}}<br />
*(High Priest) {{monster|id=1637 Margaretha Sorin}} / (MVP) {{monster|id=1649 High Priest Margaretha}}<br />
*(High Wizard) {{monster|id=1639 Kathryne Keyron}} / (MVP) {{monster|id=1651 High Wizard Kathryne}}<br />
*(Lord Knight) {{monster|id=1634 Seyren Windsor}} / (MVP) {{monster|id=1646 Lord Knight Seyren}}<br />
*(Master Smith) {{monster|id=1636 Howard Alt-Eisen}} / (MVP) {{monster|id=1648 Master Smith Howard}}<br />
*(Sniper) {{monster|id=1638 Cecil Damon}} / (MVP) {{monster|id=1650 Sniper Cecil}}<br />
<br />
Also located on level 3 of the Lighthalzen Biolabs are the "mini-boss" versions of the 2-1 transcendent classes. These monsters look the same as others of their class, but their name is slightly different. For example, a normal monster might be called "Cecil Damon". Its mini-boss version will be called "Sniper Cecil", a pairing of the class-name and the character's name. Additionally, there will be a random MVP on the map at any time which will resemble any of the mini bosses, but will be even harder, and summon an entourage of the mini-boss versions of its colleagues at any time. Killing these boss monsters requires a high-level party.<br />
<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=File:Biolabs_f2.png&diff=13983File:Biolabs f2.png2022-08-12T20:18:20Z<p>Vaahn: </p>
<hr />
<div></div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=File:Bio3dark.jpg&diff=13982File:Bio3dark.jpg2022-08-12T20:17:22Z<p>Vaahn: </p>
<hr />
<div></div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Lighthalzen&diff=13981Lighthalzen2022-08-12T20:16:11Z<p>Vaahn: /* The Regenschrim Laboratory */</p>
<hr />
<div>{{Not_Implemented}}<br />
=Lighthalzen=<br />
<br />
[[Image:Lighthalzen.jpg|center]]<br />
<br />
<br />
The city of Lighthalzen is nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic. Teleporting or Fly-winging is prohibited in town. The fastest way to access the city <br />
(besides a [[Priest]] with a memo) is via the [[Airship]]. <br />
<br />
=Story=<br />
<br />
[[Image:Lighthalzen1.png|center]]<br />
<br />
Five hundred years ago, Zenit Zerter Lighthal, one of the leading scientists at the time, founded the Lighthal Laboratory. The research facility is set on a remote valley in the Schwartzwald Republic . Later on, when the [[Rekenber Corporation]] gained ownership of the facility, they bought all the nearby villages and began construction of the great city known today as Lighthalzen.<br />
<br />
The city-state of Lighthalzen is divided into two districts, the residential district on the south side of the city and the commercial district on the north side. The residential district's main attraction is the world-renowned Rekenber Hotel, located in the center of the district. The commercial district contains an airship landing strip, the Lighthalzen Bank, various trading posts, and the [[Alchemist]] Guild House. More importantly, it houses the [[Rekenber Corporation]] Headquarters.<br />
<br />
The [[Rekenber Corporation]] is the biggest corporation in the Schwartzwald Republic . It is undeniably the driving force behind Lighthalzen, having great influence and responsibility over the city. The Corporation has spearheaded numerous researches and technological breakthroughs for years. These include the development of the Strahlenstein steam engine, which is being used for numerous tasks all throughout Schwartzwald, and the Airship, which has become a major form of interregional transportation in Midgard. But one of their most famous and controversial work is their research on the secrets of life, which resulted in the development of the Guardians – Midgard's first artificial life forms - said to be much stronger than any human being.<br />
<br />
=City Travel Guide=<br />
<br />
[[Image:Lighthalzen2.png|center]]<br />
<br />
Almost all of the inhabitants of Lighthalzen are employees of the [[Rekenber Corporation]]. Some work for the [[Alchemist]] Guild, while others are traders and businessmen hoping to seek fortune within the city. For security reasons, the company strictly regulates movement of people within the city. Visitors without sufficient identification will be denied access inside Lighthalzen. Despite this, the Rekenber Corporation still has a good reputation among the residents of Lighthalzen, for they have bought prosperity to their city.<br />
<br />
Also on the outskirts of Lighthalzen is the slums area, where less fortunate citizens of Schwartzwald reside. The area started out as the remnants of the small villages bought out by the Rekenber Corp., but as more people poured in, the area gradually expanded. Although the Rekenber Corporation has an employment program for the residents of the slum area, and even donates 5% of its profits for social welfare programs, they prohibit the citizens of Lighthalzen from venturing into the slums.<br />
<br />
[[Image:lhz_guide.gif]]<br />
<br />
=Quests=<br />
<br />
Quests added with the Lighthalzen update<br />
<br />
<br />
=The Regenschrim Laboratory=<br />
<br />
[[Image:Bio3.jpg]]<br />
A biology experiment laboratory. Many so called "doppelgangers" of the many different job classes in Ragnarok Online live here, an example being the 1st class character monsters on floors one and two. It is said that the monsters in this dungeon are actually the angry spirits of humans who were experimented on, and had their bodies dumped in the bottom level.<br />
<br />
Finally, the truth of Regenschirm Laboratory revealed.<br />
<br />
Many years have passed after the discovery of the Regenschirm Laboratory by Schwarzward Republic's president and the Rekenber Group... One adventurer heard rumors from his friend about "a niche filled with weird noise." Out of extreme curiosity, he decided to venture into that place. Soon enough, he escaped from that place with his body wrecked. However, from his dying body were lots of strange loot with uncanny power within. This rumor spread widely and a lot of adventurers made their way to the Niche. No one returned after their departure and only creepy rumors linger.<br />
<br />
Soon after, people started to referring to that place as the "Tomb of the Fallen."<br />
<br />
See the [[Biolabs Entrance Quest]] for access. <br />
<br />
===First Floor===<br />
<br />
'''Lobby and Office Rooms'''<br />
<br />
Regenschirm researchers have access to 3 high-tech research rooms and a conference room and are also provided with accommodations and leisure facilities. To be invited to conduct research in the Regenschirm Laboratory or to participate in projects spearheaded by the Rekenber Corporation, thus earning recognition as one of the best in their field, is almost every scientist's dream.<br />
<br />
===Second Floor===<br />
<br />
'''Life Experimentation Laboratory'''<br />
<br />
The second floor of the Regenschirm Laboratory is a highly restricted area dedicated to the clandestine, controversial research involving the secretes of life. Even high-ranking Regenschirm employees cannot enter this area without receiving special clearance from Regenschirm's security. Adventurers that manage to infiltrate the Life Experimentation laboratory will discover an array of strange devices and the shockingly inhumane prison for test subjects.<br />
<br />
<br />
===Third Floor===<br />
<br />
'''Life Experimentation Laboratory's Disposal Facility'''<br />
<br />
This floor of of the Regenschirm Laboratory is an isolated facility where scientists can safely dispose of hazardous materials and waste products from their experiments. However, the remains of norman bodies from the experiments performed in the Life Experimentation Laboratory have also been dumped here. It's said that the Disposal Facility is haunted by the angry spirits of all who have died there.<br />
<br />
The enemies here resemble the 2-1 branch of transcended characters:<br />
*(Assassin Cross) {{monster|id=1635 Eremes Guile}} / (MVP) {{monster|id=1647 Assassin Cross Eremes}}<br />
*(High Priest) {{monster|id=1637 Margaretha Sorin}} / (MVP) {{monster|id=1649 High Priest Margaretha}}<br />
*(High Wizard) {{monster|id=1639 Kathryne Keyron}} / (MVP) {{monster|id=1651 High Wizard Kathryne}}<br />
*(Lord Knight) {{monster|id=1634 Seyren Windsor}} / (MVP) {{monster|id=1646 Lord Knight Seyren}}<br />
*(Master Smith) {{monster|id=1636 Howard Alt-Eisen}} / (MVP) {{monster|id=1648 Master Smith Howard}}<br />
*(Sniper) {{monster|id=1638 Cecil Damon}} / (MVP) {{monster|id=1650 Sniper Cecil}}<br />
<br />
Also located on level 3 of the Lighthalzen Biolabs are the "mini-boss" versions of the 2-1 transcendent classes. These monsters look the same as others of their class, but their name is slightly different. For example, a normal monster might be called "Cecil Damon". Its mini-boss version will be called "Sniper Cecil", a pairing of the class-name and the character's name. Additionally, there will be a random MVP on the map at any time which will resemble any of the mini bosses, but will be even harder, and summon an entourage of the mini-boss versions of its colleagues at any time. Killing these boss monsters requires a high-level party.<br />
<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=File:Bio3.jpg&diff=13980File:Bio3.jpg2022-08-12T20:15:05Z<p>Vaahn: </p>
<hr />
<div></div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Lighthalzen&diff=13979Lighthalzen2022-08-12T20:13:50Z<p>Vaahn: </p>
<hr />
<div>{{Not_Implemented}}<br />
=Lighthalzen=<br />
<br />
[[Image:Lighthalzen.jpg|center]]<br />
<br />
<br />
The city of Lighthalzen is nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic. Teleporting or Fly-winging is prohibited in town. The fastest way to access the city <br />
(besides a [[Priest]] with a memo) is via the [[Airship]]. <br />
<br />
=Story=<br />
<br />
[[Image:Lighthalzen1.png|center]]<br />
<br />
Five hundred years ago, Zenit Zerter Lighthal, one of the leading scientists at the time, founded the Lighthal Laboratory. The research facility is set on a remote valley in the Schwartzwald Republic . Later on, when the [[Rekenber Corporation]] gained ownership of the facility, they bought all the nearby villages and began construction of the great city known today as Lighthalzen.<br />
<br />
The city-state of Lighthalzen is divided into two districts, the residential district on the south side of the city and the commercial district on the north side. The residential district's main attraction is the world-renowned Rekenber Hotel, located in the center of the district. The commercial district contains an airship landing strip, the Lighthalzen Bank, various trading posts, and the [[Alchemist]] Guild House. More importantly, it houses the [[Rekenber Corporation]] Headquarters.<br />
<br />
The [[Rekenber Corporation]] is the biggest corporation in the Schwartzwald Republic . It is undeniably the driving force behind Lighthalzen, having great influence and responsibility over the city. The Corporation has spearheaded numerous researches and technological breakthroughs for years. These include the development of the Strahlenstein steam engine, which is being used for numerous tasks all throughout Schwartzwald, and the Airship, which has become a major form of interregional transportation in Midgard. But one of their most famous and controversial work is their research on the secrets of life, which resulted in the development of the Guardians – Midgard's first artificial life forms - said to be much stronger than any human being.<br />
<br />
=City Travel Guide=<br />
<br />
[[Image:Lighthalzen2.png|center]]<br />
<br />
Almost all of the inhabitants of Lighthalzen are employees of the [[Rekenber Corporation]]. Some work for the [[Alchemist]] Guild, while others are traders and businessmen hoping to seek fortune within the city. For security reasons, the company strictly regulates movement of people within the city. Visitors without sufficient identification will be denied access inside Lighthalzen. Despite this, the Rekenber Corporation still has a good reputation among the residents of Lighthalzen, for they have bought prosperity to their city.<br />
<br />
Also on the outskirts of Lighthalzen is the slums area, where less fortunate citizens of Schwartzwald reside. The area started out as the remnants of the small villages bought out by the Rekenber Corp., but as more people poured in, the area gradually expanded. Although the Rekenber Corporation has an employment program for the residents of the slum area, and even donates 5% of its profits for social welfare programs, they prohibit the citizens of Lighthalzen from venturing into the slums.<br />
<br />
[[Image:lhz_guide.gif]]<br />
<br />
=Quests=<br />
<br />
Quests added with the Lighthalzen update<br />
<br />
<br />
=The Regenschrim Laboratory=<br />
<br />
A biology experiment laboratory. Many so called "doppelgangers" of the many different job classes in Ragnarok Online live here, an example being the 1st class character monsters on floors one and two. It is said that the monsters in this dungeon are actually the angry spirits of humans who were experimented on, and had their bodies dumped in the bottom level.<br />
<br />
Finally, the truth of Regenschirm Laboratory revealed.<br />
<br />
Many years have passed after the discovery of the Regenschirm Laboratory by Schwarzward Republic's president and the Rekenber Group... One adventurer heard rumors from his friend about "a niche filled with weird noise." Out of extreme curiosity, he decided to venture into that place. Soon enough, he escaped from that place with his body wrecked. However, from his dying body were lots of strange loot with uncanny power within. This rumor spread widely and a lot of adventurers made their way to the Niche. No one returned after their departure and only creepy rumors linger.<br />
<br />
Soon after, people started to referring to that place as the "Tomb of the Fallen."<br />
<br />
See the [[Biolabs Entrance Quest]] for access. <br />
<br />
===First Floor===<br />
<br />
'''Lobby and Office Rooms'''<br />
<br />
Regenschirm researchers have access to 3 high-tech research rooms and a conference room and are also provided with accommodations and leisure facilities. To be invited to conduct research in the Regenschirm Laboratory or to participate in projects spearheaded by the Rekenber Corporation, thus earning recognition as one of the best in their field, is almost every scientist's dream.<br />
<br />
===Second Floor===<br />
<br />
'''Life Experimentation Laboratory'''<br />
<br />
The second floor of the Regenschirm Laboratory is a highly restricted area dedicated to the clandestine, controversial research involving the secretes of life. Even high-ranking Regenschirm employees cannot enter this area without receiving special clearance from Regenschirm's security. Adventurers that manage to infiltrate the Life Experimentation laboratory will discover an array of strange devices and the shockingly inhumane prison for test subjects.<br />
<br />
<br />
===Third Floor===<br />
<br />
'''Life Experimentation Laboratory's Disposal Facility'''<br />
<br />
This floor of of the Regenschirm Laboratory is an isolated facility where scientists can safely dispose of hazardous materials and waste products from their experiments. However, the remains of norman bodies from the experiments performed in the Life Experimentation Laboratory have also been dumped here. It's said that the Disposal Facility is haunted by the angry spirits of all who have died there.<br />
<br />
The enemies here resemble the 2-1 branch of transcended characters:<br />
*(Assassin Cross) {{monster|id=1635 Eremes Guile}} / (MVP) {{monster|id=1647 Assassin Cross Eremes}}<br />
*(High Priest) {{monster|id=1637 Margaretha Sorin}} / (MVP) {{monster|id=1649 High Priest Margaretha}}<br />
*(High Wizard) {{monster|id=1639 Kathryne Keyron}} / (MVP) {{monster|id=1651 High Wizard Kathryne}}<br />
*(Lord Knight) {{monster|id=1634 Seyren Windsor}} / (MVP) {{monster|id=1646 Lord Knight Seyren}}<br />
*(Master Smith) {{monster|id=1636 Howard Alt-Eisen}} / (MVP) {{monster|id=1648 Master Smith Howard}}<br />
*(Sniper) {{monster|id=1638 Cecil Damon}} / (MVP) {{monster|id=1650 Sniper Cecil}}<br />
<br />
Also located on level 3 of the Lighthalzen Biolabs are the "mini-boss" versions of the 2-1 transcendent classes. These monsters look the same as others of their class, but their name is slightly different. For example, a normal monster might be called "Cecil Damon". Its mini-boss version will be called "Sniper Cecil", a pairing of the class-name and the character's name. Additionally, there will be a random MVP on the map at any time which will resemble any of the mini bosses, but will be even harder, and summon an entourage of the mini-boss versions of its colleagues at any time. Killing these boss monsters requires a high-level party.<br />
<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Lighthalzen&diff=13978Lighthalzen2022-08-12T20:12:27Z<p>Vaahn: /* First & Second Floor */</p>
<hr />
<div>{{Not_Implemented}}<br />
=Lighthalzen=<br />
<br />
[[Image:Lighthalzen.jpg|center]]<br />
<br />
<br />
The city of Lighthalzen is nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic. Teleporting or Fly-winging is prohibited in town. The fastest way to access the city <br />
(besides a [[Priest]] with a memo) is via the [[Airship]]. <br />
<br />
=Story=<br />
<br />
[[Image:Lighthalzen1.png|center]]<br />
<br />
Five hundred years ago, Zenit Zerter Lighthal, one of the leading scientists at the time, founded the Lighthal Laboratory. The research facility is set on a remote valley in the Schwartzwald Republic . Later on, when the [[Rekenber Corporation]] gained ownership of the facility, they bought all the nearby villages and began construction of the great city known today as Lighthalzen.<br />
<br />
The city-state of Lighthalzen is divided into two districts, the residential district on the south side of the city and the commercial district on the north side. The residential district's main attraction is the world-renowned Rekenber Hotel, located in the center of the district. The commercial district contains an airship landing strip, the Lighthalzen Bank, various trading posts, and the [[Alchemist]] Guild House. More importantly, it houses the [[Rekenber Corporation]] Headquarters.<br />
<br />
The [[Rekenber Corporation]] is the biggest corporation in the Schwartzwald Republic . It is undeniably the driving force behind Lighthalzen, having great influence and responsibility over the city. The Corporation has spearheaded numerous researches and technological breakthroughs for years. These include the development of the Strahlenstein steam engine, which is being used for numerous tasks all throughout Schwartzwald, and the Airship, which has become a major form of interregional transportation in Midgard. But one of their most famous and controversial work is their research on the secrets of life, which resulted in the development of the Guardians – Midgard's first artificial life forms - said to be much stronger than any human being.<br />
<br />
=City Travel Guide=<br />
<br />
[[Image:Lighthalzen2.png|center]]<br />
<br />
Almost all of the inhabitants of Lighthalzen are employees of the [[Rekenber Corporation]]. Some work for the [[Alchemist]] Guild, while others are traders and businessmen hoping to seek fortune within the city. For security reasons, the company strictly regulates movement of people within the city. Visitors without sufficient identification will be denied access inside Lighthalzen. Despite this, the Rekenber Corporation still has a good reputation among the residents of Lighthalzen, for they have bought prosperity to their city.<br />
<br />
Also on the outskirts of Lighthalzen is the slums area, where less fortunate citizens of Schwartzwald reside. The area started out as the remnants of the small villages bought out by the Rekenber Corp., but as more people poured in, the area gradually expanded. Although the Rekenber Corporation has an employment program for the residents of the slum area, and even donates 5% of its profits for social welfare programs, they prohibit the citizens of Lighthalzen from venturing into the slums.<br />
<br />
[[Image:lhz_guide.gif]]<br />
<br />
=Quests=<br />
<br />
Quests added with the Lighthalzen update<br />
<br />
<br />
=The Regenschrim Laboratory=<br />
<br />
A biology experiment laboratory. Many so called "doppelgangers" of the many different job classes in Ragnarok Online live here, an example being the 1st class character monsters on floors one and two. It is said that the monsters in this dungeon are actually the angry spirits of humans who were experimented on, and had their bodies dumped in the bottom level.<br />
<br />
Finally, the truth of Regenschirm Laboratory revealed.<br />
<br />
Many years have passed after the discovery of the Regenschirm Laboratory by Schwarzward Republic's president and the Rekenber Group... One adventurer heard rumors from his friend about "a niche filled with weird noise." Out of extreme curiosity, he decided to venture into that place. Soon enough, he escaped from that place with his body wrecked. However, from his dying body were lots of strange loot with uncanny power within. This rumor spread widely and a lot of adventurers made their way to the Niche. No one returned after their departure and only creepy rumors linger.<br />
<br />
Soon after, people started to referring to that place as the "Tomb of the Fallen."<br />
<br />
===First Floor===<br />
<br />
'''Lobby and Office Rooms'''<br />
<br />
Regenschirm researchers have access to 3 high-tech research rooms and a conference room and are also provided with accommodations and leisure facilities. To be invited to conduct research in the Regenschirm Laboratory or to participate in projects spearheaded by the Rekenber Corporation, thus earning recognition as one of the best in their field, is almost every scientist's dream.<br />
<br />
===Second Floor===<br />
<br />
'''Life Experimentation Laboratory'''<br />
<br />
The second floor of the Regenschirm Laboratory is a highly restricted area dedicated to the clandestine, controversial research involving the secretes of life. Even high-ranking Regenschirm employees cannot enter this area without receiving special clearance from Regenschirm's security. Adventurers that manage to infiltrate the Life Experimentation laboratory will discover an array of strange devices and the shockingly inhumane prison for test subjects.<br />
<br />
<br />
===Third Floor===<br />
<br />
'''Life Experimentation Laboratory's Disposal Facility'''<br />
<br />
This floor of of the Regenschirm Laboratory is an isolated facility where scientists can safely dispose of hazardous materials and waste products from their experiments. However, the remains of norman bodies from the experiments performed in the Life Experimentation Laboratory have also been dumped here. It's said that the Disposal Facility is haunted by the angry spirits of all who have died there.<br />
<br />
<br />
<br />
See the [[Biolabs Entrance Quest]] for access.<br />
<br />
==Third Floor==<br />
'''Dungeon Map:''' {{map|id=lhz_dun03 3rd Floor}}<br />
<br />
The third level serves as a disposal site for the laboratory's hazardous waste materials. However, remains of human bodies from the Life Experimentation tests are also thrown in here. It is rumored that the vengeful spirits of these people haunt the place. <br />
<br />
The enemies here resemble the 2-1 branch of transcended characters:<br />
*(Assassin Cross) {{monster|id=1635 Eremes Guile}} / (MVP) {{monster|id=1647 Assassin Cross Eremes}}<br />
*(High Priest) {{monster|id=1637 Margaretha Sorin}} / (MVP) {{monster|id=1649 High Priest Margaretha}}<br />
*(High Wizard) {{monster|id=1639 Kathryne Keyron}} / (MVP) {{monster|id=1651 High Wizard Kathryne}}<br />
*(Lord Knight) {{monster|id=1634 Seyren Windsor}} / (MVP) {{monster|id=1646 Lord Knight Seyren}}<br />
*(Master Smith) {{monster|id=1636 Howard Alt-Eisen}} / (MVP) {{monster|id=1648 Master Smith Howard}}<br />
*(Sniper) {{monster|id=1638 Cecil Damon}} / (MVP) {{monster|id=1650 Sniper Cecil}}<br />
<br />
Although all the biolab monsters look like players and use the same skills as players, they use them at a much higher level, far beyond the normal parameters of player's skills, both due to the high stats of the monsters, and the levels of the skill used. Kathryne Keyron (or simply the High Wizard Kathryne) casts a [[Jupitel Thunder]] that hits 30 times, while the player's [[Jupitel Thunder]] hits only 12 times (contrary to rumor, she does not cast level 28, [[Jupitel Thunder]] level 10 hits 30 times when used by monsters, while only hitting 12 times when used by players)<br />
<br />
Also located on level 3 of the Lighthalzen Biolabs are the "mini-boss" versions of the 2-1 transcendent classes. These monsters look the same as others of their class, but their name is slightly different. For example, a normal monster might be called "Cecil Damon". Its mini-boss version will be called "Sniper Cecil", a pairing of the class-name and the character's name. Additionally, there will be a random MVP on the map at any time which will resemble any of the mini bosses, but will be even harder, and summon an entourage of the mini-boss versions of its colleagues at any time. Killing these boss monsters requires a high-level party.<br />
<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Lighthalzen&diff=13977Lighthalzen2022-08-12T20:08:13Z<p>Vaahn: </p>
<hr />
<div>{{Not_Implemented}}<br />
=Lighthalzen=<br />
<br />
[[Image:Lighthalzen.jpg|center]]<br />
<br />
<br />
The city of Lighthalzen is nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic. Teleporting or Fly-winging is prohibited in town. The fastest way to access the city <br />
(besides a [[Priest]] with a memo) is via the [[Airship]]. <br />
<br />
=Story=<br />
<br />
[[Image:Lighthalzen1.png|center]]<br />
<br />
Five hundred years ago, Zenit Zerter Lighthal, one of the leading scientists at the time, founded the Lighthal Laboratory. The research facility is set on a remote valley in the Schwartzwald Republic . Later on, when the [[Rekenber Corporation]] gained ownership of the facility, they bought all the nearby villages and began construction of the great city known today as Lighthalzen.<br />
<br />
The city-state of Lighthalzen is divided into two districts, the residential district on the south side of the city and the commercial district on the north side. The residential district's main attraction is the world-renowned Rekenber Hotel, located in the center of the district. The commercial district contains an airship landing strip, the Lighthalzen Bank, various trading posts, and the [[Alchemist]] Guild House. More importantly, it houses the [[Rekenber Corporation]] Headquarters.<br />
<br />
The [[Rekenber Corporation]] is the biggest corporation in the Schwartzwald Republic . It is undeniably the driving force behind Lighthalzen, having great influence and responsibility over the city. The Corporation has spearheaded numerous researches and technological breakthroughs for years. These include the development of the Strahlenstein steam engine, which is being used for numerous tasks all throughout Schwartzwald, and the Airship, which has become a major form of interregional transportation in Midgard. But one of their most famous and controversial work is their research on the secrets of life, which resulted in the development of the Guardians – Midgard's first artificial life forms - said to be much stronger than any human being.<br />
<br />
=City Travel Guide=<br />
<br />
[[Image:Lighthalzen2.png|center]]<br />
<br />
Almost all of the inhabitants of Lighthalzen are employees of the [[Rekenber Corporation]]. Some work for the [[Alchemist]] Guild, while others are traders and businessmen hoping to seek fortune within the city. For security reasons, the company strictly regulates movement of people within the city. Visitors without sufficient identification will be denied access inside Lighthalzen. Despite this, the Rekenber Corporation still has a good reputation among the residents of Lighthalzen, for they have bought prosperity to their city.<br />
<br />
Also on the outskirts of Lighthalzen is the slums area, where less fortunate citizens of Schwartzwald reside. The area started out as the remnants of the small villages bought out by the Rekenber Corp., but as more people poured in, the area gradually expanded. Although the Rekenber Corporation has an employment program for the residents of the slum area, and even donates 5% of its profits for social welfare programs, they prohibit the citizens of Lighthalzen from venturing into the slums.<br />
<br />
[[Image:lhz_guide.gif]]<br />
<br />
=Quests=<br />
<br />
Quests added with the Lighthalzen update<br />
<br />
<br />
=The Regenschrim Laboratory=<br />
<br />
A biology experiment laboratory. Many so called "doppelgangers" of the many different job classes in Ragnarok Online live here, an example being the 1st class character monsters on floors one and two. It is said that the monsters in this dungeon are actually the angry spirits of humans who were experimented on, and had their bodies dumped in the bottom level.<br />
<br />
Finally, the truth of Regenschirm Laboratory revealed.<br />
<br />
Many years have passed after the discovery of the Regenschirm Laboratory by Schwarzward Republic's president and the Rekenber Group... One adventurer heard rumors from his friend about "a niche filled with weird noise." Out of extreme curiosity, he decided to venture into that place. Soon enough, he escaped from that place with his body wrecked. However, from his dying body were lots of strange loot with uncanny power within. This rumor spread widely and a lot of adventurers made their way to the Niche. No one returned after their departure and only creepy rumors linger.<br />
<br />
Soon after, people started to referring to that place as the "Tomb of the Fallen."<br />
<br />
==First & Second Floor==<br />
'''Dungeon Maps:''' {{map|id=lhz_dun01 1st Floor}} / {{map|id=lhz_dun02 2nd Floor}}<br />
<br />
Underneath Lighthalzen is the Somatology Laboratory, where most of the Rekenber Corporation's Life Experimentation tests are conducted. The first level is the main research facility, where most of the mainstream researches are done. It has state of the art equipment and also houses accommodations for its resident scientists. The second level is a highly restricted area, where only a few are granted access. This area is dedicated to the more clandestine experiments involving the secrets of life. Here one can find the prison cells where test subjects are confined. Due to some kind of accident in the facility, the laboratory appears to be abandoned; its test subjects now running amok.<br />
<br />
<br />
<br />
See the [[Biolabs Entrance Quest]] for access.<br />
<br />
==Third Floor==<br />
'''Dungeon Map:''' {{map|id=lhz_dun03 3rd Floor}}<br />
<br />
The third level serves as a disposal site for the laboratory's hazardous waste materials. However, remains of human bodies from the Life Experimentation tests are also thrown in here. It is rumored that the vengeful spirits of these people haunt the place. <br />
<br />
The enemies here resemble the 2-1 branch of transcended characters:<br />
*(Assassin Cross) {{monster|id=1635 Eremes Guile}} / (MVP) {{monster|id=1647 Assassin Cross Eremes}}<br />
*(High Priest) {{monster|id=1637 Margaretha Sorin}} / (MVP) {{monster|id=1649 High Priest Margaretha}}<br />
*(High Wizard) {{monster|id=1639 Kathryne Keyron}} / (MVP) {{monster|id=1651 High Wizard Kathryne}}<br />
*(Lord Knight) {{monster|id=1634 Seyren Windsor}} / (MVP) {{monster|id=1646 Lord Knight Seyren}}<br />
*(Master Smith) {{monster|id=1636 Howard Alt-Eisen}} / (MVP) {{monster|id=1648 Master Smith Howard}}<br />
*(Sniper) {{monster|id=1638 Cecil Damon}} / (MVP) {{monster|id=1650 Sniper Cecil}}<br />
<br />
Although all the biolab monsters look like players and use the same skills as players, they use them at a much higher level, far beyond the normal parameters of player's skills, both due to the high stats of the monsters, and the levels of the skill used. Kathryne Keyron (or simply the High Wizard Kathryne) casts a [[Jupitel Thunder]] that hits 30 times, while the player's [[Jupitel Thunder]] hits only 12 times (contrary to rumor, she does not cast level 28, [[Jupitel Thunder]] level 10 hits 30 times when used by monsters, while only hitting 12 times when used by players)<br />
<br />
Also located on level 3 of the Lighthalzen Biolabs are the "mini-boss" versions of the 2-1 transcendent classes. These monsters look the same as others of their class, but their name is slightly different. For example, a normal monster might be called "Cecil Damon". Its mini-boss version will be called "Sniper Cecil", a pairing of the class-name and the character's name. Additionally, there will be a random MVP on the map at any time which will resemble any of the mini bosses, but will be even harder, and summon an entourage of the mini-boss versions of its colleagues at any time. Killing these boss monsters requires a high-level party.<br />
<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13976Einbroch2022-08-12T20:04:02Z<p>Vaahn: </p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center|600px]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center|400px]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
The townsfolk of Einbroch and Einbech needs helpful adventurers in their daily life, The quests can be found in [[Regional Quests]]<br />
<br />
===Side Quests===<br />
<br />
* Emergency Repair<br />
* Say Hello to my Brother<br />
<br />
===Daily Quests===<br />
<br />
* Device Check<br />
* Runaway Puppy<br />
* Lunch Delivery<br />
* Cleaning Surroundings<br />
* Shadow Miner<br />
* How does it Move!<br />
* Jumping Minerals<br />
* Floating Toxic Gas 1<br />
* Floating Toxic Gas 2<br />
* Cute and Terrible...<br />
* Purifying Toxic Gas<br />
* Creatures From The Abyss<br />
* Living Gemstones<br />
<br />
=Equipment=<br />
<br />
[[Image:Einbroch gear.png]]<br />
<br />
Traversing the Einbech Mines and defeating the monsters within will grant you items that you can exchange for gear that will help you in your journey. You can collect various stones to be exchanged for Dynite, then exchange Dynite for your choice of gear.<br />
<br />
===Ore Exchange===<br />
You can exchange various ores for a Dynite with Elmen, the Field Manager, of the Einbech Miners Association {{navi|einbech|149|257}}.<br />
<br />
[[Image:Ein-stone-white.png|800px]]<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
<br />
=Einbech Mines 3F=<br />
<br />
[[Image:Einbech 3f.png|center]]<br />
<br />
They recently discovered a secret tunnel from the 2nd floor, which goes deeper in the mines, they have seen a whole other mine moving within the deepest part, with monsters more violent than the ones above.<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13975Einbroch2022-08-12T20:03:17Z<p>Vaahn: /* Ore Exchange */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center|600px]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center|400px]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
The townsfolk of Einbroch and Einbech needs helpful adventurers in their daily life, The quests can be found in [[Regional Quests]]<br />
<br />
===Side Quests===<br />
<br />
* Emergency Repair<br />
* Say Hello to my Brother<br />
<br />
===Daily Quests===<br />
<br />
* Device Check<br />
* Runaway Puppy<br />
* Lunch Delivery<br />
* Cleaning Surroundings<br />
* Shadow Miner<br />
* How does it Move!<br />
* Jumping Minerals<br />
* Floating Toxic Gas 1<br />
* Floating Toxic Gas 2<br />
* Cute and Terrible...<br />
* Purifying Toxic Gas<br />
* Creatures From The Abyss<br />
* Living Gemstones<br />
<br />
=Equipment=<br />
<br />
[[Image:Einbroch gear.png]]<br />
<br />
Traversing the Einbech Mines and defeating the monsters within will grant you items that you can exchange for gear that will help you in your journey. You can collect various stones to be exchanged for Dynite, then exchange Dynite for your choice of gear.<br />
<br />
===Ore Exchange===<br />
You can exchange various ores for a Dynite with Elmen, the Field Manager, of the Einbech Miners Association {{navi|einbech|149|257}}.<br />
<br />
[[Image:Ein-stone-white.png]]<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
<br />
=Einbech Mines 3F=<br />
<br />
[[Image:Einbech 3f.png|center]]<br />
<br />
They recently discovered a secret tunnel from the 2nd floor, which goes deeper in the mines, they have seen a whole other mine moving within the deepest part, with monsters more violent than the ones above.<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13974Einbroch2022-08-12T20:03:04Z<p>Vaahn: /* Equipment */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center|600px]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center|400px]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
The townsfolk of Einbroch and Einbech needs helpful adventurers in their daily life, The quests can be found in [[Regional Quests]]<br />
<br />
===Side Quests===<br />
<br />
* Emergency Repair<br />
* Say Hello to my Brother<br />
<br />
===Daily Quests===<br />
<br />
* Device Check<br />
* Runaway Puppy<br />
* Lunch Delivery<br />
* Cleaning Surroundings<br />
* Shadow Miner<br />
* How does it Move!<br />
* Jumping Minerals<br />
* Floating Toxic Gas 1<br />
* Floating Toxic Gas 2<br />
* Cute and Terrible...<br />
* Purifying Toxic Gas<br />
* Creatures From The Abyss<br />
* Living Gemstones<br />
<br />
=Equipment=<br />
<br />
[[Image:Einbroch gear.png]]<br />
<br />
Traversing the Einbech Mines and defeating the monsters within will grant you items that you can exchange for gear that will help you in your journey. You can collect various stones to be exchanged for Dynite, then exchange Dynite for your choice of gear.<br />
<br />
===Ore Exchange===<br />
You can exchange various ores for a Dynite with Elmen, the Field Manager, of the Einbech Miners Association {navi|einbech|149|257}}.<br />
<br />
[[Image:Ein-stone-white.png]]<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
<br />
=Einbech Mines 3F=<br />
<br />
[[Image:Einbech 3f.png|center]]<br />
<br />
They recently discovered a secret tunnel from the 2nd floor, which goes deeper in the mines, they have seen a whole other mine moving within the deepest part, with monsters more violent than the ones above.<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=File:Ein-stone-white.png&diff=13973File:Ein-stone-white.png2022-08-12T19:59:16Z<p>Vaahn: </p>
<hr />
<div></div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Lighthalzen&diff=13972Lighthalzen2022-08-12T19:57:04Z<p>Vaahn: </p>
<hr />
<div>{{Not_Implemented}}<br />
=Lighthalzen=<br />
<br />
[[Image:Lighthalzen.jpg|center]]<br />
<br />
<br />
The city of Lighthalzen is nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic. Teleporting or Fly-winging is prohibited in town. The fastest way to access the city <br />
(besides a [[Priest]] with a memo) is via the [[Airship]]. <br />
<br />
=Story=<br />
<br />
[[Image:Lighthalzen1.png|center]]<br />
<br />
Five hundred years ago, Zenit Zerter Lighthal, one of the leading scientists at the time, founded the Lighthal Laboratory. The research facility is set on a remote valley in the Schwartzwald Republic . Later on, when the [[Rekenber Corporation]] gained ownership of the facility, they bought all the nearby villages and began construction of the great city known today as Lighthalzen.<br />
<br />
The city-state of Lighthalzen is divided into two districts, the residential district on the south side of the city and the commercial district on the north side. The residential district's main attraction is the world-renowned Rekenber Hotel, located in the center of the district. The commercial district contains an airship landing strip, the Lighthalzen Bank, various trading posts, and the [[Alchemist]] Guild House. More importantly, it houses the [[Rekenber Corporation]] Headquarters.<br />
<br />
The [[Rekenber Corporation]] is the biggest corporation in the Schwartzwald Republic . It is undeniably the driving force behind Lighthalzen, having great influence and responsibility over the city. The Corporation has spearheaded numerous researches and technological breakthroughs for years. These include the development of the Strahlenstein steam engine, which is being used for numerous tasks all throughout Schwartzwald, and the Airship, which has become a major form of interregional transportation in Midgard. But one of their most famous and controversial work is their research on the secrets of life, which resulted in the development of the Guardians – Midgard's first artificial life forms - said to be much stronger than any human being.<br />
<br />
=City Travel Guide=<br />
<br />
[[Image:Lighthalzen2.png|center]]<br />
<br />
Almost all of the inhabitants of Lighthalzen are employees of the [[Rekenber Corporation]]. Some work for the [[Alchemist]] Guild, while others are traders and businessmen hoping to seek fortune within the city. For security reasons, the company strictly regulates movement of people within the city. Visitors without sufficient identification will be denied access inside Lighthalzen. Despite this, the Rekenber Corporation still has a good reputation among the residents of Lighthalzen, for they have bought prosperity to their city.<br />
<br />
Also on the outskirts of Lighthalzen is the slums area, where less fortunate citizens of Schwartzwald reside. The area started out as the remnants of the small villages bought out by the Rekenber Corp., but as more people poured in, the area gradually expanded. Although the Rekenber Corporation has an employment program for the residents of the slum area, and even donates 5% of its profits for social welfare programs, they prohibit the citizens of Lighthalzen from venturing into the slums.<br />
<br />
[[Image:lhz_guide.gif]]<br />
<br />
=Quests=<br />
<br />
Quests added with the Lighthalzen update<br />
<br />
<br />
=Somatology Laboratory Dungeon=<br />
[[Image:Biolab.jpg|center]]<br />
A biology experiment laboratory. Many so called "doppelgangers" of the many different job classes in Ragnarok Online live here, an example being the 1st class character monsters on floors one and two. It is said that the monsters in this dungeon are actually the angry spirits of humans who were experimented on, and had their bodies dumped in the bottom level. It is considered by many as the toughest dungeon in the game.<br />
<br />
==First & Second Floor==<br />
'''Dungeon Maps:''' {{map|id=lhz_dun01 1st Floor}} / {{map|id=lhz_dun02 2nd Floor}}<br />
<br />
Underneath Lighthalzen is the Somatology Laboratory, where most of the Rekenber Corporation's Life Experimentation tests are conducted. The first level is the main research facility, where most of the mainstream researches are done. It has state of the art equipment and also houses accommodations for its resident scientists. The second level is a highly restricted area, where only a few are granted access. This area is dedicated to the more clandestine experiments involving the secrets of life. Here one can find the prison cells where test subjects are confined. Due to some kind of accident in the facility, the laboratory appears to be abandoned; its test subjects now running amok.<br />
<br />
This place is well known for the large amounts of experience it yields, plus the monsters also drop powerful equipments for their respective jobs.<br />
<br />
See the [[Biolabs Entrance Quest]] for access.<br />
<br />
==Third Floor==<br />
'''Dungeon Map:''' {{map|id=lhz_dun03 3rd Floor}}<br />
<br />
The third level serves as a disposal site for the laboratory's hazardous waste materials. However, remains of human bodies from the Life Experimentation tests are also thrown in here. It is rumored that the vengeful spirits of these people haunt the place. <br />
<br />
The enemies here resemble the 2-1 branch of transcended characters:<br />
*(Assassin Cross) {{monster|id=1635 Eremes Guile}} / (MVP) {{monster|id=1647 Assassin Cross Eremes}}<br />
*(High Priest) {{monster|id=1637 Margaretha Sorin}} / (MVP) {{monster|id=1649 High Priest Margaretha}}<br />
*(High Wizard) {{monster|id=1639 Kathryne Keyron}} / (MVP) {{monster|id=1651 High Wizard Kathryne}}<br />
*(Lord Knight) {{monster|id=1634 Seyren Windsor}} / (MVP) {{monster|id=1646 Lord Knight Seyren}}<br />
*(Master Smith) {{monster|id=1636 Howard Alt-Eisen}} / (MVP) {{monster|id=1648 Master Smith Howard}}<br />
*(Sniper) {{monster|id=1638 Cecil Damon}} / (MVP) {{monster|id=1650 Sniper Cecil}}<br />
<br />
Although all the biolab monsters look like players and use the same skills as players, they use them at a much higher level, far beyond the normal parameters of player's skills, both due to the high stats of the monsters, and the levels of the skill used. Kathryne Keyron (or simply the High Wizard Kathryne) casts a [[Jupitel Thunder]] that hits 30 times, while the player's [[Jupitel Thunder]] hits only 12 times (contrary to rumor, she does not cast level 28, [[Jupitel Thunder]] level 10 hits 30 times when used by monsters, while only hitting 12 times when used by players)<br />
<br />
Also located on level 3 of the Lighthalzen Biolabs are the "mini-boss" versions of the 2-1 transcendent classes. These monsters look the same as others of their class, but their name is slightly different. For example, a normal monster might be called "Cecil Damon". Its mini-boss version will be called "Sniper Cecil", a pairing of the class-name and the character's name. Additionally, there will be a random MVP on the map at any time which will resemble any of the mini bosses, but will be even harder, and summon an entourage of the mini-boss versions of its colleagues at any time. Killing these boss monsters requires a high-level party.<br />
<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=File:Lighthalzen2.png&diff=13971File:Lighthalzen2.png2022-08-12T19:56:25Z<p>Vaahn: </p>
<hr />
<div></div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=File:Lighthalzen1.png&diff=13970File:Lighthalzen1.png2022-08-12T19:55:30Z<p>Vaahn: </p>
<hr />
<div></div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Gypsy&diff=13969Gypsy2022-08-12T19:41:26Z<p>Vaahn: /* Overview */</p>
<hr />
<div>{{Infobox Job<br />
|jobBase=Dancer<br />
|jobType=2-2 Transcendent<br />
|Race=[[Human]]<br />
|changesAt=[[Juno]]<br />
|skills=6<br />
|skillPoints=31<br />
|questSkills=0<br />
|str=6<br />
|agi=14<br />
|vit=2<br />
|int=5<br />
|dex=16<br />
|luk=2}}<br />
<br />
== Overview ==<br />
<br />
[[Image: GYPSY.PNG|thumb]]<br />
<br />
Everybody loves the Gypsy's dancing, especially her enemies. It's the last thing they see before they go to their graves with a smile on their lips and an arrow through their hearts. The Gypsy is so alluring that hundreds of acts of heroism (and foolishness) have been performed in her name.<br />
With more lithe and agile bodies granted by the gods, Gypsies are hard to resist especially when one begins her dance. Not a single drop of sweat can be seen. Every dance and movement seemingly effortless. Graceful dance is her specialty, dancing gracefully to lure the monster to its death with the newly acquired [[Arrow Vulcan]] and [[Tarot Card of Fate]] skills.<br />
<br />
'''New Skills Overview:'''<br />
<br />
{{Skill List|skill=Arrow Vulcan |simple=yes}}: A single target ranged attack skill that requires a Whip be equipped to cast. This skill is quite powerful, and if using the right whip, can kill most enemies in one or two shots early on. Another bonus to using this spell to level is that a shield can be equipped for damage reduction since Whips are one handed. The downside to this skill is that it has a long skill delay between casts and that it cannot be cast while performing songs. <br />
<br />
{{Skill List|skill=Marionette Control |simple=yes}}: This is useful and frequently used for any brewing type of situations like an [[Alchemist]]'s [[Potion Creation]]. Very serious potion brewers will create a [[Minstrel]] or Gypsy purely as a "slave" for brewing with high [[LUK]], [[DEX]], and [[INT]].<br />
<br />
{{Skill List|skill=Tarot Card of Fate |simple=yes}}: This skill can be very useful in WoE. Under the effect of Magic Strings it can be very spammable. Not only can this be cast through [[Pneuma]], it also cannot be removed by enemies. It is highly recommended to memorize the cards. This way the player can continuously use the skill until a Death Card comes up.<br />
<br />
{{Skill List|skill=Sheltering Bliss |simple=yes}}: This skill can be used in front of a portal in WoE to disable enemies. Worth maxing if using this character for WoE.<br />
<br />
{{Skill List|skill=Hermode's Rod |simple=yes}}: This skill's debuff is generally not worth using and it can be a pain to use in WoE.<br />
<br />
{{Skill List|skill=Longing for Freedom |simple=yes}}: This skill can be somewhat useful when pairing with a Bard class, but requires some practice to use properly. If moving too far from the other performer, the skill will cancel. Generally not worth investing points into.<br />
<br />
== Class Data ==<br />
=== Skills ===<br />
<br />
''For more information about Dancer skills, click [[Dancer#Skills|here]].''<br />
<br />
{| class="wikitablec sortable"<br />
|-<br />
! Skill !! Description !! Levels !! Type<br />
|- <br />
| {{Skill List|skill=Arrow Vulcan}}<br />
|| Strike targets multiple times, causing up to 1,200% damage. Consumes only 1 arrow. || 10<br />
|style="background:#ffcccc"| Offensive<br />
|-<br />
| {{Skill List|skill=Hermode's Rod}}<br />
|| Create a large area near portals during WoE that strip buffs from allies yet block all magic attacks against those in it's AoE. || 5<br />
|style="background:#ccffcc"| Active<br />
|-<br />
| {{Skill List|skill=Longing for Freedom}}<br />
|| Enables the Gypsy to move and attack in AoE of an Ensemble she is performing with a Bard/Minstrel. || 5<br />
|style="background:#ccffcc"| Active<br />
|-<br />
| {{Skill List|skill=Marionette Control}}<br />
|| Give up to half of the Gypsy's stats to another player in party. || 1<br />
|style="background:#ccffcc"| Active<br />
|-<br />
| {{Skill List|skill=Sheltering Bliss}}<br />
|| Create a 9x9 area with a Minstrel that prevents everyone from entering, but doesn't block ranged attacks or magic.|| 5<br />
|style="background:#ccffcc"| Active<br />
|-<br />
| {{Skill List|skill=Tarot Card of Fate}}<br />
|| Up to a 40% chance to cause 1 of 14 random effects on a target. || 5<br />
|style="background:#ccffcc"| Active<br />
|}<br />
<br />
=== Job Bonuses ===<br />
<br />
{|class="wikitable" style="text-align:center"<br />
! Stat\Amount !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +11 !! +12 !! +13 !! +14 !! +15 !! +16<br />
|-<br />
! STR<br />
| 2 || 6 || 20 || 35 || 50 || 66 || || || || || || || || || ||<br />
|-<br />
! AGI<br />
| 4 || 11 || 12 || 13 || 25 || 31 || 38 || 47 || 52 || 57 || 61 || 62 || 67 || 70 || ||<br />
|-<br />
! VIT<br />
| 17 || 54 || || || || || || || || || || || || || ||<br />
|-<br />
! INT<br />
| 8 || 26 || 39 || 53 || 60 || || || || || || || || || || ||<br />
|-<br />
! DEX<br />
| 1 || 9 || 14 || 15 || 18 || 23 || 24 || 28 || 33 || 41 || 43 || 45 || 49 || 58 || 65 || 69<br />
|-<br />
! LUK<br />
| 27 || 63 || || || || || || || || || || || || || ||<br />
|}<br />
<br />
=== ASPD ===<br />
''[[ASPD]] values do not change after [[transcendent|transcending]]. See [[Dancer#ASPD|Dancer (ASPD)]].''<br />
<br />
{{Navbox Dancer}}<br />
{{Navbox_Classes}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Main_Page&diff=13968Main Page2022-08-12T19:37:16Z<p>Vaahn: </p>
<hr />
<div>{|style="width:100%; background:transparent;"<br />
|class="MainPageTop iwMainFrame" style="width:50%; vertical-align:top; text-align:center;"|<br />
<div class="iwMainTitle">Welcome</div><br><br />
[[File:WelcomeWiki.png|center]]<br />
<big>'''Welcome to the Ragnarok: Project Zero Wiki.'''</big><br />
<br />
{| class="wikitable" style="background-color:#ffccc9; width:100%;"<br />
|-<br />
! style="background-color:#ffccc9; width: 16.666%;" | [[Zero|About Zero]]<br />
! style="background-color:#ffffc7; width: 16.666%;" | [[Server Info]]<br />
! style="background-color:#9aff99; width: 16.666%;" | [[Master_Account|Master Account System]]<br />
! style="background-color:#ffd454; width: 16.666%;" | [[Project Zero PvP]]<br />
! style="background-color:#94FFFC; width: 16.666%;" | [[Project Zero Chronicles]]<br />
! style="background-color:#cbcefb; width: 16.666%;" | [[https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/tree/master/changelogs Latest Updates]]<br />
|}<br />
<br />
{| class="wikitable" style="text-align: center; width: 50%;margin-left: auto; margin-right: auto; margin-top: 30px; margin-bottom: 30px"<br />
|-<br />
|style="padding:0"|<br />
|-<br />
|style="text-align:center;font-weight:bold;font-size:18px;"|<span style="font-size:24px">'''Recent Content Releases'''</span><br/>[[Einbroch]] ([[Project_Zero_Chronicles#9th_Chronicle:_The_Era_of_Rebirth:_The_Path_to_Transcendence.2F_Einbroch_-_The_City_of_Steel|9th Chronicle]]) · [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2022-07-30.md 2022-07-30 Changelog]<br />
|}<br />
<br />
'''Vandalism is not tolerated. You may request for a wiki account by asking the Wiki Team on Discord.'''<br />
|}<br />
{|style="width:100%; background: transparent;"<br />
! class="MainPageLeft iwMainFrame" style="vertical-align: top; align: center;" | <div class="iwMainTitle">Content</div><br><br />
<br />
{| style="display: inline-block;"<br />
|-<br />
! style="position:relative;" | <span style="position:absolute; z-index: -1;">Fever Fields</span> <span style="position:relative; z-index: 1;"> [[image:W_feverfields.png|link=Fever System]]</span><br />
! rowspan="2" style="text-align:center; width:250px;" | [[image:W_levelingspots.png|200px|link=Leveling Spots]]</span><br />
|-<br />
! style="position:relative;" | <span style="position:absolute; z-index: -1;">Dynamic Fields</span> <span style="position:relative; z-index: 1;"> [[image:W_dynamicfields.png|link=Dynamic Fields]]</span><br />
|}<br />
<div style="height: 2px"></div><br />
{| class="wikitable" style="text-align:center; display: inline-table;"<br />
|-<br />
! style="background-color:#dae8fc;" | [[image:W_memorialdungeons.png|200px|link=Instance]]<br />
|-<br />
| [[Poring Village]]<br />
|-<br />
| [[Orcs Memory Memorial Dungeon|Orc's Memory]]<br />
|-<br />
| [[Prontera Culvert Memorial Dungeon|Prontera Culvert]]<br />
|-<br />
| [[Ant Hell Memorial Dungeon|Ant Hell]]<br />
|- <br />
| [[Izlude Waterway Memorial Dungeon|Izlude Waterway]]<br />
|-<br />
| [[Sunken Ship Memorial Dungeon|Sunken Ship]]<br />
|-<br />
| [[Odin's Temple of Glory Memorial Dungeon|Odin's Temple of Glory]]<br />
|}<br />
{| class="wikitable" style="text-align:center; display: inline-table;"<br />
|-<br />
! style="background-color:#dae8fc;" | [[image:W_quests.png|200px|link=Quests]]<br />
|-<br />
| [[Criatura Academy]]<br />
|-<br />
| [[Eden Group|<span title="A variety of quests designed to assist in early leveling.">Eden Group</span>]]<br />
|-<br />
| [[Regional Quests]]<br />
|-<br />
| [[Kingdom Guild]]<br />
|-<br />
| [[Gym Pass Quest]]<br />
|-<br />
| [[Random Daily Missions]]<br />
|-<br />
| [[Event Missions]]<br />
|-<br />
| [[Feature Events]]<br />
|-<br />
| [[Seasonal Events]]<br />
|-<br />
| [[Episode One]]<br />
|-<br />
| [[Transcendent|Rebirth Quest]]<br />
|}<br />
{| class="wikitable" style="text-align:center; display: inline-table;"<br />
|-<br />
! style="background-color:#dae8fc;" | [[image:W_gears.png|200px|link=Equipment]]<br />
|-<br />
| [[Refinement System|<span title="Strengthen your equipment.">Refinement</span>]]<br />
|-<br />
| [[Thor's Flame|<span title="Improve your chances of strengthening your equipment!">Thor's Flame</span>]]<br />
|-<br />
| [[Forging|<span title="Create weapons with elemental properties.">Weapon Creation</span>]]<br />
|-<br />
| [[Weapon Materials|<span title="Information on how to craft the various weapons.">Weapon Crafting Materials</span>]]<br />
|-<br />
| [[Random Options|<span title="Information on the various options that drop with Equipment.">Equipment Options</span>]]<br />
|- <br />
| [[Memorial Dungeon Equipment|<span title="Information on equipment gained from memorial dungeons">Memorial Dungeon Equipment</span>]]<br />
|- <br />
| [[Potion Creation|<span title="Information on how to brew various potions.">Potion Creation Guide</span>]]<br />
|- <br />
| [[Headgears|<span title="Information about various ways to get headgears.">Headgears</span>]]<br />
|- <br />
| [[Costume Effect Stones|<span title="Information about enchanting costumes with different effects.">Costume Effect Stones</span>]]<br />
|- <br />
| [[Box Items|<span title="Information about items obtained from box items.">Box Items</span>]]<br />
|}<br />
<br />
{| class="wikitable" style="font-weight:bold; text-align:center; width: 100%; margin-bottom: 30px; margin-top: 30px;"<br />
|- style="font-weight:normal; text-align:left;"<br />
! colspan="5" style="text-align:center; background-color:#dae8fc;" | Updated Places<br />
|-<br />
| style="width: 25%"| [[Clock Tower]]<br />
| style="width: 25%"| [[Glast Heim]]<br />
| style="width: 25%"| [[War_of_Emperium#Guild_Dungeons|Guild Dungeons]]<br />
| style="width: 25%"| [[Louyang]]<br />
|-<br />
| style="width: 25%"| [[Amatsu]]<br />
| style="width: 25%"| [[Juno]]<br />
| style="width: 25%"| [[Malangdo]]<br />
| style="width: 25%"| [[Hugel]]<br />
|-<br />
| style="width: 100%" colspan="4"| [[Einbroch]] & [[Einbroch#Einbech|Einbech]]<br />
|}<br />
{|style="width:100%; background: transparent;"<br />
! class="MainPageLeft iwMainFrame" style="vertical-align: top;" | <div class="iwMainTitle">Gameplay Basics</div><br><br />
{| class="wikitable" style="font-weight:bold; text-align:center; width: 100%;"<br />
|- style="font-weight:normal; text-align:left;"<br />
! colspan="5" style="text-align:center; background-color:#dae8fc;" | [[Introduction_to_Ragnarok_Online|Introduction to Ragnarok]]<br />
|-<br />
| style="width: 19%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| [[Getting Started|<span title="Useful tips for new players.">Getting Started</span>]] <br />
| style="width: 19%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| [[Basic Game Control|<span title="In-game commands and controls.">Basic Game Control</span>]]<br />
| style="width: 19%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| [[Glossary|<span title="A list of commonly used acronyms and abbreviations.">Glossary</span>]]<br />
| style="width: 19%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| [[Levels|<span title="Basic leveling introduction and EXP tables.">Levels</span>]]<br />
| style="width: 19%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| [[Experience|<span title="How EXP is calculated and modifiers.">Experience</span>]]<br />
|-<br />
| style="width: 19%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| [[Stats|<span title="Attributes that determine a character's strengths and weaknesses.">Stats</span>]]<br />
| style="width: 19%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| [[Skills|<span title="Skill usage and how they work.">Skills</span>]]<br />
| style="width: 19%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| [[Monster]]s<br />
| style="width: 19%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| [[Party|<span title="Level up together, sharing EXP and Drops.">Party</span>]]<br />
| style="width: 19%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| [[Guild System|<span title="Battle in War of Emperium and donate EXP to the cause.">Guilds</span>]]<br />
|}<br />
<br />
<br/> <br />
<br />
{| class="wikitable" style="font-weight:bold; text-align:center; width: 100%; min-width: 700px;" cellpadding="20"<br />
! colspan="6" style="text-align:center; background-color:#dae8fc;" | <span title="Character classes in RO.">[[Classes|Class System]]</span><br />
|-<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| <br />
[[image:Acolyte_Ico.png]]<br />
[[Acolyte]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| <br />
[[image:Archer_Ico.png]] <br />
[[Archer]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| <br />
[[image:Mage_Ico.png]]<br />
[[Mage]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| <br />
[[image:Merchant_Ico.png]] <br />
[[Merchant]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| <br />
[[image:Swordsman_Ico.png]] <br />
[[Swordsman]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;"| <br />
[[image:Thief_Ico.png]] <br />
[[Thief]]<br />
|- <br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc; padding: 10px;"| <br />
[[image:Priest_Ico.png]] [[Priest]]<br/><div style="padding: 5px;"></div>[[File:High Priest Icon.png]] [[High Priest]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc; padding: 10px;"| <br />
[[image:Hunter_Ico.png]] [[Hunter]]<br/><div style="padding: 5px;"></div>[[File:Sniper Icon.png]] [[Sniper]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc; padding: 10px;"| <br />
[[image:Wizard_Ico.png]] [[Wizard]]<br/><div style="padding: 5px;"></div>[[File:High Wizard Icon.png]] [[High Wizard]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc; padding: 10px;"| <br />
[[image:Blacksmith_Ico.png]] [[Blacksmith]]<br/><div style="padding: 5px;"></div>[[File:Whitesmith Icon.png]] [[Whitesmith]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc; padding: 10px;"| <br />
[[image:Knight_Ico.png]] [[Knight]]<br/><div style="padding: 5px;"></div>[[File:Lord Knight Icon.png]] [[Lord Knight]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc; padding: 10px;"| <br />
[[image:Assassin_Ico.png]] [[Assassin]]<br/><div style="padding: 5px;"></div>[[File:Assassin Cross Icon.png]] [[Assassin Cross]]<br />
|-<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc; padding: 10px;"| <br />
[[image:Monk_Ico.png]] [[Monk]]<br/><div style="padding: 5px;"></div>[[File:Champion Icon.png]] [[Champion]]<br />
| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc; padding: 10px;"| <br />
[[image:Bard_Ico.png]] [[Bard]] / [[image:Dancer_Ico.png]] [[Dancer]]<br/><div style="padding: 5px;"></div>[[File:Clown Icon.png]] [[Clown]] / [[File:Gypsy Icon.png]] [[Gypsy]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc; padding: 10px;"| <br />
[[image:Sage_Ico.png]] [[Sage]]<br/><div style="padding: 5px;"></div>[[File:Professor Icon.png]] [[Professor]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc; padding: 10px;"| <br />
[[image:Alchemist_Ico.png]] [[Alchemist]]<br/><div style="padding: 5px;"></div>[[File:Creator Icon.png]] [[Creator]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc; padding: 10px;"| <br />
[[image:Crusader_Ico.png]] [[Crusader]]<br/><div style="padding: 5px;"></div>[[File:Paladin Icon.png]] [[Paladin]]<br />
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc; padding: 10px;"| <br />
[[image:rogue_Ico.png]] [[Rogue]]<br/><div style="padding: 5px;"></div>[[File:Stalker Icon.png]] [[Stalker]]<br />
|-<br />
| colspan=6 style="padding: 8px;" | [[image:Ninja_ico.png]] [[Ninja]]<br />
|}<br />
<br />
<br/><br />
<br />
{|style="width:100%; background: transparent;"<br />
! class="MainPageLeft iwMainFrame" style="vertical-align: top; align: center;" | <div class="iwMainTitle">Game Systems</div><br><br />
<br />
{| class="wikitable" style="text-align:center; display: inline-block;vertical-align:top;"<br />
|-<br />
! colspan="2"style="background-color:#dae8fc;" | [[image:W_generalmechanics.png|245px|link=Game Mechanics]]<br />
|-<br />
| [[Status Effects|<span title="Status debuffs in general and how they work.">Status Effects</span>]]<br />
| [[Status Icons|<span title="Guide to the various on-screen icons.">Status Icons</span>]]<br />
|-<br />
| [[Drop System|<span title="How items are dropped from monsters.">Drops</span>]]<br />
| [[Card System|Cards]]<br />
|-<br />
| [[Items]]<br />
| [[Size|Sizes]]<br />
|-<br />
| [[Race|Races]]<br />
| [[Element|<span title="Relationships between elemental properties in the game.">Elements</span>]]<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center; display: inline-block;vertical-align:top;"<br />
|-<br />
! colspan="2"style="background-color:#dae8fc;" | [[image:W_systems.png|245px]]<br />
|-<br />
| [[Commerce|<span title="Buying, Selling, and Trading items.">Commerce</span>]]<br />
| [[Item Mixing|<span title="Items made through NPCs.">Item Mixing</span>]]<br />
|-<br />
| [[Vending|<span title="Shop that allows players to sell items directly.">Vending</span>]]<br />
| [[Marriage System|<span title="If you have a sweetheart, you might consider marrying in RO.">Marriage</span>]]<br />
|-<br />
| [[Buying Store|<span title="Shop that allows players to buy items directly.">Buying Store</span>]]<br />
| [[Adoption System|<span title="Players can choose to be adopted by a pair of characters that are married.">Adoption</span>]]<br />
|-<br />
| [[Stats & Skill Reset System|Stats & Skill Reset]]<br />
| [[Achievement System|Achievements]]<br />
|-<br />
| [[Chat Commands]]<br />
| [[Daily Attendance]]<br />
|-<br />
| [[Stylist]]<br />
| [[PvP]]<br />
|}<br />
<br />
{| style="text-align:center; float: left; width: 100%;"<br />
|-<br />
! style="position:relative;" | <span style="position:absolute; z-index: -1;">Cute Pet System</span> <span style="position:relative; z-index: 1;"> [[image:W_cute_pets.png|link=Cute Pet System|Cute Pet System]]</span><br />
|-<br />
! style="position:relative;" | <span style="position:absolute; z-index: -1;">World Map</span> <span style="position:relative; z-index: 1;"> [[image:W_worldmap.png|link=World Map]]</span><br />
|}<br />
|}<br />
<br />
<br />
[[Category:Project Pages]]</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Project_Zero_Chronicles&diff=13967Project Zero Chronicles2022-08-12T19:35:15Z<p>Vaahn: /* 9th Chronicle: The Era of Rebirth: The Path to Transcendence/ Einbroch - The City of Steel */</p>
<hr />
<div>Project Zero uses a different timeline of events from the usual episodic content of classic to renewal. Based on how the Zero server of Korea has laid out its content releases, the server will be releasing content in a similar fashion. Hence we would term them as Chronicles instead of Episodes to remove the confusion with how Renewal releases updates. <br />
<br />
For reference :[https://roz.gnjoy.com/news/update/list.asp?bbsmode=10014 KrZero Area/Dungeon Updates]<br />
<br />
== '''1st Chronicle: The Beginning of the World: The Kingdom of Rune-Midgard''' ==<br />
<br />
The Kingdom of Rune-Midgard is the first country the world of Ragnarok showcased, it has by far the largest map area among the 3 country-states in the continent. Prontera is its capital and the largest city-state among the 9 under its domain.<br />
<br />
[[File:Worldmap.jpg|right|frameless|400px|The World Map]]<br />
<br />
*'''[[Prontera]]'''<br />
<br />
The Capital of the Rune-Midgartz Kingdom. It houses the the Knight's Chivalry and the Church of Odin for Knights, Crusaders, Acolytes and Priests. You can find '''[[Prontera Culvert]]''' close to the city.<br />
<br />
*'''[[Geffen]]'''<br />
<br />
The City of Magic, it houses the Magic Guild for Mages and Wizards. The Geffen Tower is its most distinguishing feature. You can find the '''[[Geffen Dungeon]]''' on the basement of the Tower. '''[[Mt. Mjolnir Dead Pit]]''' is an abandoned mine dungeon northeast of Geffen. '''[[Orc Dungeon]]''' is also within Geffen's jurisdiction. The '''[[Geffen Fever Field]]''' is also close by.<br />
<br />
*'''[[Payon]]'''<br />
<br />
The city safe from outside invaders with the blessing of being surrounded by forests, Payon. Their unique architecture reflects the use the wood only available in their surrounding forests. Also houses the Archer Village. '''[[Payon Cave]]''' is just beside the Archer Village.<br />
<br />
*'''[[Morroc]]'''<br />
<br />
The Desert town that houses the Thieves Guild. There is a looming presence waiting to be unleashed in this town. The Pyramids and Sphinx are located just beside the town. Ant Hell Dungeon is also close to the town's vicinity. The '''[[Sograt Desert Fever Field]]''' is also close by.<br />
<br />
*'''[[Alberta]]'''<br />
<br />
The port city of Alberta where the ocean breeze is always pleasing. The Merchant Guild is also located here. However, you can't find many merchants here because most of the trades that are done here are between in larger cities. The Dungeons close to it are '''[[Turtle Island]]''' and '''[[Sunken Ship]]'''. The town will also be a gateway to the other towns to come.<br />
<br />
*'''[[Izlude]]'''<br />
<br />
Izlude, the satellite town of Prontera, sits on the eastern edge of the Rune-Midgard kingdom. Being a port, it features trade and travel routes by air and sea. Its strategic location gave Prontera access to a port, increasing possibilities for trade and transportation. Since then, various new features have been added to the town, including the Izlude Arena, the Royal Criatura Academy, and the airship dock. You can also Access the '''[[Undersea Tunnel]]''' nearby. '''[[Jawaii]]''' is also accessed in this area, talk to the NPC close to the docks for transport.<br />
<br />
*'''[[Aldebaran]]'''<br />
<br />
Known as the city of canals, also home of the Clock Tower. The majority of Al de Baran is indeed constructed around the waterways, using them for power, drinking water, and urban landscaping. In addition, a system of beautiful windmills dots the city's skyline, turning lazily in the mountain breeze. The scent of plant life, the crisp clean air, and the overall formal beauty of the city make it a well-known tourist city. It is here, also, that the Alchemist Guild makes its home, attracting many individuals from all over the world who wish to further research this strange science.<br />
<br />
*'''[[Umbala]]'''<br />
<br />
Umbala is surrounded by four field maps characterized by lush greens and abundant forests. Monsters found in these maps are of a wide variety. They may look like they’re plants, but most of them are from various other races. The Utan Tribe resides here. You can access Hvergelmir's Fountain, a path that eventually leads to '''[[Niflheim]]''', the city of the Dead.<br />
<br />
*'''[[Comodo]]'''<br />
Comodo is a beach located at the far south region of Rune-Midgard Kingdom. . It is also home to the Dancer and Bard guilds. Due to the local region, the sun does not shine in Comodo. You will be dazed by the glow of the blue moon, and drawn in by the enchanted night life in Comodo. The 3 caves surrounding Comodo are known as the '''[[Beach Dungeon]]'''.<br />
<br />
'''[[Memorial Dungeons]]'''<br />
<br />
Also known as Instances, are a type of dungeon in which a specific copy ("instance") is created for each individual party attempting to enter. As such, the server requires a small time period to create the instance, and it can only be used until a certain time limit before it is destroyed. Therefore, each party has the instance to themselves. <br />
<br />
There are 6 Memorial Dungeons related to Rune-Midgard: '''[[Poring Village]]''', '''[[Orcs Memory Memorial Dungeon]]''', '''[[Prontera Culvert Memorial Dungeon]]''', '''[[Ant Hell Memorial Dungeon]]''', '''[[Izlude Waterway Memorial Dungeon]]''', and the '''[[Sunken Ship Memorial Dungeon]]'''.<br />
<br />
== '''2nd Chronicle: Glast Heim and Clock Tower''' ==<br />
<br />
'''[[Glast Heim]]'''<br />
<br />
[[File:Gh.jpg|frameless|right|400px|Glast Heim]]<br />
The Ruins of what was once the capital of Rune Kingdom, whose warriors were so powerful that other nations thought of them as Super Entities. <br />
<br />
Legends say that the king of that kingdom was seeking more power from the sacred tomes hidden deep inside of the Ancient Tower of Geffenia, so he sent Assassins to steal it from there. <br />
<br />
Little did he know that by reading the tomes he unleashed evil powers over his kingdom; so powerful that it damned every soul into infinite torment. <br />
<br />
The king's name was lost, now he is only known as the Dark Lord, and what is left from Glast Heim citizens are now fearsome monsters feasting on the flesh and souls of wanderers. Lately some adventurers reported hearing explosions from inside the Ruins, nobody knows what happened exactly.<br />
<br />
The Ruins of Glast Heim houses 2 Fever Fields, and a few NPC's who are waiting for adventurer's to aid them.<br />
<br />
<br />
'''[[Clock Tower]]'''<br />
<br />
[[File:ClockTower.jpg|frameless|right|400px|Clock Tower Entrance]]<br />
<br />
Aldebaran, the city of gentle calm, is renown for the mysterious Clock Tower that stands in its center. The city's craftsmen produced countless handmade clocks early in Aldebaran's development, and disposed broken, faulty clocks in the city's ancient tower. <br />
<br />
Somehow, the magical energies of the tower transformed these clocks into living, malicious monsters. These monstrous clocks eventually expelled all people from the tower, turning the Clock Tower into a fearsome dungeon where Clock monsters freely roam and replicate. <br />
<br />
Many curious and well-meaning adventurers have explored the Clock Tower to exterminate the wicked clocks, but only a few of them have safely returned. Even today, no one has managed to unravel the mysteries of the Aldebaran Clock Tower.<br />
<br />
Some NPC's request your assistance to either exterminate monsters within the tower or gather up peculiar items to create new items.<br />
<br />
== '''3rd Chronicle: The War of Emperium''' ==<br />
<br />
'''[[War of Emperium]]'''<br />
[[Image: WOE.jpg|right|250px]]<br />
The War of Emperium is a feature that allows guilds to fight in order to conquer a Castle to be the headquarters for the guild, and get benefits and special advantages.<br />
<br />
Owning a Castle gives your guild several benefits. First off, you are able to access the Guild Dungeon associated with the realm your castle resides in for free (see below). These dungeons have several strong monsters that in some cases do not spawn in the normal world. Secondly, every night, 4 or more (depending on the economy of the castle) treasure boxes will appear in the castle giving useful items and equipments.<br />
<br />
Currently the Guild Castles opened are Valkyrie in Prontera and Britoniah in Geffen, along with their corresponding Guild Dungeons<br />
<br />
<br />
'''[[Cute Pet System]]'''<br />
<br />
Cute Pet System allows players to tame monsters to become pets. They give special stat bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.<br />
<br />
<br />
'''[[Undersea Tunnel]]'''<br />
<br />
Recently the soldiers of midgard found an entrance leading to a deeper floor in byalan dungeon, the creatures were much more powerful, and a looming presence abides within the deep waters. Venture with caution to the 6th floor of the Undersea Tunnel, fight stronger water monsters and kill the Kraken that lurks within.<br />
<br />
== '''4th Chronicle: Louyang - The Castle of the Dragon''' ==<br />
<br />
'''[[Louyang]]'''<br />
<br />
[[File:Louyang2.png|right|frameless|400px|Louyang]]<br />
<br />
The world of Midgard welcomes a new land to be explored - Louyang, the Castle of the Dragon. Fashioned after ancient China, it now becomes the stage on which a chivalrous new tale will unfold. <br />
<br />
Far from the shores of Volsug, the brave adventurers discovered the land of Louyang. With its high mountains, vast fields, and the glorious Castle of the Dragon looming on the horizon, it wasn’t long before the adventurers were captivated by this foreign land’s mystique. Not only was the landscape spectacular, but the citizens were equally interesting. <br />
<br />
Here they discovered unique artworks, weapons, masterpieces, and products made by skilled native craftsmen; treasures not found in any other land. Rumors also speak of another kind of treasure, a treasure so vast that is was said to compare to the vaults of King Tristan III and those guarded by the Schwarzwald Republic.<br />
<br />
<br />
'''[[Louyang#The_Royal_Mausoleum|The Royal Mausoleum]]'''<br />
<br />
The tomb of Suei Long Gon, a previous ruler of Louyang. The tomb requires a quest to be able to access it.<br />
<br />
== '''5th Chronicle: Amatsu - The Land of Heaven''' ==<br />
<br />
'''[[Amatsu]]'''<br />
<br />
[[File:Amatsu1.png|right|frameless|400px|Amatsu]]<br />
<br />
The town of Amatsu consists of blooming cherry blossoms and Japanese style buildings. Northwest of the town is the Lakeside Castle—an ancient five-story structure. Rumor has it that there is a secret entrance into the castle that leads to a mysterious dungeon.<br />
<br />
In the middle of the field, you will find a shrine half sunken under water. The shrine resides in a forest of bamboo, pine, and cherry trees, making it a famous tourist spot to visit.<br />
<br />
The tale unfolded in Alberta… a tale that told of a sailor whose ship ran into a raging storm. The ship drifted off-course and he found himself lying on the banks of an unknown village. The kind natives took him in, fed him, and nursed him back to health. As he explored the place, he felt awed by the exotic beauty of the land, which later came to be known as Amatsu. <br />
<br />
Straw huts line the streets and exquisite cherry blossoms gave the atmosphere a pinkish-white glow. At the center is a shrine that sits partially underwater, surrounded by lush pine and bamboo trees. At the East stood the magnificent Lakeside Castle, where most of the village treasures - books and historical valuables - are contained. Years later, he returned to his homeland, Alberta. <br />
<br />
His love for Amatsu was immortalized in his journals and maps. Upon his death, people who admired his sense of adventure submitted his written accounts to King Tristan III. The King, whose curiosity was then piqued by the thought of a new potential trading ally, announced to all adventurers that he would reward those who could bring him valuable information about this new eastern land. <br />
<br />
The route to Amatsu was dangerous, and yet seafarers braved the wild winds and murderous storms, hoping to bring glory home. Their persistence prevailed and a few years later, Rune-Midgard and Amatsu began trading with each other.<br />
<br />
<br />
'''[[Lakeside Castle Dungeon]]'''<br />
<br />
Also known as Toukoujyo, is an ancient 5-story structure which is the residence of the current feudal lord, Ishida Yoshinaga. Hidden entryways to certain areas lie somewhere in the castle. To access the secret passage to the shrine, you must undertake a quest to gain favor with the feudal lord to grant you passage.<br />
<br />
== '''6th Chronicle: Juno: The Forgotten Legacy, Capital of the Republic of Schwarzwald''' ==<br />
<br />
[[File:Juno2.png|right|frameless|350px|Juno]]<br />
<br />
'''[[Juno]]'''<br />
<br />
The floating capital city of the Republic of Schwarzwald and contains three islands: the glorious island Solomon (north), island of intelligence Snotora (east), and island of prosperity Mineta (center).<br />
<br />
Many come to research the strange powers and ancient civilization. As such, Juno is called the `City of the Wise One` for this reason and is the location of the Sage Headquarters. <br />
<br />
Located in the air above El Mes Plateau, Juno is a floating city with three islands. The `Heart of Ymir` is what allows this land to exist. Many come to research the strange powers and ancient civilization. Juno is called the `City of the Wise One` for this reason. Juno is located above the El Mes Plateau, which is north of Al De Baran. Currently, the airship which used to provide transportation between Izlude and Juno is operating, so adventurers that wish to go to this land no longer have to climb through the rough land of the El Mes Plateau. <br />
<br />
<br />
[[File:Magdun.png|right|frameless|200px|Magma Dungeon]]<br />
'''[[Juno#Magma Dungeon|Magma Dungeon]]'''<br />
<br />
Also known as the Nogg Road, is an underground dungeon that leads adventurers below the planet's crust to magma-filled terrain.<br />
<br />
<br />
'''[[Juno#Magma Dungeon Level 3: Fever Area|Magma Dungeon Level 3]]'''<br />
<br />
The Exploration team has discovered a passageway that leads deeper into the depths of Nogg Road, where it houses more powerful monsters. The area hosts more powerful versions of the ones seen in the first 2 floors and new treasures await beneath the fiery pits.<br />
<br />
<br />
[[File:Jupdun.png|right|frameless|200px|Juperos Ruins]]<br />
'''[[Juno#Juperos_Ruins|The Ruins of Juperos]]'''<br />
<br />
The Ruins was once a city of an ancient civilization that has since been buried underground. Scholars speculate that it may have been similar to Juno in the past.<br />
<br />
The entrance to the ruins can be found in the midst of the Elmes gorge, located southeast of Juno.<br />
<br />
There are various quests to be done related to the Ruins of Juperos, entry to the first 2 floors require no additional access quest, but entry into Juperos Core will require various items and adventurers must overcome the security system placed to enter the core where Vesper resides.<br />
<br />
== '''7th Chronicle: Malangdo - The Cat's Island''' ==<br />
<br />
[[File:Malangdo3.jpg|right|frameless|350px|Malangdo]]<br />
<br />
'''[[Malangdo]]'''<br />
<br />
A group of 5 islands in the shape of a cat paw that is inhabited almost solely by cats. It's a home for many different quests and game features.<br />
<br />
Ambitious group of cats, calling themselves the 'Cat Hand Group', have set sail from their homeland in an attempt to make profit in a foreign land. It has been 26 days since their voyage and to their misfortune, they were caught in a storm. The ship's rudder, having been damaged in storm, have lost their functionality. Feeling helpless, the Cat Hand Group was left with no choice but to wait for the tides to calm, only to crash into an unknown reef. <br />
<br />
When the cats of the Cat Hand Group have regained their consciousness, they found themselves on an unfamiliar, peaceful island. Dazed by the recent events, the Cat Hand Group have quickly came to their senses upon sighting one of their ship, 'Nabeeho', on the middle of the island. <br />
<br />
Fortunately none of the cats were injured or missing, however all of the ships with the exception of Nabeeho have been wrecked and majority of their loaded goods have been lost. Stuck on an unknown island with no way of returning to their homeland, the Cat Hand Group have settled on the island and named their new home 'Malangdo'.<br />
<br />
[[File:Starry coral area.png|right|200px]]<br />
<br />
<br />
'''[[Malangdo#Starry Coral Area|Starry Coral Area]]'''<br />
<br />
An expansive cave that lies beneath Malangdo island. In the middle are the NPCs Star Candy and Biscuit.<br />
<br />
Access the the Starry Coral Area from Malangdo Island. Entrance is at {{navi|malangdo|73|239}}.<br />
<br />
<br />
[[File:Deep Coral Area.png|right|200px]]<br />
<br />
<br />
''' [[Malangdo#Deep Coral Area|Deep Coral Area]]'''<br />
<br />
The Lower Floor of the Starry Coral Area which houses more powerful monsters. <br />
<br />
Lurking within its depths is the Giant Octopus who will greet anyone who disturbs it from its slumber.<br />
<br />
== '''8th Chronicle: Hugel - The Garden City''' ==<br />
[[File:Hugel2.png|right|250px]]<br />
<br />
'''[[Hugel]]'''<br />
<br />
Known as the "Garden City," is located in the upper north east of the Schwarzwald Republic.<br />
<br />
“No one asked anyone where they came from, what they did, and how they got here...”<br />
<br />
However, Hugel is now the eye of the storm. As pursuers who seek Odin Shrine’s relics, Gigantes, and Ymir’s Heart appeared, and the airship route opened, Hugel’s peace and isolation has come to the end. <br />
<br />
People in Hugel, especially ones who left their hometown for specific reasons, are now desperate to hide their secrets from the outsiders.<br />
<br />
So they started holding parties with others more often than used to be, in order to keep their secrets.<br />
<br />
<br />
[[File:Abyss2.png|right|200px]]<br />
'''[[Hugel#Abyss_Lake|Abyss Lake]]'''<br />
<br />
Travelers can find Abyss Lake in the northern part of the Schwarzvald Republic. <br />
<br />
The only lake in the Republic is a natural wonder whose beauty has warmed the coldest of hearts and inspired hundreds of songs. <br />
<br />
The shimmering lake surface, the surrounding green fields, and the foggy mist form an astonishing vision through all four seasons of the year. <br />
<br />
The lake's clear, pristine waters seem to run endlessly into the earth, and no one is sure of the water's actual depth. <br />
<br />
A quint island lies in the center of Abyss Lake, covered with dark, earthen rocks that appear purposefully arranged, almost as if to obscure something...<br />
<br />
<br />
[[File:Abyssfever.png|right|200px]]<br />
'''Abyss Lake Fever Field'''<br />
<br />
The unholy energy emanating from its depth can be sickening. As you venture inside, the abyss sends chills down your spine.<br />
<br />
The area hosts a more sinister version of the abyss lake monsters. As well as harboring more strength and power than those above.<br />
<br />
<br />
<br />
'''[[Hugel#Odin.27s_Temple|Odin's Temple]]'''<br />
[[File:Odin's temple.png|right|200px]]<br />
''Long ago, there was a place where people had served God.'' <br />
<br />
''He created human beings and gave them everything.'' <br />
<br />
''So the people built a shrine and began to perform a religious service to appreciate him...''<br />
<br />
The Odin Temple was built ages ago by an ancient civilization who worship the god of lightning. The temple was massive, almost spanning the size of the island. The people gave everything they could to make sure that the temple was perfect. However, their devotion and loyalty was all in vain.<br />
<br />
Civil war broke out as the various leaders vied for the favor of Odin. Soon enough, destruction and death came as the warring factions nearly wiped each other out. The survivors slowly abandoned the island in search of a better future elsewhere.<br />
[[File:Odin2.png|right|200px]]<br />
Today, Scholars and adventurers have made their way back into the island. The ghosts of the past as well as the present now stand guard to the greatest secrets of Odin.<br />
<br />
<br />
<br />
<br />
'''[[Odin's Temple of Glory Memorial Dungeon|Odin's Temple Memorial Dungeon]]'''<br />
<br />
Listen to the events that unfold in the Ruined Temple of Odin, right from the mouths of the valkyries themselves.<br />
<br />
== '''9th Chronicle: The Era of Rebirth: The Path to Transcendence/ Einbroch - The City of Steel''' ==<br />
<br />
'''[[Einbroch]]''' and '''[[Einbroch#Einbech|Einbech]]'''<br />
[[Image:Einbroch1.png|right|200px]]<br />
<br />
Sometimes referred to as "The City of Steel," is one of the major cities in the Schwarzwald Republic. Heavily industrialized, densely populated and prosperous, Einbroch is truly the first modern city in the world of Midgard. Einbech is its sister city<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of Juno. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
'''[[Einbroch#Mine Dungeon|Einbech Mines]]''' and '''[[Einbroch#Einbech Mines 3F|Einbech Mines 3F]]'''<br />
<br />
[[Image:Einbech 3f.png|right|200px]]<br />
A network of caves and tunnels dug by the people of Einbech to harvest minerals. These mines are what supports the prosperity of Einbroch.<br />
<br />
They recently discovered a secret tunnel from the 2nd floor, which goes deeper in the mines, they have seen a whole other mine moving within the deepest part, with monsters more violent than the ones above.<br />
<br />
'''[[Transcendent|Rebirth System]]'''<br />
<br />
After reaching Base Level 99 as a second class, a character can choose to transcend (rebirth) and start the process again, being rewarded with a more powerful, transcendent character. The maximum levels of a transcendent character is increased to 120/70<br />
<br />
== '''10th Chronicle: Lighthalzen - The City-State of Prosperity''' ==<br />
<br />
Coming Soon<br />
<br />
'''Lighthalzen'''<br />
<br />
Nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic.<br />
<br />
'''The Regenschrim Laboratory'''<br />
<br />
Also known as Somatology Laboratory or Biolabs, is a state-of-the-art research center located in Lighthalzen. Because of the Rekenber Corporation's generous contributions, no expense was spared in the creation of the laboratory.<br />
<br />
''' The Ninja Advancement'''<br />
<br />
Enables ninjas to advance into Kagerou (male ninja only) or Oboro (female ninja only)<br />
<br />
== '''11th Chronicle: Kunlun- The Enchanted Skyland''' ==<br />
<br />
Coming Soon<br />
<br />
'''Kunlun'''<br />
<br />
Famous as a tourist attraction for its beautiful scenery. In Kunlun, people believe in a unique religion, and the existence of a hermit who has absolute power over the limitations of Norman existence. The people believe that anyone can become a hermit, an absolute being. Thus they strive to improve their souls to that end.<br />
<br />
<br />
'''The Shrine of Kunlun Queen'''<br />
<br />
A shrine dedicated to the goddess Xi Wangmu.<br />
<br />
== '''12th Chronicle: Bitter Memories Long Forgotten: Old Glastheim Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Old Glastheim Instance'''<br />
<br />
A tribute to the events that happened in Glastheim's past.<br />
<br />
== '''13th Chronicle: Traces of Heroes Episode 1: The Faceworm Nest Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Faceworm Nest Instance'''<br />
<br />
Following the adventures of Chaos and Iris Irine, They face the dreaded faceworms and their mother enroute to returning back to Payon.<br />
<br />
== '''14th Chronicle: Traces of Heroes Episode 2: Sarah's Memory Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Sarah's Memory Instance'''<br />
<br />
We enter Sarah's Memory as she faces her father Doyen Irine and an army of the guards of Payon in battle.<br />
<br />
== '''15th Chronicle: The Memorial Legacy of the Legendary Hero of Midgard: Thanatos Tower''' ==<br />
<br />
Coming Soon<br />
<br />
'''Thanatos Tower'''<br />
<br />
Aside from scarce historical documentation and spoken legends, very little is known about Thanatos Tower's Origin. The most widely accepted theory is that the tower was built to honor the legendary magic wielding swordsman Thanatos's victory over Demon King Morroc, an ancient demon that devastated the human world before the millennium war.<br />
<br />
== '''16th Chronicle: Traces of Heroes Episode 3: Geffen Night Arena''' ==<br />
<br />
Coming Soon<br />
<br />
'''Geffen Night Arena'''<br />
<br />
Enter the Tournament held in Geffen, and win prizes as you emerge victorious<br />
<br />
== '''17th Chronicle: The Great Evil Rises again: The Demise of Morroc''' ==<br />
<br />
Coming Soon<br />
<br />
''' The Destruction of Morroc'''<br />
<br />
Long ago, the Mage Knight Thanatos battled and sealed away the greater demon, Satan Morroc. Legend has it that the fallout from the battle destroyed the south eastern part of the Rune-Midgard Kingdom, creating what is now known as the Sograt Desert. In order to protect the seal and keep the demon locked away, the people of Rune-Midgard constructed a castle above the seal. Before long, buildings and tents were built around the castle, and this new-founded city took the name of the demon and was called "Morroc".<br />
<br />
However, one thousand years have now passed, and Satan Morroc has awakened once again!<br />
<br />
Morroc will never be the same again. All trace of the once great Desert-city has now disappeared, leaving only sorrow and destruction in its wake. The sacrifice of the heroes of old in sealing Midgard's most primal evil was put to waste.<br />
<br />
<br />
'''Base Level Cap Increase to 130'''<br />
<br />
== '''18th Chronicle: Ayothaya - Land of the Unknown''' ==<br />
<br />
Coming Soon<br />
<br />
'''Ayothaya'''<br />
<br />
Rune-Midgardians were first attracted to Ayothaya for its shrines of gold and emerald, but later found themselves charmed by the quaint houses built just above the quiet waters, and the listlessly floating fishing boats selling fruit, fish, and the deliciously unique cuisine of Ayothaya.<br />
<br />
''' Ancient Shrine'''<br />
<br />
An old shrine originally built as a place of worship for the ancient Ayothayans. Over the years, the shrine fell into ruin and neglect and was eventually abandoned as monsters moved in.<br />
<br />
== '''19th Chronicle: The Moonlight Flower's Dream: Illusion of Moonlight''' ==<br />
<br />
Coming Soon<br />
<br />
''' Illusion of Moonlight'''<br />
<br />
Venture into Payon's past and rediscover the events that transpired through time.<br />
<br />
== '''20th Chronicle: A New Challenge Awaits: Infinite Space''' ==<br />
<br />
Coming Soon<br />
<br />
''' Infinite Space'''<br />
<br />
Venture into Infinite Space, climb 50 floors full of mobs and reap rewards<br />
<br />
== '''21st Chronicle: Center of the Freyjan Faith - Rachel: The Capital of the Arunafeltz States''' ==<br />
<br />
Coming Soon<br />
<br />
'''Rachel'''<br />
<br />
''' Rachel Sanctuary'''<br />
<br />
''' Ice Dungeon'''<br />
<br />
''' Base Level Cap Increase to 150'''<br />
<br />
== '''22nd Chronicle: Veins: The Canyon Village''' ==<br />
<br />
Coming Soon<br />
<br />
'''Veins'''<br />
<br />
''' Thor's Volcano'''</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13966Einbroch2022-08-12T19:31:15Z<p>Vaahn: </p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center|600px]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center|400px]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
The townsfolk of Einbroch and Einbech needs helpful adventurers in their daily life, The quests can be found in [[Regional Quests]]<br />
<br />
===Side Quests===<br />
<br />
* Emergency Repair<br />
* Say Hello to my Brother<br />
<br />
===Daily Quests===<br />
<br />
* Device Check<br />
* Runaway Puppy<br />
* Lunch Delivery<br />
* Cleaning Surroundings<br />
* Shadow Miner<br />
* How does it Move!<br />
* Jumping Minerals<br />
* Floating Toxic Gas 1<br />
* Floating Toxic Gas 2<br />
* Cute and Terrible...<br />
* Purifying Toxic Gas<br />
* Creatures From The Abyss<br />
* Living Gemstones<br />
<br />
=Equipment=<br />
<br />
[[Image:Einbroch gear.png]]<br />
<br />
Traversing the Einbech Mines and defeating the monsters within will grant you items that you can exchange for gear that will help you in your journey. You can collect various stones to be exchanged for Dynite, then exchange Dynite for your choice of gear.<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
<br />
=Einbech Mines 3F=<br />
<br />
[[Image:Einbech 3f.png|center]]<br />
<br />
They recently discovered a secret tunnel from the 2nd floor, which goes deeper in the mines, they have seen a whole other mine moving within the deepest part, with monsters more violent than the ones above.<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Project_Zero_Chronicles&diff=13965Project Zero Chronicles2022-08-12T19:29:34Z<p>Vaahn: /* 9th Chronicle: The Era of Rebirth: The Path to Transcendence/ Einbroch - The City of Steel */</p>
<hr />
<div>Project Zero uses a different timeline of events from the usual episodic content of classic to renewal. Based on how the Zero server of Korea has laid out its content releases, the server will be releasing content in a similar fashion. Hence we would term them as Chronicles instead of Episodes to remove the confusion with how Renewal releases updates. <br />
<br />
For reference :[https://roz.gnjoy.com/news/update/list.asp?bbsmode=10014 KrZero Area/Dungeon Updates]<br />
<br />
== '''1st Chronicle: The Beginning of the World: The Kingdom of Rune-Midgard''' ==<br />
<br />
The Kingdom of Rune-Midgard is the first country the world of Ragnarok showcased, it has by far the largest map area among the 3 country-states in the continent. Prontera is its capital and the largest city-state among the 9 under its domain.<br />
<br />
[[File:Worldmap.jpg|right|frameless|400px|The World Map]]<br />
<br />
*'''[[Prontera]]'''<br />
<br />
The Capital of the Rune-Midgartz Kingdom. It houses the the Knight's Chivalry and the Church of Odin for Knights, Crusaders, Acolytes and Priests. You can find '''[[Prontera Culvert]]''' close to the city.<br />
<br />
*'''[[Geffen]]'''<br />
<br />
The City of Magic, it houses the Magic Guild for Mages and Wizards. The Geffen Tower is its most distinguishing feature. You can find the '''[[Geffen Dungeon]]''' on the basement of the Tower. '''[[Mt. Mjolnir Dead Pit]]''' is an abandoned mine dungeon northeast of Geffen. '''[[Orc Dungeon]]''' is also within Geffen's jurisdiction. The '''[[Geffen Fever Field]]''' is also close by.<br />
<br />
*'''[[Payon]]'''<br />
<br />
The city safe from outside invaders with the blessing of being surrounded by forests, Payon. Their unique architecture reflects the use the wood only available in their surrounding forests. Also houses the Archer Village. '''[[Payon Cave]]''' is just beside the Archer Village.<br />
<br />
*'''[[Morroc]]'''<br />
<br />
The Desert town that houses the Thieves Guild. There is a looming presence waiting to be unleashed in this town. The Pyramids and Sphinx are located just beside the town. Ant Hell Dungeon is also close to the town's vicinity. The '''[[Sograt Desert Fever Field]]''' is also close by.<br />
<br />
*'''[[Alberta]]'''<br />
<br />
The port city of Alberta where the ocean breeze is always pleasing. The Merchant Guild is also located here. However, you can't find many merchants here because most of the trades that are done here are between in larger cities. The Dungeons close to it are '''[[Turtle Island]]''' and '''[[Sunken Ship]]'''. The town will also be a gateway to the other towns to come.<br />
<br />
*'''[[Izlude]]'''<br />
<br />
Izlude, the satellite town of Prontera, sits on the eastern edge of the Rune-Midgard kingdom. Being a port, it features trade and travel routes by air and sea. Its strategic location gave Prontera access to a port, increasing possibilities for trade and transportation. Since then, various new features have been added to the town, including the Izlude Arena, the Royal Criatura Academy, and the airship dock. You can also Access the '''[[Undersea Tunnel]]''' nearby. '''[[Jawaii]]''' is also accessed in this area, talk to the NPC close to the docks for transport.<br />
<br />
*'''[[Aldebaran]]'''<br />
<br />
Known as the city of canals, also home of the Clock Tower. The majority of Al de Baran is indeed constructed around the waterways, using them for power, drinking water, and urban landscaping. In addition, a system of beautiful windmills dots the city's skyline, turning lazily in the mountain breeze. The scent of plant life, the crisp clean air, and the overall formal beauty of the city make it a well-known tourist city. It is here, also, that the Alchemist Guild makes its home, attracting many individuals from all over the world who wish to further research this strange science.<br />
<br />
*'''[[Umbala]]'''<br />
<br />
Umbala is surrounded by four field maps characterized by lush greens and abundant forests. Monsters found in these maps are of a wide variety. They may look like they’re plants, but most of them are from various other races. The Utan Tribe resides here. You can access Hvergelmir's Fountain, a path that eventually leads to '''[[Niflheim]]''', the city of the Dead.<br />
<br />
*'''[[Comodo]]'''<br />
Comodo is a beach located at the far south region of Rune-Midgard Kingdom. . It is also home to the Dancer and Bard guilds. Due to the local region, the sun does not shine in Comodo. You will be dazed by the glow of the blue moon, and drawn in by the enchanted night life in Comodo. The 3 caves surrounding Comodo are known as the '''[[Beach Dungeon]]'''.<br />
<br />
'''[[Memorial Dungeons]]'''<br />
<br />
Also known as Instances, are a type of dungeon in which a specific copy ("instance") is created for each individual party attempting to enter. As such, the server requires a small time period to create the instance, and it can only be used until a certain time limit before it is destroyed. Therefore, each party has the instance to themselves. <br />
<br />
There are 6 Memorial Dungeons related to Rune-Midgard: '''[[Poring Village]]''', '''[[Orcs Memory Memorial Dungeon]]''', '''[[Prontera Culvert Memorial Dungeon]]''', '''[[Ant Hell Memorial Dungeon]]''', '''[[Izlude Waterway Memorial Dungeon]]''', and the '''[[Sunken Ship Memorial Dungeon]]'''.<br />
<br />
== '''2nd Chronicle: Glast Heim and Clock Tower''' ==<br />
<br />
'''[[Glast Heim]]'''<br />
<br />
[[File:Gh.jpg|frameless|right|400px|Glast Heim]]<br />
The Ruins of what was once the capital of Rune Kingdom, whose warriors were so powerful that other nations thought of them as Super Entities. <br />
<br />
Legends say that the king of that kingdom was seeking more power from the sacred tomes hidden deep inside of the Ancient Tower of Geffenia, so he sent Assassins to steal it from there. <br />
<br />
Little did he know that by reading the tomes he unleashed evil powers over his kingdom; so powerful that it damned every soul into infinite torment. <br />
<br />
The king's name was lost, now he is only known as the Dark Lord, and what is left from Glast Heim citizens are now fearsome monsters feasting on the flesh and souls of wanderers. Lately some adventurers reported hearing explosions from inside the Ruins, nobody knows what happened exactly.<br />
<br />
The Ruins of Glast Heim houses 2 Fever Fields, and a few NPC's who are waiting for adventurer's to aid them.<br />
<br />
<br />
'''[[Clock Tower]]'''<br />
<br />
[[File:ClockTower.jpg|frameless|right|400px|Clock Tower Entrance]]<br />
<br />
Aldebaran, the city of gentle calm, is renown for the mysterious Clock Tower that stands in its center. The city's craftsmen produced countless handmade clocks early in Aldebaran's development, and disposed broken, faulty clocks in the city's ancient tower. <br />
<br />
Somehow, the magical energies of the tower transformed these clocks into living, malicious monsters. These monstrous clocks eventually expelled all people from the tower, turning the Clock Tower into a fearsome dungeon where Clock monsters freely roam and replicate. <br />
<br />
Many curious and well-meaning adventurers have explored the Clock Tower to exterminate the wicked clocks, but only a few of them have safely returned. Even today, no one has managed to unravel the mysteries of the Aldebaran Clock Tower.<br />
<br />
Some NPC's request your assistance to either exterminate monsters within the tower or gather up peculiar items to create new items.<br />
<br />
== '''3rd Chronicle: The War of Emperium''' ==<br />
<br />
'''[[War of Emperium]]'''<br />
[[Image: WOE.jpg|right|250px]]<br />
The War of Emperium is a feature that allows guilds to fight in order to conquer a Castle to be the headquarters for the guild, and get benefits and special advantages.<br />
<br />
Owning a Castle gives your guild several benefits. First off, you are able to access the Guild Dungeon associated with the realm your castle resides in for free (see below). These dungeons have several strong monsters that in some cases do not spawn in the normal world. Secondly, every night, 4 or more (depending on the economy of the castle) treasure boxes will appear in the castle giving useful items and equipments.<br />
<br />
Currently the Guild Castles opened are Valkyrie in Prontera and Britoniah in Geffen, along with their corresponding Guild Dungeons<br />
<br />
<br />
'''[[Cute Pet System]]'''<br />
<br />
Cute Pet System allows players to tame monsters to become pets. They give special stat bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.<br />
<br />
<br />
'''[[Undersea Tunnel]]'''<br />
<br />
Recently the soldiers of midgard found an entrance leading to a deeper floor in byalan dungeon, the creatures were much more powerful, and a looming presence abides within the deep waters. Venture with caution to the 6th floor of the Undersea Tunnel, fight stronger water monsters and kill the Kraken that lurks within.<br />
<br />
== '''4th Chronicle: Louyang - The Castle of the Dragon''' ==<br />
<br />
'''[[Louyang]]'''<br />
<br />
[[File:Louyang2.png|right|frameless|400px|Louyang]]<br />
<br />
The world of Midgard welcomes a new land to be explored - Louyang, the Castle of the Dragon. Fashioned after ancient China, it now becomes the stage on which a chivalrous new tale will unfold. <br />
<br />
Far from the shores of Volsug, the brave adventurers discovered the land of Louyang. With its high mountains, vast fields, and the glorious Castle of the Dragon looming on the horizon, it wasn’t long before the adventurers were captivated by this foreign land’s mystique. Not only was the landscape spectacular, but the citizens were equally interesting. <br />
<br />
Here they discovered unique artworks, weapons, masterpieces, and products made by skilled native craftsmen; treasures not found in any other land. Rumors also speak of another kind of treasure, a treasure so vast that is was said to compare to the vaults of King Tristan III and those guarded by the Schwarzwald Republic.<br />
<br />
<br />
'''[[Louyang#The_Royal_Mausoleum|The Royal Mausoleum]]'''<br />
<br />
The tomb of Suei Long Gon, a previous ruler of Louyang. The tomb requires a quest to be able to access it.<br />
<br />
== '''5th Chronicle: Amatsu - The Land of Heaven''' ==<br />
<br />
'''[[Amatsu]]'''<br />
<br />
[[File:Amatsu1.png|right|frameless|400px|Amatsu]]<br />
<br />
The town of Amatsu consists of blooming cherry blossoms and Japanese style buildings. Northwest of the town is the Lakeside Castle—an ancient five-story structure. Rumor has it that there is a secret entrance into the castle that leads to a mysterious dungeon.<br />
<br />
In the middle of the field, you will find a shrine half sunken under water. The shrine resides in a forest of bamboo, pine, and cherry trees, making it a famous tourist spot to visit.<br />
<br />
The tale unfolded in Alberta… a tale that told of a sailor whose ship ran into a raging storm. The ship drifted off-course and he found himself lying on the banks of an unknown village. The kind natives took him in, fed him, and nursed him back to health. As he explored the place, he felt awed by the exotic beauty of the land, which later came to be known as Amatsu. <br />
<br />
Straw huts line the streets and exquisite cherry blossoms gave the atmosphere a pinkish-white glow. At the center is a shrine that sits partially underwater, surrounded by lush pine and bamboo trees. At the East stood the magnificent Lakeside Castle, where most of the village treasures - books and historical valuables - are contained. Years later, he returned to his homeland, Alberta. <br />
<br />
His love for Amatsu was immortalized in his journals and maps. Upon his death, people who admired his sense of adventure submitted his written accounts to King Tristan III. The King, whose curiosity was then piqued by the thought of a new potential trading ally, announced to all adventurers that he would reward those who could bring him valuable information about this new eastern land. <br />
<br />
The route to Amatsu was dangerous, and yet seafarers braved the wild winds and murderous storms, hoping to bring glory home. Their persistence prevailed and a few years later, Rune-Midgard and Amatsu began trading with each other.<br />
<br />
<br />
'''[[Lakeside Castle Dungeon]]'''<br />
<br />
Also known as Toukoujyo, is an ancient 5-story structure which is the residence of the current feudal lord, Ishida Yoshinaga. Hidden entryways to certain areas lie somewhere in the castle. To access the secret passage to the shrine, you must undertake a quest to gain favor with the feudal lord to grant you passage.<br />
<br />
== '''6th Chronicle: Juno: The Forgotten Legacy, Capital of the Republic of Schwarzwald''' ==<br />
<br />
[[File:Juno2.png|right|frameless|350px|Juno]]<br />
<br />
'''[[Juno]]'''<br />
<br />
The floating capital city of the Republic of Schwarzwald and contains three islands: the glorious island Solomon (north), island of intelligence Snotora (east), and island of prosperity Mineta (center).<br />
<br />
Many come to research the strange powers and ancient civilization. As such, Juno is called the `City of the Wise One` for this reason and is the location of the Sage Headquarters. <br />
<br />
Located in the air above El Mes Plateau, Juno is a floating city with three islands. The `Heart of Ymir` is what allows this land to exist. Many come to research the strange powers and ancient civilization. Juno is called the `City of the Wise One` for this reason. Juno is located above the El Mes Plateau, which is north of Al De Baran. Currently, the airship which used to provide transportation between Izlude and Juno is operating, so adventurers that wish to go to this land no longer have to climb through the rough land of the El Mes Plateau. <br />
<br />
<br />
[[File:Magdun.png|right|frameless|200px|Magma Dungeon]]<br />
'''[[Juno#Magma Dungeon|Magma Dungeon]]'''<br />
<br />
Also known as the Nogg Road, is an underground dungeon that leads adventurers below the planet's crust to magma-filled terrain.<br />
<br />
<br />
'''[[Juno#Magma Dungeon Level 3: Fever Area|Magma Dungeon Level 3]]'''<br />
<br />
The Exploration team has discovered a passageway that leads deeper into the depths of Nogg Road, where it houses more powerful monsters. The area hosts more powerful versions of the ones seen in the first 2 floors and new treasures await beneath the fiery pits.<br />
<br />
<br />
[[File:Jupdun.png|right|frameless|200px|Juperos Ruins]]<br />
'''[[Juno#Juperos_Ruins|The Ruins of Juperos]]'''<br />
<br />
The Ruins was once a city of an ancient civilization that has since been buried underground. Scholars speculate that it may have been similar to Juno in the past.<br />
<br />
The entrance to the ruins can be found in the midst of the Elmes gorge, located southeast of Juno.<br />
<br />
There are various quests to be done related to the Ruins of Juperos, entry to the first 2 floors require no additional access quest, but entry into Juperos Core will require various items and adventurers must overcome the security system placed to enter the core where Vesper resides.<br />
<br />
== '''7th Chronicle: Malangdo - The Cat's Island''' ==<br />
<br />
[[File:Malangdo3.jpg|right|frameless|350px|Malangdo]]<br />
<br />
'''[[Malangdo]]'''<br />
<br />
A group of 5 islands in the shape of a cat paw that is inhabited almost solely by cats. It's a home for many different quests and game features.<br />
<br />
Ambitious group of cats, calling themselves the 'Cat Hand Group', have set sail from their homeland in an attempt to make profit in a foreign land. It has been 26 days since their voyage and to their misfortune, they were caught in a storm. The ship's rudder, having been damaged in storm, have lost their functionality. Feeling helpless, the Cat Hand Group was left with no choice but to wait for the tides to calm, only to crash into an unknown reef. <br />
<br />
When the cats of the Cat Hand Group have regained their consciousness, they found themselves on an unfamiliar, peaceful island. Dazed by the recent events, the Cat Hand Group have quickly came to their senses upon sighting one of their ship, 'Nabeeho', on the middle of the island. <br />
<br />
Fortunately none of the cats were injured or missing, however all of the ships with the exception of Nabeeho have been wrecked and majority of their loaded goods have been lost. Stuck on an unknown island with no way of returning to their homeland, the Cat Hand Group have settled on the island and named their new home 'Malangdo'.<br />
<br />
[[File:Starry coral area.png|right|200px]]<br />
<br />
<br />
'''[[Malangdo#Starry Coral Area|Starry Coral Area]]'''<br />
<br />
An expansive cave that lies beneath Malangdo island. In the middle are the NPCs Star Candy and Biscuit.<br />
<br />
Access the the Starry Coral Area from Malangdo Island. Entrance is at {{navi|malangdo|73|239}}.<br />
<br />
<br />
[[File:Deep Coral Area.png|right|200px]]<br />
<br />
<br />
''' [[Malangdo#Deep Coral Area|Deep Coral Area]]'''<br />
<br />
The Lower Floor of the Starry Coral Area which houses more powerful monsters. <br />
<br />
Lurking within its depths is the Giant Octopus who will greet anyone who disturbs it from its slumber.<br />
<br />
== '''8th Chronicle: Hugel - The Garden City''' ==<br />
[[File:Hugel2.png|right|250px]]<br />
<br />
'''[[Hugel]]'''<br />
<br />
Known as the "Garden City," is located in the upper north east of the Schwarzwald Republic.<br />
<br />
“No one asked anyone where they came from, what they did, and how they got here...”<br />
<br />
However, Hugel is now the eye of the storm. As pursuers who seek Odin Shrine’s relics, Gigantes, and Ymir’s Heart appeared, and the airship route opened, Hugel’s peace and isolation has come to the end. <br />
<br />
People in Hugel, especially ones who left their hometown for specific reasons, are now desperate to hide their secrets from the outsiders.<br />
<br />
So they started holding parties with others more often than used to be, in order to keep their secrets.<br />
<br />
<br />
[[File:Abyss2.png|right|200px]]<br />
'''[[Hugel#Abyss_Lake|Abyss Lake]]'''<br />
<br />
Travelers can find Abyss Lake in the northern part of the Schwarzvald Republic. <br />
<br />
The only lake in the Republic is a natural wonder whose beauty has warmed the coldest of hearts and inspired hundreds of songs. <br />
<br />
The shimmering lake surface, the surrounding green fields, and the foggy mist form an astonishing vision through all four seasons of the year. <br />
<br />
The lake's clear, pristine waters seem to run endlessly into the earth, and no one is sure of the water's actual depth. <br />
<br />
A quint island lies in the center of Abyss Lake, covered with dark, earthen rocks that appear purposefully arranged, almost as if to obscure something...<br />
<br />
<br />
[[File:Abyssfever.png|right|200px]]<br />
'''Abyss Lake Fever Field'''<br />
<br />
The unholy energy emanating from its depth can be sickening. As you venture inside, the abyss sends chills down your spine.<br />
<br />
The area hosts a more sinister version of the abyss lake monsters. As well as harboring more strength and power than those above.<br />
<br />
<br />
<br />
'''[[Hugel#Odin.27s_Temple|Odin's Temple]]'''<br />
[[File:Odin's temple.png|right|200px]]<br />
''Long ago, there was a place where people had served God.'' <br />
<br />
''He created human beings and gave them everything.'' <br />
<br />
''So the people built a shrine and began to perform a religious service to appreciate him...''<br />
<br />
The Odin Temple was built ages ago by an ancient civilization who worship the god of lightning. The temple was massive, almost spanning the size of the island. The people gave everything they could to make sure that the temple was perfect. However, their devotion and loyalty was all in vain.<br />
<br />
Civil war broke out as the various leaders vied for the favor of Odin. Soon enough, destruction and death came as the warring factions nearly wiped each other out. The survivors slowly abandoned the island in search of a better future elsewhere.<br />
[[File:Odin2.png|right|200px]]<br />
Today, Scholars and adventurers have made their way back into the island. The ghosts of the past as well as the present now stand guard to the greatest secrets of Odin.<br />
<br />
<br />
<br />
<br />
'''[[Odin's Temple of Glory Memorial Dungeon|Odin's Temple Memorial Dungeon]]'''<br />
<br />
Listen to the events that unfold in the Ruined Temple of Odin, right from the mouths of the valkyries themselves.<br />
<br />
== '''9th Chronicle: The Era of Rebirth: The Path to Transcendence/ Einbroch - The City of Steel''' ==<br />
<br />
'''[[Einbroch]]''' and '''[[Einbroch#Einbech|Einbech]]'''<br />
[[Image:Einbroch1.png|right|200px]]<br />
<br />
Sometimes referred to as "The City of Steel," is one of the major cities in the Schwarzwald Republic. Heavily industrialized, densely populated and prosperous, Einbroch is truly the first modern city in the world of Midgard. Einbech is its sister city<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of Juno. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
'''[[Einbroch#Mine Dungeon|Einbech Mines]]''' and '''[[Einbroch#Einbech Mines 3F|Einbech Mines 3F]]'''<br />
<br />
[[Image:Einbech 3f.png|right|200px]]<br />
A network of caves and tunnels dug by the people of Einbech to harvest minerals. These mines are what supports the prosperity of Einbroch.<br />
<br />
'''[[Transcendent|Rebirth System]]'''<br />
<br />
After reaching Base Level 99 as a second class, a character can choose to transcend (rebirth) and start the process again, being rewarded with a more powerful, transcendent character. The maximum levels of a transcendent character is increased to 120/70<br />
<br />
== '''10th Chronicle: Lighthalzen - The City-State of Prosperity''' ==<br />
<br />
Coming Soon<br />
<br />
'''Lighthalzen'''<br />
<br />
Nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic.<br />
<br />
'''The Regenschrim Laboratory'''<br />
<br />
Also known as Somatology Laboratory or Biolabs, is a state-of-the-art research center located in Lighthalzen. Because of the Rekenber Corporation's generous contributions, no expense was spared in the creation of the laboratory.<br />
<br />
''' The Ninja Advancement'''<br />
<br />
Enables ninjas to advance into Kagerou (male ninja only) or Oboro (female ninja only)<br />
<br />
== '''11th Chronicle: Kunlun- The Enchanted Skyland''' ==<br />
<br />
Coming Soon<br />
<br />
'''Kunlun'''<br />
<br />
Famous as a tourist attraction for its beautiful scenery. In Kunlun, people believe in a unique religion, and the existence of a hermit who has absolute power over the limitations of Norman existence. The people believe that anyone can become a hermit, an absolute being. Thus they strive to improve their souls to that end.<br />
<br />
<br />
'''The Shrine of Kunlun Queen'''<br />
<br />
A shrine dedicated to the goddess Xi Wangmu.<br />
<br />
== '''12th Chronicle: Bitter Memories Long Forgotten: Old Glastheim Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Old Glastheim Instance'''<br />
<br />
A tribute to the events that happened in Glastheim's past.<br />
<br />
== '''13th Chronicle: Traces of Heroes Episode 1: The Faceworm Nest Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Faceworm Nest Instance'''<br />
<br />
Following the adventures of Chaos and Iris Irine, They face the dreaded faceworms and their mother enroute to returning back to Payon.<br />
<br />
== '''14th Chronicle: Traces of Heroes Episode 2: Sarah's Memory Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Sarah's Memory Instance'''<br />
<br />
We enter Sarah's Memory as she faces her father Doyen Irine and an army of the guards of Payon in battle.<br />
<br />
== '''15th Chronicle: The Memorial Legacy of the Legendary Hero of Midgard: Thanatos Tower''' ==<br />
<br />
Coming Soon<br />
<br />
'''Thanatos Tower'''<br />
<br />
Aside from scarce historical documentation and spoken legends, very little is known about Thanatos Tower's Origin. The most widely accepted theory is that the tower was built to honor the legendary magic wielding swordsman Thanatos's victory over Demon King Morroc, an ancient demon that devastated the human world before the millennium war.<br />
<br />
== '''16th Chronicle: Traces of Heroes Episode 3: Geffen Night Arena''' ==<br />
<br />
Coming Soon<br />
<br />
'''Geffen Night Arena'''<br />
<br />
Enter the Tournament held in Geffen, and win prizes as you emerge victorious<br />
<br />
== '''17th Chronicle: The Great Evil Rises again: The Demise of Morroc''' ==<br />
<br />
Coming Soon<br />
<br />
''' The Destruction of Morroc'''<br />
<br />
Long ago, the Mage Knight Thanatos battled and sealed away the greater demon, Satan Morroc. Legend has it that the fallout from the battle destroyed the south eastern part of the Rune-Midgard Kingdom, creating what is now known as the Sograt Desert. In order to protect the seal and keep the demon locked away, the people of Rune-Midgard constructed a castle above the seal. Before long, buildings and tents were built around the castle, and this new-founded city took the name of the demon and was called "Morroc".<br />
<br />
However, one thousand years have now passed, and Satan Morroc has awakened once again!<br />
<br />
Morroc will never be the same again. All trace of the once great Desert-city has now disappeared, leaving only sorrow and destruction in its wake. The sacrifice of the heroes of old in sealing Midgard's most primal evil was put to waste.<br />
<br />
<br />
'''Base Level Cap Increase to 130'''<br />
<br />
== '''18th Chronicle: Ayothaya - Land of the Unknown''' ==<br />
<br />
Coming Soon<br />
<br />
'''Ayothaya'''<br />
<br />
Rune-Midgardians were first attracted to Ayothaya for its shrines of gold and emerald, but later found themselves charmed by the quaint houses built just above the quiet waters, and the listlessly floating fishing boats selling fruit, fish, and the deliciously unique cuisine of Ayothaya.<br />
<br />
''' Ancient Shrine'''<br />
<br />
An old shrine originally built as a place of worship for the ancient Ayothayans. Over the years, the shrine fell into ruin and neglect and was eventually abandoned as monsters moved in.<br />
<br />
== '''19th Chronicle: The Moonlight Flower's Dream: Illusion of Moonlight''' ==<br />
<br />
Coming Soon<br />
<br />
''' Illusion of Moonlight'''<br />
<br />
Venture into Payon's past and rediscover the events that transpired through time.<br />
<br />
== '''20th Chronicle: A New Challenge Awaits: Infinite Space''' ==<br />
<br />
Coming Soon<br />
<br />
''' Infinite Space'''<br />
<br />
Venture into Infinite Space, climb 50 floors full of mobs and reap rewards<br />
<br />
== '''21st Chronicle: Center of the Freyjan Faith - Rachel: The Capital of the Arunafeltz States''' ==<br />
<br />
Coming Soon<br />
<br />
'''Rachel'''<br />
<br />
''' Rachel Sanctuary'''<br />
<br />
''' Ice Dungeon'''<br />
<br />
''' Base Level Cap Increase to 150'''<br />
<br />
== '''22nd Chronicle: Veins: The Canyon Village''' ==<br />
<br />
Coming Soon<br />
<br />
'''Veins'''<br />
<br />
''' Thor's Volcano'''</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Project_Zero_Chronicles&diff=13964Project Zero Chronicles2022-08-12T19:29:08Z<p>Vaahn: /* 9th Chronicle: The Era of Rebirth: The Path to Transcendence/ Einbroch - The City of Steel */</p>
<hr />
<div>Project Zero uses a different timeline of events from the usual episodic content of classic to renewal. Based on how the Zero server of Korea has laid out its content releases, the server will be releasing content in a similar fashion. Hence we would term them as Chronicles instead of Episodes to remove the confusion with how Renewal releases updates. <br />
<br />
For reference :[https://roz.gnjoy.com/news/update/list.asp?bbsmode=10014 KrZero Area/Dungeon Updates]<br />
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== '''1st Chronicle: The Beginning of the World: The Kingdom of Rune-Midgard''' ==<br />
<br />
The Kingdom of Rune-Midgard is the first country the world of Ragnarok showcased, it has by far the largest map area among the 3 country-states in the continent. Prontera is its capital and the largest city-state among the 9 under its domain.<br />
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[[File:Worldmap.jpg|right|frameless|400px|The World Map]]<br />
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*'''[[Prontera]]'''<br />
<br />
The Capital of the Rune-Midgartz Kingdom. It houses the the Knight's Chivalry and the Church of Odin for Knights, Crusaders, Acolytes and Priests. You can find '''[[Prontera Culvert]]''' close to the city.<br />
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*'''[[Geffen]]'''<br />
<br />
The City of Magic, it houses the Magic Guild for Mages and Wizards. The Geffen Tower is its most distinguishing feature. You can find the '''[[Geffen Dungeon]]''' on the basement of the Tower. '''[[Mt. Mjolnir Dead Pit]]''' is an abandoned mine dungeon northeast of Geffen. '''[[Orc Dungeon]]''' is also within Geffen's jurisdiction. The '''[[Geffen Fever Field]]''' is also close by.<br />
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*'''[[Payon]]'''<br />
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The city safe from outside invaders with the blessing of being surrounded by forests, Payon. Their unique architecture reflects the use the wood only available in their surrounding forests. Also houses the Archer Village. '''[[Payon Cave]]''' is just beside the Archer Village.<br />
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*'''[[Morroc]]'''<br />
<br />
The Desert town that houses the Thieves Guild. There is a looming presence waiting to be unleashed in this town. The Pyramids and Sphinx are located just beside the town. Ant Hell Dungeon is also close to the town's vicinity. The '''[[Sograt Desert Fever Field]]''' is also close by.<br />
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*'''[[Alberta]]'''<br />
<br />
The port city of Alberta where the ocean breeze is always pleasing. The Merchant Guild is also located here. However, you can't find many merchants here because most of the trades that are done here are between in larger cities. The Dungeons close to it are '''[[Turtle Island]]''' and '''[[Sunken Ship]]'''. The town will also be a gateway to the other towns to come.<br />
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*'''[[Izlude]]'''<br />
<br />
Izlude, the satellite town of Prontera, sits on the eastern edge of the Rune-Midgard kingdom. Being a port, it features trade and travel routes by air and sea. Its strategic location gave Prontera access to a port, increasing possibilities for trade and transportation. Since then, various new features have been added to the town, including the Izlude Arena, the Royal Criatura Academy, and the airship dock. You can also Access the '''[[Undersea Tunnel]]''' nearby. '''[[Jawaii]]''' is also accessed in this area, talk to the NPC close to the docks for transport.<br />
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*'''[[Aldebaran]]'''<br />
<br />
Known as the city of canals, also home of the Clock Tower. The majority of Al de Baran is indeed constructed around the waterways, using them for power, drinking water, and urban landscaping. In addition, a system of beautiful windmills dots the city's skyline, turning lazily in the mountain breeze. The scent of plant life, the crisp clean air, and the overall formal beauty of the city make it a well-known tourist city. It is here, also, that the Alchemist Guild makes its home, attracting many individuals from all over the world who wish to further research this strange science.<br />
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*'''[[Umbala]]'''<br />
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Umbala is surrounded by four field maps characterized by lush greens and abundant forests. Monsters found in these maps are of a wide variety. They may look like they’re plants, but most of them are from various other races. The Utan Tribe resides here. You can access Hvergelmir's Fountain, a path that eventually leads to '''[[Niflheim]]''', the city of the Dead.<br />
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*'''[[Comodo]]'''<br />
Comodo is a beach located at the far south region of Rune-Midgard Kingdom. . It is also home to the Dancer and Bard guilds. Due to the local region, the sun does not shine in Comodo. You will be dazed by the glow of the blue moon, and drawn in by the enchanted night life in Comodo. The 3 caves surrounding Comodo are known as the '''[[Beach Dungeon]]'''.<br />
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'''[[Memorial Dungeons]]'''<br />
<br />
Also known as Instances, are a type of dungeon in which a specific copy ("instance") is created for each individual party attempting to enter. As such, the server requires a small time period to create the instance, and it can only be used until a certain time limit before it is destroyed. Therefore, each party has the instance to themselves. <br />
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There are 6 Memorial Dungeons related to Rune-Midgard: '''[[Poring Village]]''', '''[[Orcs Memory Memorial Dungeon]]''', '''[[Prontera Culvert Memorial Dungeon]]''', '''[[Ant Hell Memorial Dungeon]]''', '''[[Izlude Waterway Memorial Dungeon]]''', and the '''[[Sunken Ship Memorial Dungeon]]'''.<br />
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== '''2nd Chronicle: Glast Heim and Clock Tower''' ==<br />
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'''[[Glast Heim]]'''<br />
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[[File:Gh.jpg|frameless|right|400px|Glast Heim]]<br />
The Ruins of what was once the capital of Rune Kingdom, whose warriors were so powerful that other nations thought of them as Super Entities. <br />
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Legends say that the king of that kingdom was seeking more power from the sacred tomes hidden deep inside of the Ancient Tower of Geffenia, so he sent Assassins to steal it from there. <br />
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Little did he know that by reading the tomes he unleashed evil powers over his kingdom; so powerful that it damned every soul into infinite torment. <br />
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The king's name was lost, now he is only known as the Dark Lord, and what is left from Glast Heim citizens are now fearsome monsters feasting on the flesh and souls of wanderers. Lately some adventurers reported hearing explosions from inside the Ruins, nobody knows what happened exactly.<br />
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The Ruins of Glast Heim houses 2 Fever Fields, and a few NPC's who are waiting for adventurer's to aid them.<br />
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<br />
'''[[Clock Tower]]'''<br />
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[[File:ClockTower.jpg|frameless|right|400px|Clock Tower Entrance]]<br />
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Aldebaran, the city of gentle calm, is renown for the mysterious Clock Tower that stands in its center. The city's craftsmen produced countless handmade clocks early in Aldebaran's development, and disposed broken, faulty clocks in the city's ancient tower. <br />
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Somehow, the magical energies of the tower transformed these clocks into living, malicious monsters. These monstrous clocks eventually expelled all people from the tower, turning the Clock Tower into a fearsome dungeon where Clock monsters freely roam and replicate. <br />
<br />
Many curious and well-meaning adventurers have explored the Clock Tower to exterminate the wicked clocks, but only a few of them have safely returned. Even today, no one has managed to unravel the mysteries of the Aldebaran Clock Tower.<br />
<br />
Some NPC's request your assistance to either exterminate monsters within the tower or gather up peculiar items to create new items.<br />
<br />
== '''3rd Chronicle: The War of Emperium''' ==<br />
<br />
'''[[War of Emperium]]'''<br />
[[Image: WOE.jpg|right|250px]]<br />
The War of Emperium is a feature that allows guilds to fight in order to conquer a Castle to be the headquarters for the guild, and get benefits and special advantages.<br />
<br />
Owning a Castle gives your guild several benefits. First off, you are able to access the Guild Dungeon associated with the realm your castle resides in for free (see below). These dungeons have several strong monsters that in some cases do not spawn in the normal world. Secondly, every night, 4 or more (depending on the economy of the castle) treasure boxes will appear in the castle giving useful items and equipments.<br />
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Currently the Guild Castles opened are Valkyrie in Prontera and Britoniah in Geffen, along with their corresponding Guild Dungeons<br />
<br />
<br />
'''[[Cute Pet System]]'''<br />
<br />
Cute Pet System allows players to tame monsters to become pets. They give special stat bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.<br />
<br />
<br />
'''[[Undersea Tunnel]]'''<br />
<br />
Recently the soldiers of midgard found an entrance leading to a deeper floor in byalan dungeon, the creatures were much more powerful, and a looming presence abides within the deep waters. Venture with caution to the 6th floor of the Undersea Tunnel, fight stronger water monsters and kill the Kraken that lurks within.<br />
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== '''4th Chronicle: Louyang - The Castle of the Dragon''' ==<br />
<br />
'''[[Louyang]]'''<br />
<br />
[[File:Louyang2.png|right|frameless|400px|Louyang]]<br />
<br />
The world of Midgard welcomes a new land to be explored - Louyang, the Castle of the Dragon. Fashioned after ancient China, it now becomes the stage on which a chivalrous new tale will unfold. <br />
<br />
Far from the shores of Volsug, the brave adventurers discovered the land of Louyang. With its high mountains, vast fields, and the glorious Castle of the Dragon looming on the horizon, it wasn’t long before the adventurers were captivated by this foreign land’s mystique. Not only was the landscape spectacular, but the citizens were equally interesting. <br />
<br />
Here they discovered unique artworks, weapons, masterpieces, and products made by skilled native craftsmen; treasures not found in any other land. Rumors also speak of another kind of treasure, a treasure so vast that is was said to compare to the vaults of King Tristan III and those guarded by the Schwarzwald Republic.<br />
<br />
<br />
'''[[Louyang#The_Royal_Mausoleum|The Royal Mausoleum]]'''<br />
<br />
The tomb of Suei Long Gon, a previous ruler of Louyang. The tomb requires a quest to be able to access it.<br />
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== '''5th Chronicle: Amatsu - The Land of Heaven''' ==<br />
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'''[[Amatsu]]'''<br />
<br />
[[File:Amatsu1.png|right|frameless|400px|Amatsu]]<br />
<br />
The town of Amatsu consists of blooming cherry blossoms and Japanese style buildings. Northwest of the town is the Lakeside Castle—an ancient five-story structure. Rumor has it that there is a secret entrance into the castle that leads to a mysterious dungeon.<br />
<br />
In the middle of the field, you will find a shrine half sunken under water. The shrine resides in a forest of bamboo, pine, and cherry trees, making it a famous tourist spot to visit.<br />
<br />
The tale unfolded in Alberta… a tale that told of a sailor whose ship ran into a raging storm. The ship drifted off-course and he found himself lying on the banks of an unknown village. The kind natives took him in, fed him, and nursed him back to health. As he explored the place, he felt awed by the exotic beauty of the land, which later came to be known as Amatsu. <br />
<br />
Straw huts line the streets and exquisite cherry blossoms gave the atmosphere a pinkish-white glow. At the center is a shrine that sits partially underwater, surrounded by lush pine and bamboo trees. At the East stood the magnificent Lakeside Castle, where most of the village treasures - books and historical valuables - are contained. Years later, he returned to his homeland, Alberta. <br />
<br />
His love for Amatsu was immortalized in his journals and maps. Upon his death, people who admired his sense of adventure submitted his written accounts to King Tristan III. The King, whose curiosity was then piqued by the thought of a new potential trading ally, announced to all adventurers that he would reward those who could bring him valuable information about this new eastern land. <br />
<br />
The route to Amatsu was dangerous, and yet seafarers braved the wild winds and murderous storms, hoping to bring glory home. Their persistence prevailed and a few years later, Rune-Midgard and Amatsu began trading with each other.<br />
<br />
<br />
'''[[Lakeside Castle Dungeon]]'''<br />
<br />
Also known as Toukoujyo, is an ancient 5-story structure which is the residence of the current feudal lord, Ishida Yoshinaga. Hidden entryways to certain areas lie somewhere in the castle. To access the secret passage to the shrine, you must undertake a quest to gain favor with the feudal lord to grant you passage.<br />
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== '''6th Chronicle: Juno: The Forgotten Legacy, Capital of the Republic of Schwarzwald''' ==<br />
<br />
[[File:Juno2.png|right|frameless|350px|Juno]]<br />
<br />
'''[[Juno]]'''<br />
<br />
The floating capital city of the Republic of Schwarzwald and contains three islands: the glorious island Solomon (north), island of intelligence Snotora (east), and island of prosperity Mineta (center).<br />
<br />
Many come to research the strange powers and ancient civilization. As such, Juno is called the `City of the Wise One` for this reason and is the location of the Sage Headquarters. <br />
<br />
Located in the air above El Mes Plateau, Juno is a floating city with three islands. The `Heart of Ymir` is what allows this land to exist. Many come to research the strange powers and ancient civilization. Juno is called the `City of the Wise One` for this reason. Juno is located above the El Mes Plateau, which is north of Al De Baran. Currently, the airship which used to provide transportation between Izlude and Juno is operating, so adventurers that wish to go to this land no longer have to climb through the rough land of the El Mes Plateau. <br />
<br />
<br />
[[File:Magdun.png|right|frameless|200px|Magma Dungeon]]<br />
'''[[Juno#Magma Dungeon|Magma Dungeon]]'''<br />
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Also known as the Nogg Road, is an underground dungeon that leads adventurers below the planet's crust to magma-filled terrain.<br />
<br />
<br />
'''[[Juno#Magma Dungeon Level 3: Fever Area|Magma Dungeon Level 3]]'''<br />
<br />
The Exploration team has discovered a passageway that leads deeper into the depths of Nogg Road, where it houses more powerful monsters. The area hosts more powerful versions of the ones seen in the first 2 floors and new treasures await beneath the fiery pits.<br />
<br />
<br />
[[File:Jupdun.png|right|frameless|200px|Juperos Ruins]]<br />
'''[[Juno#Juperos_Ruins|The Ruins of Juperos]]'''<br />
<br />
The Ruins was once a city of an ancient civilization that has since been buried underground. Scholars speculate that it may have been similar to Juno in the past.<br />
<br />
The entrance to the ruins can be found in the midst of the Elmes gorge, located southeast of Juno.<br />
<br />
There are various quests to be done related to the Ruins of Juperos, entry to the first 2 floors require no additional access quest, but entry into Juperos Core will require various items and adventurers must overcome the security system placed to enter the core where Vesper resides.<br />
<br />
== '''7th Chronicle: Malangdo - The Cat's Island''' ==<br />
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[[File:Malangdo3.jpg|right|frameless|350px|Malangdo]]<br />
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'''[[Malangdo]]'''<br />
<br />
A group of 5 islands in the shape of a cat paw that is inhabited almost solely by cats. It's a home for many different quests and game features.<br />
<br />
Ambitious group of cats, calling themselves the 'Cat Hand Group', have set sail from their homeland in an attempt to make profit in a foreign land. It has been 26 days since their voyage and to their misfortune, they were caught in a storm. The ship's rudder, having been damaged in storm, have lost their functionality. Feeling helpless, the Cat Hand Group was left with no choice but to wait for the tides to calm, only to crash into an unknown reef. <br />
<br />
When the cats of the Cat Hand Group have regained their consciousness, they found themselves on an unfamiliar, peaceful island. Dazed by the recent events, the Cat Hand Group have quickly came to their senses upon sighting one of their ship, 'Nabeeho', on the middle of the island. <br />
<br />
Fortunately none of the cats were injured or missing, however all of the ships with the exception of Nabeeho have been wrecked and majority of their loaded goods have been lost. Stuck on an unknown island with no way of returning to their homeland, the Cat Hand Group have settled on the island and named their new home 'Malangdo'.<br />
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[[File:Starry coral area.png|right|200px]]<br />
<br />
<br />
'''[[Malangdo#Starry Coral Area|Starry Coral Area]]'''<br />
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An expansive cave that lies beneath Malangdo island. In the middle are the NPCs Star Candy and Biscuit.<br />
<br />
Access the the Starry Coral Area from Malangdo Island. Entrance is at {{navi|malangdo|73|239}}.<br />
<br />
<br />
[[File:Deep Coral Area.png|right|200px]]<br />
<br />
<br />
''' [[Malangdo#Deep Coral Area|Deep Coral Area]]'''<br />
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The Lower Floor of the Starry Coral Area which houses more powerful monsters. <br />
<br />
Lurking within its depths is the Giant Octopus who will greet anyone who disturbs it from its slumber.<br />
<br />
== '''8th Chronicle: Hugel - The Garden City''' ==<br />
[[File:Hugel2.png|right|250px]]<br />
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'''[[Hugel]]'''<br />
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Known as the "Garden City," is located in the upper north east of the Schwarzwald Republic.<br />
<br />
“No one asked anyone where they came from, what they did, and how they got here...”<br />
<br />
However, Hugel is now the eye of the storm. As pursuers who seek Odin Shrine’s relics, Gigantes, and Ymir’s Heart appeared, and the airship route opened, Hugel’s peace and isolation has come to the end. <br />
<br />
People in Hugel, especially ones who left their hometown for specific reasons, are now desperate to hide their secrets from the outsiders.<br />
<br />
So they started holding parties with others more often than used to be, in order to keep their secrets.<br />
<br />
<br />
[[File:Abyss2.png|right|200px]]<br />
'''[[Hugel#Abyss_Lake|Abyss Lake]]'''<br />
<br />
Travelers can find Abyss Lake in the northern part of the Schwarzvald Republic. <br />
<br />
The only lake in the Republic is a natural wonder whose beauty has warmed the coldest of hearts and inspired hundreds of songs. <br />
<br />
The shimmering lake surface, the surrounding green fields, and the foggy mist form an astonishing vision through all four seasons of the year. <br />
<br />
The lake's clear, pristine waters seem to run endlessly into the earth, and no one is sure of the water's actual depth. <br />
<br />
A quint island lies in the center of Abyss Lake, covered with dark, earthen rocks that appear purposefully arranged, almost as if to obscure something...<br />
<br />
<br />
[[File:Abyssfever.png|right|200px]]<br />
'''Abyss Lake Fever Field'''<br />
<br />
The unholy energy emanating from its depth can be sickening. As you venture inside, the abyss sends chills down your spine.<br />
<br />
The area hosts a more sinister version of the abyss lake monsters. As well as harboring more strength and power than those above.<br />
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<br />
<br />
'''[[Hugel#Odin.27s_Temple|Odin's Temple]]'''<br />
[[File:Odin's temple.png|right|200px]]<br />
''Long ago, there was a place where people had served God.'' <br />
<br />
''He created human beings and gave them everything.'' <br />
<br />
''So the people built a shrine and began to perform a religious service to appreciate him...''<br />
<br />
The Odin Temple was built ages ago by an ancient civilization who worship the god of lightning. The temple was massive, almost spanning the size of the island. The people gave everything they could to make sure that the temple was perfect. However, their devotion and loyalty was all in vain.<br />
<br />
Civil war broke out as the various leaders vied for the favor of Odin. Soon enough, destruction and death came as the warring factions nearly wiped each other out. The survivors slowly abandoned the island in search of a better future elsewhere.<br />
[[File:Odin2.png|right|200px]]<br />
Today, Scholars and adventurers have made their way back into the island. The ghosts of the past as well as the present now stand guard to the greatest secrets of Odin.<br />
<br />
<br />
<br />
<br />
'''[[Odin's Temple of Glory Memorial Dungeon|Odin's Temple Memorial Dungeon]]'''<br />
<br />
Listen to the events that unfold in the Ruined Temple of Odin, right from the mouths of the valkyries themselves.<br />
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== '''9th Chronicle: The Era of Rebirth: The Path to Transcendence/ Einbroch - The City of Steel''' ==<br />
<br />
'''[[Einbroch]]''' and '''[[Einbroch#Einbech|Einbech]]'''<br />
[[Image:Einbroch1.png|right|200px]]<br />
<br />
Sometimes referred to as "The City of Steel," is one of the major cities in the Schwarzwald Republic. Heavily industrialized, densely populated and prosperous, Einbroch is truly the first modern city in the world of Midgard. Einbech is its sister city<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of Juno. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
'''[[Einbroch#Mine Dungeon|Einbech Mines]]'''[[Einbroch#Einbech Mines 3F|Einbech Mines 3F]]<br />
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[[Image:Einbech 3f.png|right|200px]]<br />
A network of caves and tunnels dug by the people of Einbech to harvest minerals. These mines are what supports the prosperity of Einbroch.<br />
<br />
'''[[Transcendent|Rebirth System]]'''<br />
<br />
After reaching Base Level 99 as a second class, a character can choose to transcend (rebirth) and start the process again, being rewarded with a more powerful, transcendent character. The maximum levels of a transcendent character is increased to 120/70<br />
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== '''10th Chronicle: Lighthalzen - The City-State of Prosperity''' ==<br />
<br />
Coming Soon<br />
<br />
'''Lighthalzen'''<br />
<br />
Nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic.<br />
<br />
'''The Regenschrim Laboratory'''<br />
<br />
Also known as Somatology Laboratory or Biolabs, is a state-of-the-art research center located in Lighthalzen. Because of the Rekenber Corporation's generous contributions, no expense was spared in the creation of the laboratory.<br />
<br />
''' The Ninja Advancement'''<br />
<br />
Enables ninjas to advance into Kagerou (male ninja only) or Oboro (female ninja only)<br />
<br />
== '''11th Chronicle: Kunlun- The Enchanted Skyland''' ==<br />
<br />
Coming Soon<br />
<br />
'''Kunlun'''<br />
<br />
Famous as a tourist attraction for its beautiful scenery. In Kunlun, people believe in a unique religion, and the existence of a hermit who has absolute power over the limitations of Norman existence. The people believe that anyone can become a hermit, an absolute being. Thus they strive to improve their souls to that end.<br />
<br />
<br />
'''The Shrine of Kunlun Queen'''<br />
<br />
A shrine dedicated to the goddess Xi Wangmu.<br />
<br />
== '''12th Chronicle: Bitter Memories Long Forgotten: Old Glastheim Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Old Glastheim Instance'''<br />
<br />
A tribute to the events that happened in Glastheim's past.<br />
<br />
== '''13th Chronicle: Traces of Heroes Episode 1: The Faceworm Nest Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Faceworm Nest Instance'''<br />
<br />
Following the adventures of Chaos and Iris Irine, They face the dreaded faceworms and their mother enroute to returning back to Payon.<br />
<br />
== '''14th Chronicle: Traces of Heroes Episode 2: Sarah's Memory Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Sarah's Memory Instance'''<br />
<br />
We enter Sarah's Memory as she faces her father Doyen Irine and an army of the guards of Payon in battle.<br />
<br />
== '''15th Chronicle: The Memorial Legacy of the Legendary Hero of Midgard: Thanatos Tower''' ==<br />
<br />
Coming Soon<br />
<br />
'''Thanatos Tower'''<br />
<br />
Aside from scarce historical documentation and spoken legends, very little is known about Thanatos Tower's Origin. The most widely accepted theory is that the tower was built to honor the legendary magic wielding swordsman Thanatos's victory over Demon King Morroc, an ancient demon that devastated the human world before the millennium war.<br />
<br />
== '''16th Chronicle: Traces of Heroes Episode 3: Geffen Night Arena''' ==<br />
<br />
Coming Soon<br />
<br />
'''Geffen Night Arena'''<br />
<br />
Enter the Tournament held in Geffen, and win prizes as you emerge victorious<br />
<br />
== '''17th Chronicle: The Great Evil Rises again: The Demise of Morroc''' ==<br />
<br />
Coming Soon<br />
<br />
''' The Destruction of Morroc'''<br />
<br />
Long ago, the Mage Knight Thanatos battled and sealed away the greater demon, Satan Morroc. Legend has it that the fallout from the battle destroyed the south eastern part of the Rune-Midgard Kingdom, creating what is now known as the Sograt Desert. In order to protect the seal and keep the demon locked away, the people of Rune-Midgard constructed a castle above the seal. Before long, buildings and tents were built around the castle, and this new-founded city took the name of the demon and was called "Morroc".<br />
<br />
However, one thousand years have now passed, and Satan Morroc has awakened once again!<br />
<br />
Morroc will never be the same again. All trace of the once great Desert-city has now disappeared, leaving only sorrow and destruction in its wake. The sacrifice of the heroes of old in sealing Midgard's most primal evil was put to waste.<br />
<br />
<br />
'''Base Level Cap Increase to 130'''<br />
<br />
== '''18th Chronicle: Ayothaya - Land of the Unknown''' ==<br />
<br />
Coming Soon<br />
<br />
'''Ayothaya'''<br />
<br />
Rune-Midgardians were first attracted to Ayothaya for its shrines of gold and emerald, but later found themselves charmed by the quaint houses built just above the quiet waters, and the listlessly floating fishing boats selling fruit, fish, and the deliciously unique cuisine of Ayothaya.<br />
<br />
''' Ancient Shrine'''<br />
<br />
An old shrine originally built as a place of worship for the ancient Ayothayans. Over the years, the shrine fell into ruin and neglect and was eventually abandoned as monsters moved in.<br />
<br />
== '''19th Chronicle: The Moonlight Flower's Dream: Illusion of Moonlight''' ==<br />
<br />
Coming Soon<br />
<br />
''' Illusion of Moonlight'''<br />
<br />
Venture into Payon's past and rediscover the events that transpired through time.<br />
<br />
== '''20th Chronicle: A New Challenge Awaits: Infinite Space''' ==<br />
<br />
Coming Soon<br />
<br />
''' Infinite Space'''<br />
<br />
Venture into Infinite Space, climb 50 floors full of mobs and reap rewards<br />
<br />
== '''21st Chronicle: Center of the Freyjan Faith - Rachel: The Capital of the Arunafeltz States''' ==<br />
<br />
Coming Soon<br />
<br />
'''Rachel'''<br />
<br />
''' Rachel Sanctuary'''<br />
<br />
''' Ice Dungeon'''<br />
<br />
''' Base Level Cap Increase to 150'''<br />
<br />
== '''22nd Chronicle: Veins: The Canyon Village''' ==<br />
<br />
Coming Soon<br />
<br />
'''Veins'''<br />
<br />
''' Thor's Volcano'''</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Project_Zero_Chronicles&diff=13963Project Zero Chronicles2022-08-12T19:27:25Z<p>Vaahn: /* 9th Chronicle: The Era of Rebirth: The Path to Transcendence/ Einbroch - The City of Steel */</p>
<hr />
<div>Project Zero uses a different timeline of events from the usual episodic content of classic to renewal. Based on how the Zero server of Korea has laid out its content releases, the server will be releasing content in a similar fashion. Hence we would term them as Chronicles instead of Episodes to remove the confusion with how Renewal releases updates. <br />
<br />
For reference :[https://roz.gnjoy.com/news/update/list.asp?bbsmode=10014 KrZero Area/Dungeon Updates]<br />
<br />
== '''1st Chronicle: The Beginning of the World: The Kingdom of Rune-Midgard''' ==<br />
<br />
The Kingdom of Rune-Midgard is the first country the world of Ragnarok showcased, it has by far the largest map area among the 3 country-states in the continent. Prontera is its capital and the largest city-state among the 9 under its domain.<br />
<br />
[[File:Worldmap.jpg|right|frameless|400px|The World Map]]<br />
<br />
*'''[[Prontera]]'''<br />
<br />
The Capital of the Rune-Midgartz Kingdom. It houses the the Knight's Chivalry and the Church of Odin for Knights, Crusaders, Acolytes and Priests. You can find '''[[Prontera Culvert]]''' close to the city.<br />
<br />
*'''[[Geffen]]'''<br />
<br />
The City of Magic, it houses the Magic Guild for Mages and Wizards. The Geffen Tower is its most distinguishing feature. You can find the '''[[Geffen Dungeon]]''' on the basement of the Tower. '''[[Mt. Mjolnir Dead Pit]]''' is an abandoned mine dungeon northeast of Geffen. '''[[Orc Dungeon]]''' is also within Geffen's jurisdiction. The '''[[Geffen Fever Field]]''' is also close by.<br />
<br />
*'''[[Payon]]'''<br />
<br />
The city safe from outside invaders with the blessing of being surrounded by forests, Payon. Their unique architecture reflects the use the wood only available in their surrounding forests. Also houses the Archer Village. '''[[Payon Cave]]''' is just beside the Archer Village.<br />
<br />
*'''[[Morroc]]'''<br />
<br />
The Desert town that houses the Thieves Guild. There is a looming presence waiting to be unleashed in this town. The Pyramids and Sphinx are located just beside the town. Ant Hell Dungeon is also close to the town's vicinity. The '''[[Sograt Desert Fever Field]]''' is also close by.<br />
<br />
*'''[[Alberta]]'''<br />
<br />
The port city of Alberta where the ocean breeze is always pleasing. The Merchant Guild is also located here. However, you can't find many merchants here because most of the trades that are done here are between in larger cities. The Dungeons close to it are '''[[Turtle Island]]''' and '''[[Sunken Ship]]'''. The town will also be a gateway to the other towns to come.<br />
<br />
*'''[[Izlude]]'''<br />
<br />
Izlude, the satellite town of Prontera, sits on the eastern edge of the Rune-Midgard kingdom. Being a port, it features trade and travel routes by air and sea. Its strategic location gave Prontera access to a port, increasing possibilities for trade and transportation. Since then, various new features have been added to the town, including the Izlude Arena, the Royal Criatura Academy, and the airship dock. You can also Access the '''[[Undersea Tunnel]]''' nearby. '''[[Jawaii]]''' is also accessed in this area, talk to the NPC close to the docks for transport.<br />
<br />
*'''[[Aldebaran]]'''<br />
<br />
Known as the city of canals, also home of the Clock Tower. The majority of Al de Baran is indeed constructed around the waterways, using them for power, drinking water, and urban landscaping. In addition, a system of beautiful windmills dots the city's skyline, turning lazily in the mountain breeze. The scent of plant life, the crisp clean air, and the overall formal beauty of the city make it a well-known tourist city. It is here, also, that the Alchemist Guild makes its home, attracting many individuals from all over the world who wish to further research this strange science.<br />
<br />
*'''[[Umbala]]'''<br />
<br />
Umbala is surrounded by four field maps characterized by lush greens and abundant forests. Monsters found in these maps are of a wide variety. They may look like they’re plants, but most of them are from various other races. The Utan Tribe resides here. You can access Hvergelmir's Fountain, a path that eventually leads to '''[[Niflheim]]''', the city of the Dead.<br />
<br />
*'''[[Comodo]]'''<br />
Comodo is a beach located at the far south region of Rune-Midgard Kingdom. . It is also home to the Dancer and Bard guilds. Due to the local region, the sun does not shine in Comodo. You will be dazed by the glow of the blue moon, and drawn in by the enchanted night life in Comodo. The 3 caves surrounding Comodo are known as the '''[[Beach Dungeon]]'''.<br />
<br />
'''[[Memorial Dungeons]]'''<br />
<br />
Also known as Instances, are a type of dungeon in which a specific copy ("instance") is created for each individual party attempting to enter. As such, the server requires a small time period to create the instance, and it can only be used until a certain time limit before it is destroyed. Therefore, each party has the instance to themselves. <br />
<br />
There are 6 Memorial Dungeons related to Rune-Midgard: '''[[Poring Village]]''', '''[[Orcs Memory Memorial Dungeon]]''', '''[[Prontera Culvert Memorial Dungeon]]''', '''[[Ant Hell Memorial Dungeon]]''', '''[[Izlude Waterway Memorial Dungeon]]''', and the '''[[Sunken Ship Memorial Dungeon]]'''.<br />
<br />
== '''2nd Chronicle: Glast Heim and Clock Tower''' ==<br />
<br />
'''[[Glast Heim]]'''<br />
<br />
[[File:Gh.jpg|frameless|right|400px|Glast Heim]]<br />
The Ruins of what was once the capital of Rune Kingdom, whose warriors were so powerful that other nations thought of them as Super Entities. <br />
<br />
Legends say that the king of that kingdom was seeking more power from the sacred tomes hidden deep inside of the Ancient Tower of Geffenia, so he sent Assassins to steal it from there. <br />
<br />
Little did he know that by reading the tomes he unleashed evil powers over his kingdom; so powerful that it damned every soul into infinite torment. <br />
<br />
The king's name was lost, now he is only known as the Dark Lord, and what is left from Glast Heim citizens are now fearsome monsters feasting on the flesh and souls of wanderers. Lately some adventurers reported hearing explosions from inside the Ruins, nobody knows what happened exactly.<br />
<br />
The Ruins of Glast Heim houses 2 Fever Fields, and a few NPC's who are waiting for adventurer's to aid them.<br />
<br />
<br />
'''[[Clock Tower]]'''<br />
<br />
[[File:ClockTower.jpg|frameless|right|400px|Clock Tower Entrance]]<br />
<br />
Aldebaran, the city of gentle calm, is renown for the mysterious Clock Tower that stands in its center. The city's craftsmen produced countless handmade clocks early in Aldebaran's development, and disposed broken, faulty clocks in the city's ancient tower. <br />
<br />
Somehow, the magical energies of the tower transformed these clocks into living, malicious monsters. These monstrous clocks eventually expelled all people from the tower, turning the Clock Tower into a fearsome dungeon where Clock monsters freely roam and replicate. <br />
<br />
Many curious and well-meaning adventurers have explored the Clock Tower to exterminate the wicked clocks, but only a few of them have safely returned. Even today, no one has managed to unravel the mysteries of the Aldebaran Clock Tower.<br />
<br />
Some NPC's request your assistance to either exterminate monsters within the tower or gather up peculiar items to create new items.<br />
<br />
== '''3rd Chronicle: The War of Emperium''' ==<br />
<br />
'''[[War of Emperium]]'''<br />
[[Image: WOE.jpg|right|250px]]<br />
The War of Emperium is a feature that allows guilds to fight in order to conquer a Castle to be the headquarters for the guild, and get benefits and special advantages.<br />
<br />
Owning a Castle gives your guild several benefits. First off, you are able to access the Guild Dungeon associated with the realm your castle resides in for free (see below). These dungeons have several strong monsters that in some cases do not spawn in the normal world. Secondly, every night, 4 or more (depending on the economy of the castle) treasure boxes will appear in the castle giving useful items and equipments.<br />
<br />
Currently the Guild Castles opened are Valkyrie in Prontera and Britoniah in Geffen, along with their corresponding Guild Dungeons<br />
<br />
<br />
'''[[Cute Pet System]]'''<br />
<br />
Cute Pet System allows players to tame monsters to become pets. They give special stat bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.<br />
<br />
<br />
'''[[Undersea Tunnel]]'''<br />
<br />
Recently the soldiers of midgard found an entrance leading to a deeper floor in byalan dungeon, the creatures were much more powerful, and a looming presence abides within the deep waters. Venture with caution to the 6th floor of the Undersea Tunnel, fight stronger water monsters and kill the Kraken that lurks within.<br />
<br />
== '''4th Chronicle: Louyang - The Castle of the Dragon''' ==<br />
<br />
'''[[Louyang]]'''<br />
<br />
[[File:Louyang2.png|right|frameless|400px|Louyang]]<br />
<br />
The world of Midgard welcomes a new land to be explored - Louyang, the Castle of the Dragon. Fashioned after ancient China, it now becomes the stage on which a chivalrous new tale will unfold. <br />
<br />
Far from the shores of Volsug, the brave adventurers discovered the land of Louyang. With its high mountains, vast fields, and the glorious Castle of the Dragon looming on the horizon, it wasn’t long before the adventurers were captivated by this foreign land’s mystique. Not only was the landscape spectacular, but the citizens were equally interesting. <br />
<br />
Here they discovered unique artworks, weapons, masterpieces, and products made by skilled native craftsmen; treasures not found in any other land. Rumors also speak of another kind of treasure, a treasure so vast that is was said to compare to the vaults of King Tristan III and those guarded by the Schwarzwald Republic.<br />
<br />
<br />
'''[[Louyang#The_Royal_Mausoleum|The Royal Mausoleum]]'''<br />
<br />
The tomb of Suei Long Gon, a previous ruler of Louyang. The tomb requires a quest to be able to access it.<br />
<br />
== '''5th Chronicle: Amatsu - The Land of Heaven''' ==<br />
<br />
'''[[Amatsu]]'''<br />
<br />
[[File:Amatsu1.png|right|frameless|400px|Amatsu]]<br />
<br />
The town of Amatsu consists of blooming cherry blossoms and Japanese style buildings. Northwest of the town is the Lakeside Castle—an ancient five-story structure. Rumor has it that there is a secret entrance into the castle that leads to a mysterious dungeon.<br />
<br />
In the middle of the field, you will find a shrine half sunken under water. The shrine resides in a forest of bamboo, pine, and cherry trees, making it a famous tourist spot to visit.<br />
<br />
The tale unfolded in Alberta… a tale that told of a sailor whose ship ran into a raging storm. The ship drifted off-course and he found himself lying on the banks of an unknown village. The kind natives took him in, fed him, and nursed him back to health. As he explored the place, he felt awed by the exotic beauty of the land, which later came to be known as Amatsu. <br />
<br />
Straw huts line the streets and exquisite cherry blossoms gave the atmosphere a pinkish-white glow. At the center is a shrine that sits partially underwater, surrounded by lush pine and bamboo trees. At the East stood the magnificent Lakeside Castle, where most of the village treasures - books and historical valuables - are contained. Years later, he returned to his homeland, Alberta. <br />
<br />
His love for Amatsu was immortalized in his journals and maps. Upon his death, people who admired his sense of adventure submitted his written accounts to King Tristan III. The King, whose curiosity was then piqued by the thought of a new potential trading ally, announced to all adventurers that he would reward those who could bring him valuable information about this new eastern land. <br />
<br />
The route to Amatsu was dangerous, and yet seafarers braved the wild winds and murderous storms, hoping to bring glory home. Their persistence prevailed and a few years later, Rune-Midgard and Amatsu began trading with each other.<br />
<br />
<br />
'''[[Lakeside Castle Dungeon]]'''<br />
<br />
Also known as Toukoujyo, is an ancient 5-story structure which is the residence of the current feudal lord, Ishida Yoshinaga. Hidden entryways to certain areas lie somewhere in the castle. To access the secret passage to the shrine, you must undertake a quest to gain favor with the feudal lord to grant you passage.<br />
<br />
== '''6th Chronicle: Juno: The Forgotten Legacy, Capital of the Republic of Schwarzwald''' ==<br />
<br />
[[File:Juno2.png|right|frameless|350px|Juno]]<br />
<br />
'''[[Juno]]'''<br />
<br />
The floating capital city of the Republic of Schwarzwald and contains three islands: the glorious island Solomon (north), island of intelligence Snotora (east), and island of prosperity Mineta (center).<br />
<br />
Many come to research the strange powers and ancient civilization. As such, Juno is called the `City of the Wise One` for this reason and is the location of the Sage Headquarters. <br />
<br />
Located in the air above El Mes Plateau, Juno is a floating city with three islands. The `Heart of Ymir` is what allows this land to exist. Many come to research the strange powers and ancient civilization. Juno is called the `City of the Wise One` for this reason. Juno is located above the El Mes Plateau, which is north of Al De Baran. Currently, the airship which used to provide transportation between Izlude and Juno is operating, so adventurers that wish to go to this land no longer have to climb through the rough land of the El Mes Plateau. <br />
<br />
<br />
[[File:Magdun.png|right|frameless|200px|Magma Dungeon]]<br />
'''[[Juno#Magma Dungeon|Magma Dungeon]]'''<br />
<br />
Also known as the Nogg Road, is an underground dungeon that leads adventurers below the planet's crust to magma-filled terrain.<br />
<br />
<br />
'''[[Juno#Magma Dungeon Level 3: Fever Area|Magma Dungeon Level 3]]'''<br />
<br />
The Exploration team has discovered a passageway that leads deeper into the depths of Nogg Road, where it houses more powerful monsters. The area hosts more powerful versions of the ones seen in the first 2 floors and new treasures await beneath the fiery pits.<br />
<br />
<br />
[[File:Jupdun.png|right|frameless|200px|Juperos Ruins]]<br />
'''[[Juno#Juperos_Ruins|The Ruins of Juperos]]'''<br />
<br />
The Ruins was once a city of an ancient civilization that has since been buried underground. Scholars speculate that it may have been similar to Juno in the past.<br />
<br />
The entrance to the ruins can be found in the midst of the Elmes gorge, located southeast of Juno.<br />
<br />
There are various quests to be done related to the Ruins of Juperos, entry to the first 2 floors require no additional access quest, but entry into Juperos Core will require various items and adventurers must overcome the security system placed to enter the core where Vesper resides.<br />
<br />
== '''7th Chronicle: Malangdo - The Cat's Island''' ==<br />
<br />
[[File:Malangdo3.jpg|right|frameless|350px|Malangdo]]<br />
<br />
'''[[Malangdo]]'''<br />
<br />
A group of 5 islands in the shape of a cat paw that is inhabited almost solely by cats. It's a home for many different quests and game features.<br />
<br />
Ambitious group of cats, calling themselves the 'Cat Hand Group', have set sail from their homeland in an attempt to make profit in a foreign land. It has been 26 days since their voyage and to their misfortune, they were caught in a storm. The ship's rudder, having been damaged in storm, have lost their functionality. Feeling helpless, the Cat Hand Group was left with no choice but to wait for the tides to calm, only to crash into an unknown reef. <br />
<br />
When the cats of the Cat Hand Group have regained their consciousness, they found themselves on an unfamiliar, peaceful island. Dazed by the recent events, the Cat Hand Group have quickly came to their senses upon sighting one of their ship, 'Nabeeho', on the middle of the island. <br />
<br />
Fortunately none of the cats were injured or missing, however all of the ships with the exception of Nabeeho have been wrecked and majority of their loaded goods have been lost. Stuck on an unknown island with no way of returning to their homeland, the Cat Hand Group have settled on the island and named their new home 'Malangdo'.<br />
<br />
[[File:Starry coral area.png|right|200px]]<br />
<br />
<br />
'''[[Malangdo#Starry Coral Area|Starry Coral Area]]'''<br />
<br />
An expansive cave that lies beneath Malangdo island. In the middle are the NPCs Star Candy and Biscuit.<br />
<br />
Access the the Starry Coral Area from Malangdo Island. Entrance is at {{navi|malangdo|73|239}}.<br />
<br />
<br />
[[File:Deep Coral Area.png|right|200px]]<br />
<br />
<br />
''' [[Malangdo#Deep Coral Area|Deep Coral Area]]'''<br />
<br />
The Lower Floor of the Starry Coral Area which houses more powerful monsters. <br />
<br />
Lurking within its depths is the Giant Octopus who will greet anyone who disturbs it from its slumber.<br />
<br />
== '''8th Chronicle: Hugel - The Garden City''' ==<br />
[[File:Hugel2.png|right|250px]]<br />
<br />
'''[[Hugel]]'''<br />
<br />
Known as the "Garden City," is located in the upper north east of the Schwarzwald Republic.<br />
<br />
“No one asked anyone where they came from, what they did, and how they got here...”<br />
<br />
However, Hugel is now the eye of the storm. As pursuers who seek Odin Shrine’s relics, Gigantes, and Ymir’s Heart appeared, and the airship route opened, Hugel’s peace and isolation has come to the end. <br />
<br />
People in Hugel, especially ones who left their hometown for specific reasons, are now desperate to hide their secrets from the outsiders.<br />
<br />
So they started holding parties with others more often than used to be, in order to keep their secrets.<br />
<br />
<br />
[[File:Abyss2.png|right|200px]]<br />
'''[[Hugel#Abyss_Lake|Abyss Lake]]'''<br />
<br />
Travelers can find Abyss Lake in the northern part of the Schwarzvald Republic. <br />
<br />
The only lake in the Republic is a natural wonder whose beauty has warmed the coldest of hearts and inspired hundreds of songs. <br />
<br />
The shimmering lake surface, the surrounding green fields, and the foggy mist form an astonishing vision through all four seasons of the year. <br />
<br />
The lake's clear, pristine waters seem to run endlessly into the earth, and no one is sure of the water's actual depth. <br />
<br />
A quint island lies in the center of Abyss Lake, covered with dark, earthen rocks that appear purposefully arranged, almost as if to obscure something...<br />
<br />
<br />
[[File:Abyssfever.png|right|200px]]<br />
'''Abyss Lake Fever Field'''<br />
<br />
The unholy energy emanating from its depth can be sickening. As you venture inside, the abyss sends chills down your spine.<br />
<br />
The area hosts a more sinister version of the abyss lake monsters. As well as harboring more strength and power than those above.<br />
<br />
<br />
<br />
'''[[Hugel#Odin.27s_Temple|Odin's Temple]]'''<br />
[[File:Odin's temple.png|right|200px]]<br />
''Long ago, there was a place where people had served God.'' <br />
<br />
''He created human beings and gave them everything.'' <br />
<br />
''So the people built a shrine and began to perform a religious service to appreciate him...''<br />
<br />
The Odin Temple was built ages ago by an ancient civilization who worship the god of lightning. The temple was massive, almost spanning the size of the island. The people gave everything they could to make sure that the temple was perfect. However, their devotion and loyalty was all in vain.<br />
<br />
Civil war broke out as the various leaders vied for the favor of Odin. Soon enough, destruction and death came as the warring factions nearly wiped each other out. The survivors slowly abandoned the island in search of a better future elsewhere.<br />
[[File:Odin2.png|right|200px]]<br />
Today, Scholars and adventurers have made their way back into the island. The ghosts of the past as well as the present now stand guard to the greatest secrets of Odin.<br />
<br />
<br />
<br />
<br />
'''[[Odin's Temple of Glory Memorial Dungeon|Odin's Temple Memorial Dungeon]]'''<br />
<br />
Listen to the events that unfold in the Ruined Temple of Odin, right from the mouths of the valkyries themselves.<br />
<br />
== '''9th Chronicle: The Era of Rebirth: The Path to Transcendence/ Einbroch - The City of Steel''' ==<br />
<br />
'''[[Einbroch]]''' and '''[[Einbroch#Einbech|Einbech]]'''<br />
[[Image:Einbroch1.png|right|200px]]<br />
<br />
Sometimes referred to as "The City of Steel," is one of the major cities in the Schwarzwald Republic. Heavily industrialized, densely populated and prosperous, Einbroch is truly the first modern city in the world of Midgard. Einbech is its sister city<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of Juno. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
'''[[Einbroch#Mine Dungeon|Einbech Mines]]'''<br />
<br />
A network of caves and tunnels dug by the people of Einbech to harvest minerals. These mines are what supports the prosperity of Einbroch.<br />
<br />
'''[[Transcendent|Rebirth System]]'''<br />
<br />
After reaching Base Level 99 as a second class, a character can choose to transcend (rebirth) and start the process again, being rewarded with a more powerful, transcendent character. The maximum levels of a transcendent character is increased to 120/70<br />
<br />
== '''10th Chronicle: Lighthalzen - The City-State of Prosperity''' ==<br />
<br />
Coming Soon<br />
<br />
'''Lighthalzen'''<br />
<br />
Nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic.<br />
<br />
'''The Regenschrim Laboratory'''<br />
<br />
Also known as Somatology Laboratory or Biolabs, is a state-of-the-art research center located in Lighthalzen. Because of the Rekenber Corporation's generous contributions, no expense was spared in the creation of the laboratory.<br />
<br />
''' The Ninja Advancement'''<br />
<br />
Enables ninjas to advance into Kagerou (male ninja only) or Oboro (female ninja only)<br />
<br />
== '''11th Chronicle: Kunlun- The Enchanted Skyland''' ==<br />
<br />
Coming Soon<br />
<br />
'''Kunlun'''<br />
<br />
Famous as a tourist attraction for its beautiful scenery. In Kunlun, people believe in a unique religion, and the existence of a hermit who has absolute power over the limitations of Norman existence. The people believe that anyone can become a hermit, an absolute being. Thus they strive to improve their souls to that end.<br />
<br />
<br />
'''The Shrine of Kunlun Queen'''<br />
<br />
A shrine dedicated to the goddess Xi Wangmu.<br />
<br />
== '''12th Chronicle: Bitter Memories Long Forgotten: Old Glastheim Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Old Glastheim Instance'''<br />
<br />
A tribute to the events that happened in Glastheim's past.<br />
<br />
== '''13th Chronicle: Traces of Heroes Episode 1: The Faceworm Nest Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Faceworm Nest Instance'''<br />
<br />
Following the adventures of Chaos and Iris Irine, They face the dreaded faceworms and their mother enroute to returning back to Payon.<br />
<br />
== '''14th Chronicle: Traces of Heroes Episode 2: Sarah's Memory Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Sarah's Memory Instance'''<br />
<br />
We enter Sarah's Memory as she faces her father Doyen Irine and an army of the guards of Payon in battle.<br />
<br />
== '''15th Chronicle: The Memorial Legacy of the Legendary Hero of Midgard: Thanatos Tower''' ==<br />
<br />
Coming Soon<br />
<br />
'''Thanatos Tower'''<br />
<br />
Aside from scarce historical documentation and spoken legends, very little is known about Thanatos Tower's Origin. The most widely accepted theory is that the tower was built to honor the legendary magic wielding swordsman Thanatos's victory over Demon King Morroc, an ancient demon that devastated the human world before the millennium war.<br />
<br />
== '''16th Chronicle: Traces of Heroes Episode 3: Geffen Night Arena''' ==<br />
<br />
Coming Soon<br />
<br />
'''Geffen Night Arena'''<br />
<br />
Enter the Tournament held in Geffen, and win prizes as you emerge victorious<br />
<br />
== '''17th Chronicle: The Great Evil Rises again: The Demise of Morroc''' ==<br />
<br />
Coming Soon<br />
<br />
''' The Destruction of Morroc'''<br />
<br />
Long ago, the Mage Knight Thanatos battled and sealed away the greater demon, Satan Morroc. Legend has it that the fallout from the battle destroyed the south eastern part of the Rune-Midgard Kingdom, creating what is now known as the Sograt Desert. In order to protect the seal and keep the demon locked away, the people of Rune-Midgard constructed a castle above the seal. Before long, buildings and tents were built around the castle, and this new-founded city took the name of the demon and was called "Morroc".<br />
<br />
However, one thousand years have now passed, and Satan Morroc has awakened once again!<br />
<br />
Morroc will never be the same again. All trace of the once great Desert-city has now disappeared, leaving only sorrow and destruction in its wake. The sacrifice of the heroes of old in sealing Midgard's most primal evil was put to waste.<br />
<br />
<br />
'''Base Level Cap Increase to 130'''<br />
<br />
== '''18th Chronicle: Ayothaya - Land of the Unknown''' ==<br />
<br />
Coming Soon<br />
<br />
'''Ayothaya'''<br />
<br />
Rune-Midgardians were first attracted to Ayothaya for its shrines of gold and emerald, but later found themselves charmed by the quaint houses built just above the quiet waters, and the listlessly floating fishing boats selling fruit, fish, and the deliciously unique cuisine of Ayothaya.<br />
<br />
''' Ancient Shrine'''<br />
<br />
An old shrine originally built as a place of worship for the ancient Ayothayans. Over the years, the shrine fell into ruin and neglect and was eventually abandoned as monsters moved in.<br />
<br />
== '''19th Chronicle: The Moonlight Flower's Dream: Illusion of Moonlight''' ==<br />
<br />
Coming Soon<br />
<br />
''' Illusion of Moonlight'''<br />
<br />
Venture into Payon's past and rediscover the events that transpired through time.<br />
<br />
== '''20th Chronicle: A New Challenge Awaits: Infinite Space''' ==<br />
<br />
Coming Soon<br />
<br />
''' Infinite Space'''<br />
<br />
Venture into Infinite Space, climb 50 floors full of mobs and reap rewards<br />
<br />
== '''21st Chronicle: Center of the Freyjan Faith - Rachel: The Capital of the Arunafeltz States''' ==<br />
<br />
Coming Soon<br />
<br />
'''Rachel'''<br />
<br />
''' Rachel Sanctuary'''<br />
<br />
''' Ice Dungeon'''<br />
<br />
''' Base Level Cap Increase to 150'''<br />
<br />
== '''22nd Chronicle: Veins: The Canyon Village''' ==<br />
<br />
Coming Soon<br />
<br />
'''Veins'''<br />
<br />
''' Thor's Volcano'''</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Project_Zero_Chronicles&diff=13962Project Zero Chronicles2022-08-12T19:26:18Z<p>Vaahn: /* 9th Chronicle: The Era of Rebirth: The Path to Transcendence/ Einbroch - The City of Steel */</p>
<hr />
<div>Project Zero uses a different timeline of events from the usual episodic content of classic to renewal. Based on how the Zero server of Korea has laid out its content releases, the server will be releasing content in a similar fashion. Hence we would term them as Chronicles instead of Episodes to remove the confusion with how Renewal releases updates. <br />
<br />
For reference :[https://roz.gnjoy.com/news/update/list.asp?bbsmode=10014 KrZero Area/Dungeon Updates]<br />
<br />
== '''1st Chronicle: The Beginning of the World: The Kingdom of Rune-Midgard''' ==<br />
<br />
The Kingdom of Rune-Midgard is the first country the world of Ragnarok showcased, it has by far the largest map area among the 3 country-states in the continent. Prontera is its capital and the largest city-state among the 9 under its domain.<br />
<br />
[[File:Worldmap.jpg|right|frameless|400px|The World Map]]<br />
<br />
*'''[[Prontera]]'''<br />
<br />
The Capital of the Rune-Midgartz Kingdom. It houses the the Knight's Chivalry and the Church of Odin for Knights, Crusaders, Acolytes and Priests. You can find '''[[Prontera Culvert]]''' close to the city.<br />
<br />
*'''[[Geffen]]'''<br />
<br />
The City of Magic, it houses the Magic Guild for Mages and Wizards. The Geffen Tower is its most distinguishing feature. You can find the '''[[Geffen Dungeon]]''' on the basement of the Tower. '''[[Mt. Mjolnir Dead Pit]]''' is an abandoned mine dungeon northeast of Geffen. '''[[Orc Dungeon]]''' is also within Geffen's jurisdiction. The '''[[Geffen Fever Field]]''' is also close by.<br />
<br />
*'''[[Payon]]'''<br />
<br />
The city safe from outside invaders with the blessing of being surrounded by forests, Payon. Their unique architecture reflects the use the wood only available in their surrounding forests. Also houses the Archer Village. '''[[Payon Cave]]''' is just beside the Archer Village.<br />
<br />
*'''[[Morroc]]'''<br />
<br />
The Desert town that houses the Thieves Guild. There is a looming presence waiting to be unleashed in this town. The Pyramids and Sphinx are located just beside the town. Ant Hell Dungeon is also close to the town's vicinity. The '''[[Sograt Desert Fever Field]]''' is also close by.<br />
<br />
*'''[[Alberta]]'''<br />
<br />
The port city of Alberta where the ocean breeze is always pleasing. The Merchant Guild is also located here. However, you can't find many merchants here because most of the trades that are done here are between in larger cities. The Dungeons close to it are '''[[Turtle Island]]''' and '''[[Sunken Ship]]'''. The town will also be a gateway to the other towns to come.<br />
<br />
*'''[[Izlude]]'''<br />
<br />
Izlude, the satellite town of Prontera, sits on the eastern edge of the Rune-Midgard kingdom. Being a port, it features trade and travel routes by air and sea. Its strategic location gave Prontera access to a port, increasing possibilities for trade and transportation. Since then, various new features have been added to the town, including the Izlude Arena, the Royal Criatura Academy, and the airship dock. You can also Access the '''[[Undersea Tunnel]]''' nearby. '''[[Jawaii]]''' is also accessed in this area, talk to the NPC close to the docks for transport.<br />
<br />
*'''[[Aldebaran]]'''<br />
<br />
Known as the city of canals, also home of the Clock Tower. The majority of Al de Baran is indeed constructed around the waterways, using them for power, drinking water, and urban landscaping. In addition, a system of beautiful windmills dots the city's skyline, turning lazily in the mountain breeze. The scent of plant life, the crisp clean air, and the overall formal beauty of the city make it a well-known tourist city. It is here, also, that the Alchemist Guild makes its home, attracting many individuals from all over the world who wish to further research this strange science.<br />
<br />
*'''[[Umbala]]'''<br />
<br />
Umbala is surrounded by four field maps characterized by lush greens and abundant forests. Monsters found in these maps are of a wide variety. They may look like they’re plants, but most of them are from various other races. The Utan Tribe resides here. You can access Hvergelmir's Fountain, a path that eventually leads to '''[[Niflheim]]''', the city of the Dead.<br />
<br />
*'''[[Comodo]]'''<br />
Comodo is a beach located at the far south region of Rune-Midgard Kingdom. . It is also home to the Dancer and Bard guilds. Due to the local region, the sun does not shine in Comodo. You will be dazed by the glow of the blue moon, and drawn in by the enchanted night life in Comodo. The 3 caves surrounding Comodo are known as the '''[[Beach Dungeon]]'''.<br />
<br />
'''[[Memorial Dungeons]]'''<br />
<br />
Also known as Instances, are a type of dungeon in which a specific copy ("instance") is created for each individual party attempting to enter. As such, the server requires a small time period to create the instance, and it can only be used until a certain time limit before it is destroyed. Therefore, each party has the instance to themselves. <br />
<br />
There are 6 Memorial Dungeons related to Rune-Midgard: '''[[Poring Village]]''', '''[[Orcs Memory Memorial Dungeon]]''', '''[[Prontera Culvert Memorial Dungeon]]''', '''[[Ant Hell Memorial Dungeon]]''', '''[[Izlude Waterway Memorial Dungeon]]''', and the '''[[Sunken Ship Memorial Dungeon]]'''.<br />
<br />
== '''2nd Chronicle: Glast Heim and Clock Tower''' ==<br />
<br />
'''[[Glast Heim]]'''<br />
<br />
[[File:Gh.jpg|frameless|right|400px|Glast Heim]]<br />
The Ruins of what was once the capital of Rune Kingdom, whose warriors were so powerful that other nations thought of them as Super Entities. <br />
<br />
Legends say that the king of that kingdom was seeking more power from the sacred tomes hidden deep inside of the Ancient Tower of Geffenia, so he sent Assassins to steal it from there. <br />
<br />
Little did he know that by reading the tomes he unleashed evil powers over his kingdom; so powerful that it damned every soul into infinite torment. <br />
<br />
The king's name was lost, now he is only known as the Dark Lord, and what is left from Glast Heim citizens are now fearsome monsters feasting on the flesh and souls of wanderers. Lately some adventurers reported hearing explosions from inside the Ruins, nobody knows what happened exactly.<br />
<br />
The Ruins of Glast Heim houses 2 Fever Fields, and a few NPC's who are waiting for adventurer's to aid them.<br />
<br />
<br />
'''[[Clock Tower]]'''<br />
<br />
[[File:ClockTower.jpg|frameless|right|400px|Clock Tower Entrance]]<br />
<br />
Aldebaran, the city of gentle calm, is renown for the mysterious Clock Tower that stands in its center. The city's craftsmen produced countless handmade clocks early in Aldebaran's development, and disposed broken, faulty clocks in the city's ancient tower. <br />
<br />
Somehow, the magical energies of the tower transformed these clocks into living, malicious monsters. These monstrous clocks eventually expelled all people from the tower, turning the Clock Tower into a fearsome dungeon where Clock monsters freely roam and replicate. <br />
<br />
Many curious and well-meaning adventurers have explored the Clock Tower to exterminate the wicked clocks, but only a few of them have safely returned. Even today, no one has managed to unravel the mysteries of the Aldebaran Clock Tower.<br />
<br />
Some NPC's request your assistance to either exterminate monsters within the tower or gather up peculiar items to create new items.<br />
<br />
== '''3rd Chronicle: The War of Emperium''' ==<br />
<br />
'''[[War of Emperium]]'''<br />
[[Image: WOE.jpg|right|250px]]<br />
The War of Emperium is a feature that allows guilds to fight in order to conquer a Castle to be the headquarters for the guild, and get benefits and special advantages.<br />
<br />
Owning a Castle gives your guild several benefits. First off, you are able to access the Guild Dungeon associated with the realm your castle resides in for free (see below). These dungeons have several strong monsters that in some cases do not spawn in the normal world. Secondly, every night, 4 or more (depending on the economy of the castle) treasure boxes will appear in the castle giving useful items and equipments.<br />
<br />
Currently the Guild Castles opened are Valkyrie in Prontera and Britoniah in Geffen, along with their corresponding Guild Dungeons<br />
<br />
<br />
'''[[Cute Pet System]]'''<br />
<br />
Cute Pet System allows players to tame monsters to become pets. They give special stat bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.<br />
<br />
<br />
'''[[Undersea Tunnel]]'''<br />
<br />
Recently the soldiers of midgard found an entrance leading to a deeper floor in byalan dungeon, the creatures were much more powerful, and a looming presence abides within the deep waters. Venture with caution to the 6th floor of the Undersea Tunnel, fight stronger water monsters and kill the Kraken that lurks within.<br />
<br />
== '''4th Chronicle: Louyang - The Castle of the Dragon''' ==<br />
<br />
'''[[Louyang]]'''<br />
<br />
[[File:Louyang2.png|right|frameless|400px|Louyang]]<br />
<br />
The world of Midgard welcomes a new land to be explored - Louyang, the Castle of the Dragon. Fashioned after ancient China, it now becomes the stage on which a chivalrous new tale will unfold. <br />
<br />
Far from the shores of Volsug, the brave adventurers discovered the land of Louyang. With its high mountains, vast fields, and the glorious Castle of the Dragon looming on the horizon, it wasn’t long before the adventurers were captivated by this foreign land’s mystique. Not only was the landscape spectacular, but the citizens were equally interesting. <br />
<br />
Here they discovered unique artworks, weapons, masterpieces, and products made by skilled native craftsmen; treasures not found in any other land. Rumors also speak of another kind of treasure, a treasure so vast that is was said to compare to the vaults of King Tristan III and those guarded by the Schwarzwald Republic.<br />
<br />
<br />
'''[[Louyang#The_Royal_Mausoleum|The Royal Mausoleum]]'''<br />
<br />
The tomb of Suei Long Gon, a previous ruler of Louyang. The tomb requires a quest to be able to access it.<br />
<br />
== '''5th Chronicle: Amatsu - The Land of Heaven''' ==<br />
<br />
'''[[Amatsu]]'''<br />
<br />
[[File:Amatsu1.png|right|frameless|400px|Amatsu]]<br />
<br />
The town of Amatsu consists of blooming cherry blossoms and Japanese style buildings. Northwest of the town is the Lakeside Castle—an ancient five-story structure. Rumor has it that there is a secret entrance into the castle that leads to a mysterious dungeon.<br />
<br />
In the middle of the field, you will find a shrine half sunken under water. The shrine resides in a forest of bamboo, pine, and cherry trees, making it a famous tourist spot to visit.<br />
<br />
The tale unfolded in Alberta… a tale that told of a sailor whose ship ran into a raging storm. The ship drifted off-course and he found himself lying on the banks of an unknown village. The kind natives took him in, fed him, and nursed him back to health. As he explored the place, he felt awed by the exotic beauty of the land, which later came to be known as Amatsu. <br />
<br />
Straw huts line the streets and exquisite cherry blossoms gave the atmosphere a pinkish-white glow. At the center is a shrine that sits partially underwater, surrounded by lush pine and bamboo trees. At the East stood the magnificent Lakeside Castle, where most of the village treasures - books and historical valuables - are contained. Years later, he returned to his homeland, Alberta. <br />
<br />
His love for Amatsu was immortalized in his journals and maps. Upon his death, people who admired his sense of adventure submitted his written accounts to King Tristan III. The King, whose curiosity was then piqued by the thought of a new potential trading ally, announced to all adventurers that he would reward those who could bring him valuable information about this new eastern land. <br />
<br />
The route to Amatsu was dangerous, and yet seafarers braved the wild winds and murderous storms, hoping to bring glory home. Their persistence prevailed and a few years later, Rune-Midgard and Amatsu began trading with each other.<br />
<br />
<br />
'''[[Lakeside Castle Dungeon]]'''<br />
<br />
Also known as Toukoujyo, is an ancient 5-story structure which is the residence of the current feudal lord, Ishida Yoshinaga. Hidden entryways to certain areas lie somewhere in the castle. To access the secret passage to the shrine, you must undertake a quest to gain favor with the feudal lord to grant you passage.<br />
<br />
== '''6th Chronicle: Juno: The Forgotten Legacy, Capital of the Republic of Schwarzwald''' ==<br />
<br />
[[File:Juno2.png|right|frameless|350px|Juno]]<br />
<br />
'''[[Juno]]'''<br />
<br />
The floating capital city of the Republic of Schwarzwald and contains three islands: the glorious island Solomon (north), island of intelligence Snotora (east), and island of prosperity Mineta (center).<br />
<br />
Many come to research the strange powers and ancient civilization. As such, Juno is called the `City of the Wise One` for this reason and is the location of the Sage Headquarters. <br />
<br />
Located in the air above El Mes Plateau, Juno is a floating city with three islands. The `Heart of Ymir` is what allows this land to exist. Many come to research the strange powers and ancient civilization. Juno is called the `City of the Wise One` for this reason. Juno is located above the El Mes Plateau, which is north of Al De Baran. Currently, the airship which used to provide transportation between Izlude and Juno is operating, so adventurers that wish to go to this land no longer have to climb through the rough land of the El Mes Plateau. <br />
<br />
<br />
[[File:Magdun.png|right|frameless|200px|Magma Dungeon]]<br />
'''[[Juno#Magma Dungeon|Magma Dungeon]]'''<br />
<br />
Also known as the Nogg Road, is an underground dungeon that leads adventurers below the planet's crust to magma-filled terrain.<br />
<br />
<br />
'''[[Juno#Magma Dungeon Level 3: Fever Area|Magma Dungeon Level 3]]'''<br />
<br />
The Exploration team has discovered a passageway that leads deeper into the depths of Nogg Road, where it houses more powerful monsters. The area hosts more powerful versions of the ones seen in the first 2 floors and new treasures await beneath the fiery pits.<br />
<br />
<br />
[[File:Jupdun.png|right|frameless|200px|Juperos Ruins]]<br />
'''[[Juno#Juperos_Ruins|The Ruins of Juperos]]'''<br />
<br />
The Ruins was once a city of an ancient civilization that has since been buried underground. Scholars speculate that it may have been similar to Juno in the past.<br />
<br />
The entrance to the ruins can be found in the midst of the Elmes gorge, located southeast of Juno.<br />
<br />
There are various quests to be done related to the Ruins of Juperos, entry to the first 2 floors require no additional access quest, but entry into Juperos Core will require various items and adventurers must overcome the security system placed to enter the core where Vesper resides.<br />
<br />
== '''7th Chronicle: Malangdo - The Cat's Island''' ==<br />
<br />
[[File:Malangdo3.jpg|right|frameless|350px|Malangdo]]<br />
<br />
'''[[Malangdo]]'''<br />
<br />
A group of 5 islands in the shape of a cat paw that is inhabited almost solely by cats. It's a home for many different quests and game features.<br />
<br />
Ambitious group of cats, calling themselves the 'Cat Hand Group', have set sail from their homeland in an attempt to make profit in a foreign land. It has been 26 days since their voyage and to their misfortune, they were caught in a storm. The ship's rudder, having been damaged in storm, have lost their functionality. Feeling helpless, the Cat Hand Group was left with no choice but to wait for the tides to calm, only to crash into an unknown reef. <br />
<br />
When the cats of the Cat Hand Group have regained their consciousness, they found themselves on an unfamiliar, peaceful island. Dazed by the recent events, the Cat Hand Group have quickly came to their senses upon sighting one of their ship, 'Nabeeho', on the middle of the island. <br />
<br />
Fortunately none of the cats were injured or missing, however all of the ships with the exception of Nabeeho have been wrecked and majority of their loaded goods have been lost. Stuck on an unknown island with no way of returning to their homeland, the Cat Hand Group have settled on the island and named their new home 'Malangdo'.<br />
<br />
[[File:Starry coral area.png|right|200px]]<br />
<br />
<br />
'''[[Malangdo#Starry Coral Area|Starry Coral Area]]'''<br />
<br />
An expansive cave that lies beneath Malangdo island. In the middle are the NPCs Star Candy and Biscuit.<br />
<br />
Access the the Starry Coral Area from Malangdo Island. Entrance is at {{navi|malangdo|73|239}}.<br />
<br />
<br />
[[File:Deep Coral Area.png|right|200px]]<br />
<br />
<br />
''' [[Malangdo#Deep Coral Area|Deep Coral Area]]'''<br />
<br />
The Lower Floor of the Starry Coral Area which houses more powerful monsters. <br />
<br />
Lurking within its depths is the Giant Octopus who will greet anyone who disturbs it from its slumber.<br />
<br />
== '''8th Chronicle: Hugel - The Garden City''' ==<br />
[[File:Hugel2.png|right|250px]]<br />
<br />
'''[[Hugel]]'''<br />
<br />
Known as the "Garden City," is located in the upper north east of the Schwarzwald Republic.<br />
<br />
“No one asked anyone where they came from, what they did, and how they got here...”<br />
<br />
However, Hugel is now the eye of the storm. As pursuers who seek Odin Shrine’s relics, Gigantes, and Ymir’s Heart appeared, and the airship route opened, Hugel’s peace and isolation has come to the end. <br />
<br />
People in Hugel, especially ones who left their hometown for specific reasons, are now desperate to hide their secrets from the outsiders.<br />
<br />
So they started holding parties with others more often than used to be, in order to keep their secrets.<br />
<br />
<br />
[[File:Abyss2.png|right|200px]]<br />
'''[[Hugel#Abyss_Lake|Abyss Lake]]'''<br />
<br />
Travelers can find Abyss Lake in the northern part of the Schwarzvald Republic. <br />
<br />
The only lake in the Republic is a natural wonder whose beauty has warmed the coldest of hearts and inspired hundreds of songs. <br />
<br />
The shimmering lake surface, the surrounding green fields, and the foggy mist form an astonishing vision through all four seasons of the year. <br />
<br />
The lake's clear, pristine waters seem to run endlessly into the earth, and no one is sure of the water's actual depth. <br />
<br />
A quint island lies in the center of Abyss Lake, covered with dark, earthen rocks that appear purposefully arranged, almost as if to obscure something...<br />
<br />
<br />
[[File:Abyssfever.png|right|200px]]<br />
'''Abyss Lake Fever Field'''<br />
<br />
The unholy energy emanating from its depth can be sickening. As you venture inside, the abyss sends chills down your spine.<br />
<br />
The area hosts a more sinister version of the abyss lake monsters. As well as harboring more strength and power than those above.<br />
<br />
<br />
<br />
'''[[Hugel#Odin.27s_Temple|Odin's Temple]]'''<br />
[[File:Odin's temple.png|right|200px]]<br />
''Long ago, there was a place where people had served God.'' <br />
<br />
''He created human beings and gave them everything.'' <br />
<br />
''So the people built a shrine and began to perform a religious service to appreciate him...''<br />
<br />
The Odin Temple was built ages ago by an ancient civilization who worship the god of lightning. The temple was massive, almost spanning the size of the island. The people gave everything they could to make sure that the temple was perfect. However, their devotion and loyalty was all in vain.<br />
<br />
Civil war broke out as the various leaders vied for the favor of Odin. Soon enough, destruction and death came as the warring factions nearly wiped each other out. The survivors slowly abandoned the island in search of a better future elsewhere.<br />
[[File:Odin2.png|right|200px]]<br />
Today, Scholars and adventurers have made their way back into the island. The ghosts of the past as well as the present now stand guard to the greatest secrets of Odin.<br />
<br />
<br />
<br />
<br />
'''[[Odin's Temple of Glory Memorial Dungeon|Odin's Temple Memorial Dungeon]]'''<br />
<br />
Listen to the events that unfold in the Ruined Temple of Odin, right from the mouths of the valkyries themselves.<br />
<br />
== '''9th Chronicle: The Era of Rebirth: The Path to Transcendence/ Einbroch - The City of Steel''' ==<br />
<br />
'''[[Einbroch]]''' and '''Einbech'''<br />
[[Image:Einbroch1.png|right|200px]]<br />
<br />
Sometimes referred to as "The City of Steel," is one of the major cities in the Schwarzwald Republic. Heavily industrialized, densely populated and prosperous, Einbroch is truly the first modern city in the world of Midgard. Einbech is its sister city<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of Juno. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
'''[[Einbroch#Mine Dungeon|Einbech Mines]]'''<br />
<br />
A network of caves and tunnels dug by the people of Einbech to harvest minerals. These mines are what supports the prosperity of Einbroch.<br />
<br />
'''[[Transcendent|Rebirth System]]'''<br />
<br />
After reaching Base Level 99 as a second class, a character can choose to transcend (rebirth) and start the process again, being rewarded with a more powerful, transcendent character. The maximum levels of a transcendent character is increased to 120/70<br />
<br />
== '''10th Chronicle: Lighthalzen - The City-State of Prosperity''' ==<br />
<br />
Coming Soon<br />
<br />
'''Lighthalzen'''<br />
<br />
Nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic.<br />
<br />
'''The Regenschrim Laboratory'''<br />
<br />
Also known as Somatology Laboratory or Biolabs, is a state-of-the-art research center located in Lighthalzen. Because of the Rekenber Corporation's generous contributions, no expense was spared in the creation of the laboratory.<br />
<br />
''' The Ninja Advancement'''<br />
<br />
Enables ninjas to advance into Kagerou (male ninja only) or Oboro (female ninja only)<br />
<br />
== '''11th Chronicle: Kunlun- The Enchanted Skyland''' ==<br />
<br />
Coming Soon<br />
<br />
'''Kunlun'''<br />
<br />
Famous as a tourist attraction for its beautiful scenery. In Kunlun, people believe in a unique religion, and the existence of a hermit who has absolute power over the limitations of Norman existence. The people believe that anyone can become a hermit, an absolute being. Thus they strive to improve their souls to that end.<br />
<br />
<br />
'''The Shrine of Kunlun Queen'''<br />
<br />
A shrine dedicated to the goddess Xi Wangmu.<br />
<br />
== '''12th Chronicle: Bitter Memories Long Forgotten: Old Glastheim Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Old Glastheim Instance'''<br />
<br />
A tribute to the events that happened in Glastheim's past.<br />
<br />
== '''13th Chronicle: Traces of Heroes Episode 1: The Faceworm Nest Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Faceworm Nest Instance'''<br />
<br />
Following the adventures of Chaos and Iris Irine, They face the dreaded faceworms and their mother enroute to returning back to Payon.<br />
<br />
== '''14th Chronicle: Traces of Heroes Episode 2: Sarah's Memory Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Sarah's Memory Instance'''<br />
<br />
We enter Sarah's Memory as she faces her father Doyen Irine and an army of the guards of Payon in battle.<br />
<br />
== '''15th Chronicle: The Memorial Legacy of the Legendary Hero of Midgard: Thanatos Tower''' ==<br />
<br />
Coming Soon<br />
<br />
'''Thanatos Tower'''<br />
<br />
Aside from scarce historical documentation and spoken legends, very little is known about Thanatos Tower's Origin. The most widely accepted theory is that the tower was built to honor the legendary magic wielding swordsman Thanatos's victory over Demon King Morroc, an ancient demon that devastated the human world before the millennium war.<br />
<br />
== '''16th Chronicle: Traces of Heroes Episode 3: Geffen Night Arena''' ==<br />
<br />
Coming Soon<br />
<br />
'''Geffen Night Arena'''<br />
<br />
Enter the Tournament held in Geffen, and win prizes as you emerge victorious<br />
<br />
== '''17th Chronicle: The Great Evil Rises again: The Demise of Morroc''' ==<br />
<br />
Coming Soon<br />
<br />
''' The Destruction of Morroc'''<br />
<br />
Long ago, the Mage Knight Thanatos battled and sealed away the greater demon, Satan Morroc. Legend has it that the fallout from the battle destroyed the south eastern part of the Rune-Midgard Kingdom, creating what is now known as the Sograt Desert. In order to protect the seal and keep the demon locked away, the people of Rune-Midgard constructed a castle above the seal. Before long, buildings and tents were built around the castle, and this new-founded city took the name of the demon and was called "Morroc".<br />
<br />
However, one thousand years have now passed, and Satan Morroc has awakened once again!<br />
<br />
Morroc will never be the same again. All trace of the once great Desert-city has now disappeared, leaving only sorrow and destruction in its wake. The sacrifice of the heroes of old in sealing Midgard's most primal evil was put to waste.<br />
<br />
<br />
'''Base Level Cap Increase to 130'''<br />
<br />
== '''18th Chronicle: Ayothaya - Land of the Unknown''' ==<br />
<br />
Coming Soon<br />
<br />
'''Ayothaya'''<br />
<br />
Rune-Midgardians were first attracted to Ayothaya for its shrines of gold and emerald, but later found themselves charmed by the quaint houses built just above the quiet waters, and the listlessly floating fishing boats selling fruit, fish, and the deliciously unique cuisine of Ayothaya.<br />
<br />
''' Ancient Shrine'''<br />
<br />
An old shrine originally built as a place of worship for the ancient Ayothayans. Over the years, the shrine fell into ruin and neglect and was eventually abandoned as monsters moved in.<br />
<br />
== '''19th Chronicle: The Moonlight Flower's Dream: Illusion of Moonlight''' ==<br />
<br />
Coming Soon<br />
<br />
''' Illusion of Moonlight'''<br />
<br />
Venture into Payon's past and rediscover the events that transpired through time.<br />
<br />
== '''20th Chronicle: A New Challenge Awaits: Infinite Space''' ==<br />
<br />
Coming Soon<br />
<br />
''' Infinite Space'''<br />
<br />
Venture into Infinite Space, climb 50 floors full of mobs and reap rewards<br />
<br />
== '''21st Chronicle: Center of the Freyjan Faith - Rachel: The Capital of the Arunafeltz States''' ==<br />
<br />
Coming Soon<br />
<br />
'''Rachel'''<br />
<br />
''' Rachel Sanctuary'''<br />
<br />
''' Ice Dungeon'''<br />
<br />
''' Base Level Cap Increase to 150'''<br />
<br />
== '''22nd Chronicle: Veins: The Canyon Village''' ==<br />
<br />
Coming Soon<br />
<br />
'''Veins'''<br />
<br />
''' Thor's Volcano'''</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Project_Zero_Chronicles&diff=13961Project Zero Chronicles2022-08-12T19:23:53Z<p>Vaahn: /* 9th Chronicle: The Era of Rebirth: The Path to Transcendence/ Einbroch - The City of Steel */</p>
<hr />
<div>Project Zero uses a different timeline of events from the usual episodic content of classic to renewal. Based on how the Zero server of Korea has laid out its content releases, the server will be releasing content in a similar fashion. Hence we would term them as Chronicles instead of Episodes to remove the confusion with how Renewal releases updates. <br />
<br />
For reference :[https://roz.gnjoy.com/news/update/list.asp?bbsmode=10014 KrZero Area/Dungeon Updates]<br />
<br />
== '''1st Chronicle: The Beginning of the World: The Kingdom of Rune-Midgard''' ==<br />
<br />
The Kingdom of Rune-Midgard is the first country the world of Ragnarok showcased, it has by far the largest map area among the 3 country-states in the continent. Prontera is its capital and the largest city-state among the 9 under its domain.<br />
<br />
[[File:Worldmap.jpg|right|frameless|400px|The World Map]]<br />
<br />
*'''[[Prontera]]'''<br />
<br />
The Capital of the Rune-Midgartz Kingdom. It houses the the Knight's Chivalry and the Church of Odin for Knights, Crusaders, Acolytes and Priests. You can find '''[[Prontera Culvert]]''' close to the city.<br />
<br />
*'''[[Geffen]]'''<br />
<br />
The City of Magic, it houses the Magic Guild for Mages and Wizards. The Geffen Tower is its most distinguishing feature. You can find the '''[[Geffen Dungeon]]''' on the basement of the Tower. '''[[Mt. Mjolnir Dead Pit]]''' is an abandoned mine dungeon northeast of Geffen. '''[[Orc Dungeon]]''' is also within Geffen's jurisdiction. The '''[[Geffen Fever Field]]''' is also close by.<br />
<br />
*'''[[Payon]]'''<br />
<br />
The city safe from outside invaders with the blessing of being surrounded by forests, Payon. Their unique architecture reflects the use the wood only available in their surrounding forests. Also houses the Archer Village. '''[[Payon Cave]]''' is just beside the Archer Village.<br />
<br />
*'''[[Morroc]]'''<br />
<br />
The Desert town that houses the Thieves Guild. There is a looming presence waiting to be unleashed in this town. The Pyramids and Sphinx are located just beside the town. Ant Hell Dungeon is also close to the town's vicinity. The '''[[Sograt Desert Fever Field]]''' is also close by.<br />
<br />
*'''[[Alberta]]'''<br />
<br />
The port city of Alberta where the ocean breeze is always pleasing. The Merchant Guild is also located here. However, you can't find many merchants here because most of the trades that are done here are between in larger cities. The Dungeons close to it are '''[[Turtle Island]]''' and '''[[Sunken Ship]]'''. The town will also be a gateway to the other towns to come.<br />
<br />
*'''[[Izlude]]'''<br />
<br />
Izlude, the satellite town of Prontera, sits on the eastern edge of the Rune-Midgard kingdom. Being a port, it features trade and travel routes by air and sea. Its strategic location gave Prontera access to a port, increasing possibilities for trade and transportation. Since then, various new features have been added to the town, including the Izlude Arena, the Royal Criatura Academy, and the airship dock. You can also Access the '''[[Undersea Tunnel]]''' nearby. '''[[Jawaii]]''' is also accessed in this area, talk to the NPC close to the docks for transport.<br />
<br />
*'''[[Aldebaran]]'''<br />
<br />
Known as the city of canals, also home of the Clock Tower. The majority of Al de Baran is indeed constructed around the waterways, using them for power, drinking water, and urban landscaping. In addition, a system of beautiful windmills dots the city's skyline, turning lazily in the mountain breeze. The scent of plant life, the crisp clean air, and the overall formal beauty of the city make it a well-known tourist city. It is here, also, that the Alchemist Guild makes its home, attracting many individuals from all over the world who wish to further research this strange science.<br />
<br />
*'''[[Umbala]]'''<br />
<br />
Umbala is surrounded by four field maps characterized by lush greens and abundant forests. Monsters found in these maps are of a wide variety. They may look like they’re plants, but most of them are from various other races. The Utan Tribe resides here. You can access Hvergelmir's Fountain, a path that eventually leads to '''[[Niflheim]]''', the city of the Dead.<br />
<br />
*'''[[Comodo]]'''<br />
Comodo is a beach located at the far south region of Rune-Midgard Kingdom. . It is also home to the Dancer and Bard guilds. Due to the local region, the sun does not shine in Comodo. You will be dazed by the glow of the blue moon, and drawn in by the enchanted night life in Comodo. The 3 caves surrounding Comodo are known as the '''[[Beach Dungeon]]'''.<br />
<br />
'''[[Memorial Dungeons]]'''<br />
<br />
Also known as Instances, are a type of dungeon in which a specific copy ("instance") is created for each individual party attempting to enter. As such, the server requires a small time period to create the instance, and it can only be used until a certain time limit before it is destroyed. Therefore, each party has the instance to themselves. <br />
<br />
There are 6 Memorial Dungeons related to Rune-Midgard: '''[[Poring Village]]''', '''[[Orcs Memory Memorial Dungeon]]''', '''[[Prontera Culvert Memorial Dungeon]]''', '''[[Ant Hell Memorial Dungeon]]''', '''[[Izlude Waterway Memorial Dungeon]]''', and the '''[[Sunken Ship Memorial Dungeon]]'''.<br />
<br />
== '''2nd Chronicle: Glast Heim and Clock Tower''' ==<br />
<br />
'''[[Glast Heim]]'''<br />
<br />
[[File:Gh.jpg|frameless|right|400px|Glast Heim]]<br />
The Ruins of what was once the capital of Rune Kingdom, whose warriors were so powerful that other nations thought of them as Super Entities. <br />
<br />
Legends say that the king of that kingdom was seeking more power from the sacred tomes hidden deep inside of the Ancient Tower of Geffenia, so he sent Assassins to steal it from there. <br />
<br />
Little did he know that by reading the tomes he unleashed evil powers over his kingdom; so powerful that it damned every soul into infinite torment. <br />
<br />
The king's name was lost, now he is only known as the Dark Lord, and what is left from Glast Heim citizens are now fearsome monsters feasting on the flesh and souls of wanderers. Lately some adventurers reported hearing explosions from inside the Ruins, nobody knows what happened exactly.<br />
<br />
The Ruins of Glast Heim houses 2 Fever Fields, and a few NPC's who are waiting for adventurer's to aid them.<br />
<br />
<br />
'''[[Clock Tower]]'''<br />
<br />
[[File:ClockTower.jpg|frameless|right|400px|Clock Tower Entrance]]<br />
<br />
Aldebaran, the city of gentle calm, is renown for the mysterious Clock Tower that stands in its center. The city's craftsmen produced countless handmade clocks early in Aldebaran's development, and disposed broken, faulty clocks in the city's ancient tower. <br />
<br />
Somehow, the magical energies of the tower transformed these clocks into living, malicious monsters. These monstrous clocks eventually expelled all people from the tower, turning the Clock Tower into a fearsome dungeon where Clock monsters freely roam and replicate. <br />
<br />
Many curious and well-meaning adventurers have explored the Clock Tower to exterminate the wicked clocks, but only a few of them have safely returned. Even today, no one has managed to unravel the mysteries of the Aldebaran Clock Tower.<br />
<br />
Some NPC's request your assistance to either exterminate monsters within the tower or gather up peculiar items to create new items.<br />
<br />
== '''3rd Chronicle: The War of Emperium''' ==<br />
<br />
'''[[War of Emperium]]'''<br />
[[Image: WOE.jpg|right|250px]]<br />
The War of Emperium is a feature that allows guilds to fight in order to conquer a Castle to be the headquarters for the guild, and get benefits and special advantages.<br />
<br />
Owning a Castle gives your guild several benefits. First off, you are able to access the Guild Dungeon associated with the realm your castle resides in for free (see below). These dungeons have several strong monsters that in some cases do not spawn in the normal world. Secondly, every night, 4 or more (depending on the economy of the castle) treasure boxes will appear in the castle giving useful items and equipments.<br />
<br />
Currently the Guild Castles opened are Valkyrie in Prontera and Britoniah in Geffen, along with their corresponding Guild Dungeons<br />
<br />
<br />
'''[[Cute Pet System]]'''<br />
<br />
Cute Pet System allows players to tame monsters to become pets. They give special stat bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed.<br />
<br />
<br />
'''[[Undersea Tunnel]]'''<br />
<br />
Recently the soldiers of midgard found an entrance leading to a deeper floor in byalan dungeon, the creatures were much more powerful, and a looming presence abides within the deep waters. Venture with caution to the 6th floor of the Undersea Tunnel, fight stronger water monsters and kill the Kraken that lurks within.<br />
<br />
== '''4th Chronicle: Louyang - The Castle of the Dragon''' ==<br />
<br />
'''[[Louyang]]'''<br />
<br />
[[File:Louyang2.png|right|frameless|400px|Louyang]]<br />
<br />
The world of Midgard welcomes a new land to be explored - Louyang, the Castle of the Dragon. Fashioned after ancient China, it now becomes the stage on which a chivalrous new tale will unfold. <br />
<br />
Far from the shores of Volsug, the brave adventurers discovered the land of Louyang. With its high mountains, vast fields, and the glorious Castle of the Dragon looming on the horizon, it wasn’t long before the adventurers were captivated by this foreign land’s mystique. Not only was the landscape spectacular, but the citizens were equally interesting. <br />
<br />
Here they discovered unique artworks, weapons, masterpieces, and products made by skilled native craftsmen; treasures not found in any other land. Rumors also speak of another kind of treasure, a treasure so vast that is was said to compare to the vaults of King Tristan III and those guarded by the Schwarzwald Republic.<br />
<br />
<br />
'''[[Louyang#The_Royal_Mausoleum|The Royal Mausoleum]]'''<br />
<br />
The tomb of Suei Long Gon, a previous ruler of Louyang. The tomb requires a quest to be able to access it.<br />
<br />
== '''5th Chronicle: Amatsu - The Land of Heaven''' ==<br />
<br />
'''[[Amatsu]]'''<br />
<br />
[[File:Amatsu1.png|right|frameless|400px|Amatsu]]<br />
<br />
The town of Amatsu consists of blooming cherry blossoms and Japanese style buildings. Northwest of the town is the Lakeside Castle—an ancient five-story structure. Rumor has it that there is a secret entrance into the castle that leads to a mysterious dungeon.<br />
<br />
In the middle of the field, you will find a shrine half sunken under water. The shrine resides in a forest of bamboo, pine, and cherry trees, making it a famous tourist spot to visit.<br />
<br />
The tale unfolded in Alberta… a tale that told of a sailor whose ship ran into a raging storm. The ship drifted off-course and he found himself lying on the banks of an unknown village. The kind natives took him in, fed him, and nursed him back to health. As he explored the place, he felt awed by the exotic beauty of the land, which later came to be known as Amatsu. <br />
<br />
Straw huts line the streets and exquisite cherry blossoms gave the atmosphere a pinkish-white glow. At the center is a shrine that sits partially underwater, surrounded by lush pine and bamboo trees. At the East stood the magnificent Lakeside Castle, where most of the village treasures - books and historical valuables - are contained. Years later, he returned to his homeland, Alberta. <br />
<br />
His love for Amatsu was immortalized in his journals and maps. Upon his death, people who admired his sense of adventure submitted his written accounts to King Tristan III. The King, whose curiosity was then piqued by the thought of a new potential trading ally, announced to all adventurers that he would reward those who could bring him valuable information about this new eastern land. <br />
<br />
The route to Amatsu was dangerous, and yet seafarers braved the wild winds and murderous storms, hoping to bring glory home. Their persistence prevailed and a few years later, Rune-Midgard and Amatsu began trading with each other.<br />
<br />
<br />
'''[[Lakeside Castle Dungeon]]'''<br />
<br />
Also known as Toukoujyo, is an ancient 5-story structure which is the residence of the current feudal lord, Ishida Yoshinaga. Hidden entryways to certain areas lie somewhere in the castle. To access the secret passage to the shrine, you must undertake a quest to gain favor with the feudal lord to grant you passage.<br />
<br />
== '''6th Chronicle: Juno: The Forgotten Legacy, Capital of the Republic of Schwarzwald''' ==<br />
<br />
[[File:Juno2.png|right|frameless|350px|Juno]]<br />
<br />
'''[[Juno]]'''<br />
<br />
The floating capital city of the Republic of Schwarzwald and contains three islands: the glorious island Solomon (north), island of intelligence Snotora (east), and island of prosperity Mineta (center).<br />
<br />
Many come to research the strange powers and ancient civilization. As such, Juno is called the `City of the Wise One` for this reason and is the location of the Sage Headquarters. <br />
<br />
Located in the air above El Mes Plateau, Juno is a floating city with three islands. The `Heart of Ymir` is what allows this land to exist. Many come to research the strange powers and ancient civilization. Juno is called the `City of the Wise One` for this reason. Juno is located above the El Mes Plateau, which is north of Al De Baran. Currently, the airship which used to provide transportation between Izlude and Juno is operating, so adventurers that wish to go to this land no longer have to climb through the rough land of the El Mes Plateau. <br />
<br />
<br />
[[File:Magdun.png|right|frameless|200px|Magma Dungeon]]<br />
'''[[Juno#Magma Dungeon|Magma Dungeon]]'''<br />
<br />
Also known as the Nogg Road, is an underground dungeon that leads adventurers below the planet's crust to magma-filled terrain.<br />
<br />
<br />
'''[[Juno#Magma Dungeon Level 3: Fever Area|Magma Dungeon Level 3]]'''<br />
<br />
The Exploration team has discovered a passageway that leads deeper into the depths of Nogg Road, where it houses more powerful monsters. The area hosts more powerful versions of the ones seen in the first 2 floors and new treasures await beneath the fiery pits.<br />
<br />
<br />
[[File:Jupdun.png|right|frameless|200px|Juperos Ruins]]<br />
'''[[Juno#Juperos_Ruins|The Ruins of Juperos]]'''<br />
<br />
The Ruins was once a city of an ancient civilization that has since been buried underground. Scholars speculate that it may have been similar to Juno in the past.<br />
<br />
The entrance to the ruins can be found in the midst of the Elmes gorge, located southeast of Juno.<br />
<br />
There are various quests to be done related to the Ruins of Juperos, entry to the first 2 floors require no additional access quest, but entry into Juperos Core will require various items and adventurers must overcome the security system placed to enter the core where Vesper resides.<br />
<br />
== '''7th Chronicle: Malangdo - The Cat's Island''' ==<br />
<br />
[[File:Malangdo3.jpg|right|frameless|350px|Malangdo]]<br />
<br />
'''[[Malangdo]]'''<br />
<br />
A group of 5 islands in the shape of a cat paw that is inhabited almost solely by cats. It's a home for many different quests and game features.<br />
<br />
Ambitious group of cats, calling themselves the 'Cat Hand Group', have set sail from their homeland in an attempt to make profit in a foreign land. It has been 26 days since their voyage and to their misfortune, they were caught in a storm. The ship's rudder, having been damaged in storm, have lost their functionality. Feeling helpless, the Cat Hand Group was left with no choice but to wait for the tides to calm, only to crash into an unknown reef. <br />
<br />
When the cats of the Cat Hand Group have regained their consciousness, they found themselves on an unfamiliar, peaceful island. Dazed by the recent events, the Cat Hand Group have quickly came to their senses upon sighting one of their ship, 'Nabeeho', on the middle of the island. <br />
<br />
Fortunately none of the cats were injured or missing, however all of the ships with the exception of Nabeeho have been wrecked and majority of their loaded goods have been lost. Stuck on an unknown island with no way of returning to their homeland, the Cat Hand Group have settled on the island and named their new home 'Malangdo'.<br />
<br />
[[File:Starry coral area.png|right|200px]]<br />
<br />
<br />
'''[[Malangdo#Starry Coral Area|Starry Coral Area]]'''<br />
<br />
An expansive cave that lies beneath Malangdo island. In the middle are the NPCs Star Candy and Biscuit.<br />
<br />
Access the the Starry Coral Area from Malangdo Island. Entrance is at {{navi|malangdo|73|239}}.<br />
<br />
<br />
[[File:Deep Coral Area.png|right|200px]]<br />
<br />
<br />
''' [[Malangdo#Deep Coral Area|Deep Coral Area]]'''<br />
<br />
The Lower Floor of the Starry Coral Area which houses more powerful monsters. <br />
<br />
Lurking within its depths is the Giant Octopus who will greet anyone who disturbs it from its slumber.<br />
<br />
== '''8th Chronicle: Hugel - The Garden City''' ==<br />
[[File:Hugel2.png|right|250px]]<br />
<br />
'''[[Hugel]]'''<br />
<br />
Known as the "Garden City," is located in the upper north east of the Schwarzwald Republic.<br />
<br />
“No one asked anyone where they came from, what they did, and how they got here...”<br />
<br />
However, Hugel is now the eye of the storm. As pursuers who seek Odin Shrine’s relics, Gigantes, and Ymir’s Heart appeared, and the airship route opened, Hugel’s peace and isolation has come to the end. <br />
<br />
People in Hugel, especially ones who left their hometown for specific reasons, are now desperate to hide their secrets from the outsiders.<br />
<br />
So they started holding parties with others more often than used to be, in order to keep their secrets.<br />
<br />
<br />
[[File:Abyss2.png|right|200px]]<br />
'''[[Hugel#Abyss_Lake|Abyss Lake]]'''<br />
<br />
Travelers can find Abyss Lake in the northern part of the Schwarzvald Republic. <br />
<br />
The only lake in the Republic is a natural wonder whose beauty has warmed the coldest of hearts and inspired hundreds of songs. <br />
<br />
The shimmering lake surface, the surrounding green fields, and the foggy mist form an astonishing vision through all four seasons of the year. <br />
<br />
The lake's clear, pristine waters seem to run endlessly into the earth, and no one is sure of the water's actual depth. <br />
<br />
A quint island lies in the center of Abyss Lake, covered with dark, earthen rocks that appear purposefully arranged, almost as if to obscure something...<br />
<br />
<br />
[[File:Abyssfever.png|right|200px]]<br />
'''Abyss Lake Fever Field'''<br />
<br />
The unholy energy emanating from its depth can be sickening. As you venture inside, the abyss sends chills down your spine.<br />
<br />
The area hosts a more sinister version of the abyss lake monsters. As well as harboring more strength and power than those above.<br />
<br />
<br />
<br />
'''[[Hugel#Odin.27s_Temple|Odin's Temple]]'''<br />
[[File:Odin's temple.png|right|200px]]<br />
''Long ago, there was a place where people had served God.'' <br />
<br />
''He created human beings and gave them everything.'' <br />
<br />
''So the people built a shrine and began to perform a religious service to appreciate him...''<br />
<br />
The Odin Temple was built ages ago by an ancient civilization who worship the god of lightning. The temple was massive, almost spanning the size of the island. The people gave everything they could to make sure that the temple was perfect. However, their devotion and loyalty was all in vain.<br />
<br />
Civil war broke out as the various leaders vied for the favor of Odin. Soon enough, destruction and death came as the warring factions nearly wiped each other out. The survivors slowly abandoned the island in search of a better future elsewhere.<br />
[[File:Odin2.png|right|200px]]<br />
Today, Scholars and adventurers have made their way back into the island. The ghosts of the past as well as the present now stand guard to the greatest secrets of Odin.<br />
<br />
<br />
<br />
<br />
'''[[Odin's Temple of Glory Memorial Dungeon|Odin's Temple Memorial Dungeon]]'''<br />
<br />
Listen to the events that unfold in the Ruined Temple of Odin, right from the mouths of the valkyries themselves.<br />
<br />
== '''9th Chronicle: The Era of Rebirth: The Path to Transcendence/ Einbroch - The City of Steel''' ==<br />
<br />
'''[[Einbroch]]'''<br />
[[Image:Einbroch1.png|right|200px]]<br />
Sometimes referred to as "The City of Steel," is one of the major cities in the Schwarzwald Republic. Heavily industrialized, densely populated and prosperous, Einbroch is truly the first modern city in the world of Midgard.<br />
<br />
'''[[Einbech]]'''<br />
<br />
The sister city to Einbroch and is located in the Republic of Schwarzwald.<br />
<br />
'''[[Einbech#Mine Dungeon|Einbech Mines]]'''<br />
<br />
A network of caves and tunnels dug by the people of Einbech to harvest minerals. These mines are what supports the prosperity of Einbroch.<br />
<br />
'''[[Transcendent|Rebirth System]]'''<br />
<br />
After reaching Base Level 99 as a second class, a character can choose to transcend (rebirth) and start the process again, being rewarded with a more powerful, transcendent character. The maximum levels of a transcendent character is increased to 120/70<br />
<br />
== '''10th Chronicle: Lighthalzen - The City-State of Prosperity''' ==<br />
<br />
Coming Soon<br />
<br />
'''Lighthalzen'''<br />
<br />
Nestled in between canyons and mountain ranges, and the terrain around it is rough and rocky. Despite of this, the Rekenber Corporation still invested large sums of money to build and establish the city. The investment paid off, since now Lighthalzen is regarded as the commercial center of the Schwartzwald Republic.<br />
<br />
'''The Regenschrim Laboratory'''<br />
<br />
Also known as Somatology Laboratory or Biolabs, is a state-of-the-art research center located in Lighthalzen. Because of the Rekenber Corporation's generous contributions, no expense was spared in the creation of the laboratory.<br />
<br />
''' The Ninja Advancement'''<br />
<br />
Enables ninjas to advance into Kagerou (male ninja only) or Oboro (female ninja only)<br />
<br />
== '''11th Chronicle: Kunlun- The Enchanted Skyland''' ==<br />
<br />
Coming Soon<br />
<br />
'''Kunlun'''<br />
<br />
Famous as a tourist attraction for its beautiful scenery. In Kunlun, people believe in a unique religion, and the existence of a hermit who has absolute power over the limitations of Norman existence. The people believe that anyone can become a hermit, an absolute being. Thus they strive to improve their souls to that end.<br />
<br />
<br />
'''The Shrine of Kunlun Queen'''<br />
<br />
A shrine dedicated to the goddess Xi Wangmu.<br />
<br />
== '''12th Chronicle: Bitter Memories Long Forgotten: Old Glastheim Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Old Glastheim Instance'''<br />
<br />
A tribute to the events that happened in Glastheim's past.<br />
<br />
== '''13th Chronicle: Traces of Heroes Episode 1: The Faceworm Nest Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Faceworm Nest Instance'''<br />
<br />
Following the adventures of Chaos and Iris Irine, They face the dreaded faceworms and their mother enroute to returning back to Payon.<br />
<br />
== '''14th Chronicle: Traces of Heroes Episode 2: Sarah's Memory Instance''' ==<br />
<br />
Coming Soon<br />
<br />
'''Sarah's Memory Instance'''<br />
<br />
We enter Sarah's Memory as she faces her father Doyen Irine and an army of the guards of Payon in battle.<br />
<br />
== '''15th Chronicle: The Memorial Legacy of the Legendary Hero of Midgard: Thanatos Tower''' ==<br />
<br />
Coming Soon<br />
<br />
'''Thanatos Tower'''<br />
<br />
Aside from scarce historical documentation and spoken legends, very little is known about Thanatos Tower's Origin. The most widely accepted theory is that the tower was built to honor the legendary magic wielding swordsman Thanatos's victory over Demon King Morroc, an ancient demon that devastated the human world before the millennium war.<br />
<br />
== '''16th Chronicle: Traces of Heroes Episode 3: Geffen Night Arena''' ==<br />
<br />
Coming Soon<br />
<br />
'''Geffen Night Arena'''<br />
<br />
Enter the Tournament held in Geffen, and win prizes as you emerge victorious<br />
<br />
== '''17th Chronicle: The Great Evil Rises again: The Demise of Morroc''' ==<br />
<br />
Coming Soon<br />
<br />
''' The Destruction of Morroc'''<br />
<br />
Long ago, the Mage Knight Thanatos battled and sealed away the greater demon, Satan Morroc. Legend has it that the fallout from the battle destroyed the south eastern part of the Rune-Midgard Kingdom, creating what is now known as the Sograt Desert. In order to protect the seal and keep the demon locked away, the people of Rune-Midgard constructed a castle above the seal. Before long, buildings and tents were built around the castle, and this new-founded city took the name of the demon and was called "Morroc".<br />
<br />
However, one thousand years have now passed, and Satan Morroc has awakened once again!<br />
<br />
Morroc will never be the same again. All trace of the once great Desert-city has now disappeared, leaving only sorrow and destruction in its wake. The sacrifice of the heroes of old in sealing Midgard's most primal evil was put to waste.<br />
<br />
<br />
'''Base Level Cap Increase to 130'''<br />
<br />
== '''18th Chronicle: Ayothaya - Land of the Unknown''' ==<br />
<br />
Coming Soon<br />
<br />
'''Ayothaya'''<br />
<br />
Rune-Midgardians were first attracted to Ayothaya for its shrines of gold and emerald, but later found themselves charmed by the quaint houses built just above the quiet waters, and the listlessly floating fishing boats selling fruit, fish, and the deliciously unique cuisine of Ayothaya.<br />
<br />
''' Ancient Shrine'''<br />
<br />
An old shrine originally built as a place of worship for the ancient Ayothayans. Over the years, the shrine fell into ruin and neglect and was eventually abandoned as monsters moved in.<br />
<br />
== '''19th Chronicle: The Moonlight Flower's Dream: Illusion of Moonlight''' ==<br />
<br />
Coming Soon<br />
<br />
''' Illusion of Moonlight'''<br />
<br />
Venture into Payon's past and rediscover the events that transpired through time.<br />
<br />
== '''20th Chronicle: A New Challenge Awaits: Infinite Space''' ==<br />
<br />
Coming Soon<br />
<br />
''' Infinite Space'''<br />
<br />
Venture into Infinite Space, climb 50 floors full of mobs and reap rewards<br />
<br />
== '''21st Chronicle: Center of the Freyjan Faith - Rachel: The Capital of the Arunafeltz States''' ==<br />
<br />
Coming Soon<br />
<br />
'''Rachel'''<br />
<br />
''' Rachel Sanctuary'''<br />
<br />
''' Ice Dungeon'''<br />
<br />
''' Base Level Cap Increase to 150'''<br />
<br />
== '''22nd Chronicle: Veins: The Canyon Village''' ==<br />
<br />
Coming Soon<br />
<br />
'''Veins'''<br />
<br />
''' Thor's Volcano'''</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13960Einbroch2022-08-12T19:21:59Z<p>Vaahn: /* Equipment */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center|600px]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center|400px]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
The townsfolk of Einbroch and Einbech needs helpful adventurers in their daily life, The quests can be found in [[Regional Quests]]<br />
<br />
===Side Quests===<br />
<br />
* Emergency Repair<br />
* Say Hello to my Brother<br />
<br />
===Daily Quests===<br />
<br />
* Device Check<br />
* Runaway Puppy<br />
* Lunch Delivery<br />
* Cleaning Surroundings<br />
* Shadow Miner<br />
* How does it Move!<br />
* Jumping Minerals<br />
* Floating Toxic Gas 1<br />
* Floating Toxic Gas 2<br />
* Cute and Terrible...<br />
* Purifying Toxic Gas<br />
* Creatures From The Abyss<br />
* Living Gemstones<br />
<br />
=Equipment=<br />
<br />
[[Image:Einbroch gear.png]]<br />
<br />
Traversing the Einbech Mines and defeating the monsters within will grant you items that you can exchange for gear that will help you in your journey. You can collect various stones to be exchanged for Dynite, then exchange Dynite for your choice of gear.<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
<br />
=Einbech Mines 3F=<br />
<br />
[[Image:Einbech 3f.png|center]]<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13959Einbroch2022-08-12T19:07:41Z<p>Vaahn: /* Quests */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center|600px]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center|400px]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
The townsfolk of Einbroch and Einbech needs helpful adventurers in their daily life, The quests can be found in [[Regional Quests]]<br />
<br />
===Side Quests===<br />
<br />
* Emergency Repair<br />
* Say Hello to my Brother<br />
<br />
===Daily Quests===<br />
<br />
* Device Check<br />
* Runaway Puppy<br />
* Lunch Delivery<br />
* Cleaning Surroundings<br />
* Shadow Miner<br />
* How does it Move!<br />
* Jumping Minerals<br />
* Floating Toxic Gas 1<br />
* Floating Toxic Gas 2<br />
* Cute and Terrible...<br />
* Purifying Toxic Gas<br />
* Creatures From The Abyss<br />
* Living Gemstones<br />
<br />
=Equipment=<br />
<br />
[[Image:Einbroch gear.png]]<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
<br />
=Einbech Mines 3F=<br />
<br />
[[Image:Einbech 3f.png|center]]<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13958Einbroch2022-08-12T19:07:25Z<p>Vaahn: /* Quests */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center|600px]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center|400px]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
The townsfolk of Einbroch and Einbech needs helpful adventurers in their daily life, The quests can be found in [[Regional Quests]<br />
<br />
===Side Quests===<br />
<br />
* Emergency Repair<br />
* Say Hello to my Brother<br />
<br />
===Daily Quests===<br />
<br />
* Device Check<br />
* Runaway Puppy<br />
* Lunch Delivery<br />
* Cleaning Surroundings<br />
* Shadow Miner<br />
* How does it Move!<br />
* Jumping Minerals<br />
* Floating Toxic Gas 1<br />
* Floating Toxic Gas 2<br />
* Cute and Terrible...<br />
* Purifying Toxic Gas<br />
* Creatures From The Abyss<br />
* Living Gemstones<br />
<br />
=Equipment=<br />
<br />
[[Image:Einbroch gear.png]]<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
<br />
=Einbech Mines 3F=<br />
<br />
[[Image:Einbech 3f.png|center]]<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13957Einbroch2022-08-12T19:07:06Z<p>Vaahn: /* Quests */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center|600px]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center|400px]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
The townsfolk of Einbroch and Einbech needs helpful adventurers in their daily life, The quests can be found in [[Regional Quests]<br />
<br />
==Side Quests==<br />
<br />
* Emergency Repair<br />
* Say Hello to my Brother<br />
<br />
==Daily Quests==<br />
<br />
* Device Check<br />
* Runaway Puppy<br />
* Lunch Delivery<br />
* Cleaning Surroundings<br />
* Shadow Miner<br />
* How does it Move!<br />
* Jumping Minerals<br />
* Floating Toxic Gas 1<br />
* Floating Toxic Gas 2<br />
* Cute and Terrible...<br />
* Purifying Toxic Gas<br />
* Creatures From The Abyss<br />
* Living Gemstones<br />
<br />
=Equipment=<br />
<br />
[[Image:Einbroch gear.png]]<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
<br />
=Einbech Mines 3F=<br />
<br />
[[Image:Einbech 3f.png|center]]<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13956Einbroch2022-08-12T18:58:19Z<p>Vaahn: </p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center|600px]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center|400px]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
<br />
=Equipment=<br />
<br />
[[Image:Einbroch gear.png]]<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
<br />
=Einbech Mines 3F=<br />
<br />
[[Image:Einbech 3f.png|center]]<br />
<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=File:Einbech_3f.png&diff=13955File:Einbech 3f.png2022-08-12T18:57:52Z<p>Vaahn: </p>
<hr />
<div></div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=File:Einbroch_gear.png&diff=13954File:Einbroch gear.png2022-08-12T18:56:33Z<p>Vaahn: </p>
<hr />
<div></div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13953Einbroch2022-08-12T18:55:17Z<p>Vaahn: /* Story */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center|600px]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
== Einbech Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center|400px]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13952Einbroch2022-08-12T18:55:02Z<p>Vaahn: /* Einbech */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center|600px]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
== Einbech Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13951Einbroch2022-08-12T18:54:41Z<p>Vaahn: /* Einbech */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center|400px]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
== Einbech Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13950Einbroch2022-08-12T18:54:00Z<p>Vaahn: </p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech=<br />
<br />
[[Image:Einbech2.jpeg|center]]<br />
<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
== Einbech Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
<br />
=Mine Dungeon=<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=File:Einbech2.jpeg&diff=13949File:Einbech2.jpeg2022-08-12T18:53:42Z<p>Vaahn: </p>
<hr />
<div></div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13946Einbroch2022-08-12T18:46:53Z<p>Vaahn: </p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech =<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
== Einbech Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
<br />
<br />
=Dungeon=<br />
<br />
==Mine Dungeon==<br />
<br />
[[Image:Einbech mine.png|center]]<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=File:Einbech_mine.png&diff=13945File:Einbech mine.png2022-08-12T18:44:30Z<p>Vaahn: </p>
<hr />
<div></div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13944Einbroch2022-08-12T18:43:28Z<p>Vaahn: /* Einbech */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech =<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the Mine Dungeon.<br />
<br />
== Einbech Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
<br />
<br />
=Dungeon=<br />
<br />
==Mine Dungeon==<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13943Einbroch2022-08-12T18:43:00Z<p>Vaahn: </p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech =<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the {{map|id=ein_dun01 Mine Dungeon}}.<br />
<br />
== Einbech Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png|center]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
<br />
<br />
=Dungeon=<br />
<br />
==Mine Dungeon==<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13942Einbroch2022-08-12T18:42:24Z<p>Vaahn: </p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Einbroch Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
=Einbech =<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the {{map|id=ein_dun01 Mine Dungeon}}.<br />
<br />
== Einbech Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
<br />
[[Image:Einbroch1.png]]<br />
<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
<br />
=Quests=<br />
<br />
<br />
=Dungeon=<br />
<br />
==Mine Dungeon==<br />
<br />
At the northern portion of Einbech lies an abandoned mine. The workers have long left these mines fearing for their lives. The mines of Einbech are filled with new and unusual monsters. Catch a glimpse of Metaling, the metallic versions of the cute Poring. Brave explorers can also fight Obsidians and Minerals, mutated stones that originated from the pollution and waste from the city. There is also the Waste Stove, an enraged cooking device bent on revenge for being abandoned by its uncaring owner.<br />
<br />
If you delve deep inside the dungeon you might also encounter RSX-0806, a steam-powered juggernaut Boss Monster that can destroy anything in its path. <br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=File:Einbroch1.png&diff=13941File:Einbroch1.png2022-08-12T18:41:41Z<p>Vaahn: </p>
<hr />
<div></div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13940Einbroch2022-08-12T18:35:39Z<p>Vaahn: /* Guide */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in Einbech or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
= Einbech =<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the {{map|id=ein_dun01 Mine Dungeon}}.<br />
<br />
==Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13939Einbroch2022-08-12T18:35:25Z<p>Vaahn: Undo revision 13938 by Vaahn (talk)</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
= Einbech =<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the {{map|id=ein_dun01 Mine Dungeon}}.<br />
<br />
==Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13938Einbroch2022-08-12T18:34:32Z<p>Vaahn: /* Guide */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in Einbech or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide1.jpg]]<br />
<br />
= Einbech =<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the {{map|id=ein_dun01 Mine Dungeon}}.<br />
<br />
==Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13937Einbroch2022-08-12T18:34:11Z<p>Vaahn: /* About Einbech */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
= Einbech =<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the {{map|id=ein_dun01 Mine Dungeon}}.<br />
<br />
==Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Einbroch&diff=13936Einbroch2022-08-12T18:33:57Z<p>Vaahn: /* About Einbroch */</p>
<hr />
<div>=Einbroch=<br />
<br />
<br />
[[Image:Einbroch.jpg|center]]<br />
<br />
<br />
Polluted city in the [[Republic of Schwartzvald]]. Einbroch can't be accessed via teleporting, you must take the Airship or walk. There is also no teleporting or fly-winging allowed inside the town, so having [[Increase AGI]] really helps. <br />
<br />
==Guide==<br />
<br />
The denizens of Einbroch are divided into extremes of wealth and status. The rich hold all the power and live in comfort. These are the ones that lord over and supervise the many workers that keep the machinery and vital services of the city running. There are those in the lower ranks that work to raise their status. Yet some are just hopeless and have no choice but to continue the hard labor just to survive.<br />
<br />
When in [[Einbech]] or Einbroch, take the time to talk to the various [[NPC]]s and learn more about their culture and lives.<br />
<br />
[[Image:ein_guide.jpg]]<br />
<br />
= About Einbech =<br />
Einbech is the sister city to [[Einbroch]]. It can be acccessed via walking through many fields, or taking the train from Einbroch for 200 Zeny. Einbech holds the entrance to the {{map|id=ein_dun01 Mine Dungeon}}.<br />
<br />
==Guide==<br />
<br />
[[Image:Einbech.gif]]<br />
<br />
=Story=<br />
The Schwartzvald Republic 's scientific community has long been a source of pride for its citizens. Juno, the magnificent floating City of Wisdom , is a testament to the republic's achievements in science, as well as its research in ancient artifacts. Countless brilliant innovators and scholars fill the pages of Schwartzvald history, but perhaps the most revered of them is Strahlenstein, the leading advocate for the development of the steam engine. With his research, the minerals that fuel the engines were discovered and thus dawned Schwartzvald's Industrial Age.<br />
<br />
Soon, steam engines were mass produced and distributed all over the republic. Recognizing the growing demand for resources used in manufacturing and fueling the steam engines, many merchants seized the opportunity to invest their capital in Einbech, a small mining town located near an abundant mineral supply southwest of [[Juno]]. Their financial support gave rise to a boom in the mining industry and the small town of Einbech developed into a large city.<br />
<br />
Strahlenstein continued his research in steam engine technology and eventually devised a way to produce more powerful engines. The increased power output of these new engines made it possible to extract various metals and minerals that were previously impossible to mine. With this technology, people began investing their resources in a vacant piece of land near Einbech, building factories to refine minerals located there and manufacture a slew of new technological products. As more people moved to this area, an extensive railroad network was laid to meet the demands of the population. Eventually, this small community rapidly grew and was named the city of Einbroch.<br />
{{Navbox Towns}}</div>Vaahnhttps://wiki.playragnarokzero.com/w/index.php?title=Malangdo&diff=13935Malangdo2022-08-12T18:32:29Z<p>Vaahn: /* About Malangdo */</p>
<hr />
<div>[[File:Malangdo.jpg|center|400px]]<br />
==Malangdo==<br />
[[File:Malangdo2.png|center|400px]]<br />
A group of 5 islands in the shape of a cat paw that is inhabited almost solely by cats. It's a home for many different quests and game features.<br />
<br />
To get to Malangdo pay 1,000z to '''Odgnalam''' in NE Izlude {{Navi|izlude|180|218}}.<br />
<br />
==Story==<br />
[[File:Malangdo4.jpg|center|400px]]<br />
Ambitious group of cats, calling themselves the 'Cat Hand Group', have set sail from their homeland in an attempt to make profit in a foreign land. <br />
It has been 26 days since their voyage and to their misfortune, they were caught in a storm.The ship's rudder, having been damaged in storm, have lost their functionality. Feeling helpless, the Cat Hand Group was left with no choice but to wait for the tides to calm, only to crash into an unknown reef.<br />
When the cats of the Cat Hand Group have regained their consciousness, they found themselves on an unfamiliar, peaceful island.<br />
Dazed by the recent events, the Cat Hand Group have quickly came to their senses upon sighting one of their ship, 'Nabeeho', on the middle of the island. Fortunately none of the cats were injured or missing, however all of the ships with the exception of Nabeeho have been wrecked and majority of their loaded goods have been lost. Stuck on an unknown island with no way of returning to their homeland, the Cat Hand Group have settled on the island and named their new home 'Malangdo'.<br />
<br />
== Quests ==<br />
<br />
Aid these felines in their tasks at hand and be rewarded with {{Item List |id=23525 |item=Sea God Crystal|simple=yes}} as a token of gratitude. The side quests must be done first before the dailies are unlocked.<br />
<br />
Side Quests:<br />
*[[Clean the Ship]]<br />
*[[Play with Baby Cats]]<br />
*[[Help The Bad Cats In Danger]]<br />
*[[Cat Gamers]]<br />
*[[Malangdo Island]]<br />
<br />
Daily Quests:<br />
*''[[Noisy Machine]]''<br />
*''[[Compass Game]]''<br />
*''[[Yggdrasil Berry Gathering]]''<br />
*''[[Fill the Crack]]''<br />
*''[[Clean the Ship (repeatable)]]''<br />
*''[[Help Chef Nyas]]''<br />
*''[[Cat Gamer Support]]''<br />
*''[[Soft Jelly]]''<br />
<br />
== NPCs ==<br />
<br />
;Specialties Shop {{Navi|malangdo|162|146}}<br />
: [[File:Cat spec shop.png]] <br />
: Sells a few things adventurers might need in their travels.<br />
:{{Item List|id=2873|item=Cat's Hand Glove [1]|simple=yes}} for 100,000 zeny<br />
:{{Item List|id=12638|item=Dried Squid Box|simple=yes}} for 50,000 zeny<br />
:{{Item List|id=12639|item=Flying Fish Box|simple=yes}} for 50,000 zeny<br />
:{{Item List|id=12640|item=Starfish Box|simple=yes}} for 50,000 zeny<br />
; Special Merchant {{Navi|malangdo|146|139}}<br />
: [[File:Cat glove enchanter.png]]<br />
: Will offer to upgrade {{Item List|id=2873|item=Cat's Hand Glove [1]|simple=yes}} for {{Item List |id=23525 |item=Sea God Crystal|simple=yes|num=200}} into either {{Item List | id=28559 | item=Cat Hand Glove L [1]|simple=yes}} (Boosts drop rates by a max of 10%) or {{Item List | id=28558 | item=Cat Hand Glove R [1]|simple=yes}} (Boosts Exp gained by a max of 5%)<br />
; Sea Cat and Sea God Box {{Navi|malangdo|162|146}}<br />
: [[File:Cat box.png]] <br />
: Uses up {{Item List |id=23525 |item=Sea God Crystal|simple=yes|num=10}} per try on the Sea God Box (the box in front of the Sea Cat Npc) and obtain random items:<br />
*{{Item List |id=23526 |item=Hairtail|simple=yes|num=1~3}}<br />
*{{Item List | id=23527 | item=Spearfish|simple=yes|num=1~3}}<br />
*{{Item List | id=23528 | item=Malang Snow Crab|simple=yes|num=1~3}}<br />
*{{Item List | id=23529 | item=Brindle Eel|simple=yes|num=1~3}}<br />
*{{Item List | id=23530 | item=Saurel|simple=yes|num=1~3}}<br />
*{{Item List | id=23531 | item=Tuna|simple=yes|num=1~3}}<br />
*{{Item List | id=579 | item=Fresh Fish|simple=yes|num=15}}<br />
*{{Item List | id=23725 | item=High Quality Meal|simple=yes|num=1~2}}<br />
*{{Item List | id=23727 | item=Infinity Drink|simple=yes|num=1~2}}<br />
*{{Item List | id=23729 | item=Eir's Blessing|simple=yes|num=1~2}}<br />
*{{Item List | id=12017 | item=Slow Potion|simple=yes|num=1~3}}<br />
<br />
==Gears and Items==<br />
[[File:Malangdogear.png|center|400px]]<br />
<br />
New gears and items await those who traverse the island's dungeons , the '''Starry Coral Area''' and its lower floor '''Deep Coral Area''', or obtained from the catfolk using {{Item List |id=23525 |item=Sea God Crystal|simple=yes}} (obtainable from the Sea God Box at random). These crystals are also given by the cats as you help them in their daily tasks. There are all Zero-exclusive gears and items.<br />
<br />
* {{Item List | id=32022 | item=Freezing Trident [1]}}<br />
* {{Item List | id=28760 | item=Golden Pocket Knife [1]}}<br />
* {{Item List | id=32224 | item=Gold Fish Accessory}}<br />
* {{Item List | id=32225 | item=Blue Fish Accessory}}<br />
* {{Item List | id=26157 | item=Blue Crystal Rod [1]}}<br />
* {{Item List | id=19408 | item=Mystic Frozen Charm}}<br />
* {{Item List | id=32226 | item=Frozen Glove}}<br />
* {{Item List | id=2873 | item=Cat Hand Glove [1]}}<br />
* {{Item List | id=28559 | item=Cat Hand Glove L [1]}}<br />
* {{Item List | id=28558 | item=Cat Hand Glove R [1]}}<br />
* {{Item List | id=23526 | item=Hairtail}}<br />
* {{Item List | id=23528 | item=Malang Snow Crab}}<br />
* {{Item List | id=23529 | item=Brindle Eel}}<br />
* {{Item List | id=23527 | item=Spearfish}}<br />
* {{Item List | id=23531 | item=Tuna}}<br />
* {{Item List | id=23530 | item=Saurel}}<br />
* {{Item List | id=28041 | item=Sandy Lake [1]}}<br />
* {{Item List | id=1332 | item=Octopus Axe [1]}}<br />
<br />
==Dungeons==<br />
<br />
=== '''Starry Coral Area''' ===<br />
[[File:Starry coral area.png|center|400px]]<br />
<br />
Access the Malangdo Dungeon from Malangdo. Entrance is at {{navi|malangdo|73|239}}.<br />
<br />
=== '''Deep Coral Area''' ===<br />
[[File:Deep Coral Area.png|center|400px]]<br />
<br />
The lower floor of the Starry Coral Area, which houses more powerful monsters.<br />
<br />
== Related Links ==<br />
{{Navbox Towns}}</div>Vaahn